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Staredit Network -> UMS Showcase -> Maze Defense 8.8
Report, edit, etc...Posted by Staredit.Net Essence on 2005-12-05 at 23:57:15
i really hated the old ver of maze def, but now since it has music and other stuff its good. the best part of it was that if there was no p2 or w/e it killed all the units in his area xD
Report, edit, etc...Posted by Joshgt2 on 2005-12-05 at 23:59:33
That was my new system I made just for this kind of thing. Now in those defense maps, you don't have to worry about someone leaving in the middle of a game. You can just keep on playing.
Report, edit, etc...Posted by RJ_Fighter on 2005-12-11 at 12:03:39
One time a reaver snuck through the kill location. How come?
Report, edit, etc...Posted by Dada on 2005-12-11 at 13:35:29
Maybe it was to big and it started outside of the kill box. whistling1.gif
Report, edit, etc...Posted by justin_grant on 2005-12-11 at 16:09:28
cool.gif Woot, Great map. 8/10 if you ask me. This has gotta be the best d out there smile.gif
Report, edit, etc...Posted by Joshgt2 on 2005-12-12 at 06:38:36
QUOTE(RJ_Fighter @ Dec 11 2005, 12:03 PM)
One time a reaver snuck through the kill location.  How come?
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I don't know what happened... Might have been the size of the reaver itself that the location could not reach it or something... I don't know though.

QUOTE(justin_grant @ Dec 11 2005, 04:09 PM)
cool.gif Woot, Great map. 8/10 if you ask me. This has gotta be the best d out there smile.gif
[right][snapback]376709[/snapback][/right]

Thanks... I thought that this was when I started to play the series and made new versons... Thanks for that. I am glad you like it.
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