Staredit Network

Staredit Network -> StarForge -> Tips for power users
Report, edit, etc...Posted by scythetleppo on 2005-11-10 at 16:14:11
QUOTE(Heimdal @ Nov 10 2005, 12:12 AM)
You can't remove it entirely, but you can rename it to something that starts with several Zs, such that you'll never see it in the list and it won't confuse the autocomplete.
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ok that makes sense, hey what about the other files, can we change them in the same fashion?

I hate the way SF has the stuff listed like:

Gamete Meiosis

I mean, who really remembers that crap?

Anyways can I change that to something a little more descriptive?

And if so, do you know anyone that has the list of what those upgrades mean?
Report, edit, etc...Posted by Heimdal on 2005-11-11 at 11:46:16
You can change pretty much any of the .lst files in the data folder to rearrange things how you see fit. As for the list of what upgrades do what...I'm not sure.
Report, edit, etc...Posted by Giygas on 2006-07-16 at 03:26:59
I like the "Change trigger function names" part.
Also I've messed with the unit trees a long time ago and my SF eventually died and I had to get a new one sad.gif.
Oh, I think you forgot to mention that when you are triggerin you can type part of the name then hit 'comma' or either parenthesis to fill the rest out for you.

What-you-type Conditions: Al(); Br();
What-it-becomes Conditions: Always(); Bring();
Report, edit, etc...Posted by NightKev on 2006-10-27 at 21:33:58
QUOTE
It's possible (and useful) to have an isometric brush with a width or height of 0.

What purpose does it serve though? blink.gif
Report, edit, etc...Posted by Heimdal on 2006-10-28 at 00:57:08
Did you try it? It makes thin lines of terrain, or (in the case of 0x0) a small pillar.
Report, edit, etc...Posted by NightKev on 2006-10-28 at 02:04:48
I tried it but I didn't see any difference in the map. I tried 0x2 and 2x0 but it didn't change anything, although I didn't try 0x0.
Report, edit, etc...Posted by Heimdal on 2006-10-28 at 04:31:15
Are you sure you're using the isometric brush?
Report, edit, etc...Posted by NightKev on 2006-10-28 at 15:15:11
I think so, but I'll double check.

Edit: Ok, I see what happened. After I changed it to "ISOM" and then selected a tile, it changed back to rect.
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