QUOTE(qPirateKing @ Apr 5 2005, 07:32 AM)
Sckor, are you talking about the beacons that don't show up in fog of war? If that's what you mean, then the reason is because doing that removes all preplaced units 3 seconds into the game. Like I said, it's not really practical.
[right][snapback]180395[/snapback][/right]
Sorry!
Also, Just use this trigger.
| Trigger |
| Description: |
| Disable beacons |
|
| Players: |
| ¤ Players you want |
| Conditions: |
| ¤ Current player commands at least one Beacon of any sort |
| Actions: |
¤ Center location labeled "disable" on beacon of any sort owned by current player
|
¤ Disable doodad state for beacon of any sort at "disable" owned by current player
|
¤ Give one beacon of any sort owned by current player to Computer player (that you do not have shared visions with)
|
| ¤ Preserve Trigger |
A little not#, this means, you must give the beacons owned by the computer player, to the person who you want it to see the disabled beacons.