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Staredit Network -> StarCraft Editing Related -> uBeR@TiOn 3
Report, edit, etc...Posted by Kumano on 2005-12-13 at 07:39:47
Could this also show the units in order that they were placed in? It could help for some people trying to use EUD conditions.
Report, edit, etc...Posted by Red2Blue on 2005-12-15 at 02:22:04
That would be a very innovative addition to map making programs!
Report, edit, etc...Posted by LegacyWeapon on 2005-12-15 at 13:05:53
QUOTE(LegacyWeapon @ Dec 7 2005, 08:47 PM)
    Features include:
  • Much much more!

[right][snapback]373835[/snapback][/right]
wink.gif
Report, edit, etc...Posted by Urmom(U) on 2005-12-15 at 14:43:05
Cool a new color! This thing will be the shiz. Make it be capable of being a plugin for SCM Draft 2.
Report, edit, etc...Posted by Centreri on 2005-12-15 at 15:45:06
Yah, that would be awesome.
An all in one editor, protector, etc.
And maybe an easy way to use EUD, like an effect list so people who don't know how to do it still can.
Report, edit, etc...Posted by Oo.Insane.oO on 2005-12-15 at 17:46:47
Sounds like its gonna be awsome but you should add as mission brief edtior to it just to put the icing on the cake with this program biggrin.gif
Report, edit, etc...Posted by Red2Blue on 2005-12-19 at 08:36:01
OMGAWD! Im getting so excited!!!

*giggles like a little school girl*
Report, edit, etc...Posted by Oo.Insane.oO on 2005-12-19 at 13:33:28
QUOTE(Red2Blue @ Dec 19 2005, 08:36 AM)
OMGAWD! Im getting so excited!!!

*giggles like a little school girl*
[right][snapback]383031[/snapback][/right]


Settle down Red2Blue were all excited biggrin.gif biggrin.gif biggrin.gif
Report, edit, etc...Posted by RexyRex on 2005-12-31 at 04:28:10
I was browsing old ... things ... and stumbled across this.

What's up?
Report, edit, etc...Posted by MindArchon on 2005-12-31 at 05:58:45
QUOTE(RexyRex @ Dec 31 2005, 02:28 AM)
I was browsing old ... things ... and stumbled across this.

What's up?
[right][snapback]394784[/snapback][/right]


It's in development? tongue.gif

Legacy is just super slow biggrin.gif
Report, edit, etc...Posted by LegacyWeapon on 2005-12-31 at 12:00:00
I lose interesting in programming every so often.
Report, edit, etc...Posted by The_Lead_Factor on 2005-12-31 at 14:12:26
THIS is what ive been waiting for to get me back into mapmaking smile.gif ........PLZ LW FOR THE LOVE OF GOD DONT GET TOO LAZY
Report, edit, etc...Posted by Mr_Mooo_Cow(U) on 2005-12-31 at 14:44:00
QUOTE(MindArchon @ Dec 13 2005, 02:27 AM)
I dont think we can fully graphically parse terrain and units yet wink.gif

Development is going very well smile.gif
[right][snapback]377918[/snapback][/right]

That is due to the fact that you fail in life. End of story.
Report, edit, etc...Posted by Dr.Shotgun on 2006-01-01 at 20:14:19
I was bored, so I did a splash for Uber@tion. Use it if you like. If you scale it, it can even make a siggy.[attachmentid=16520]
Report, edit, etc...Posted by Joshgt2 on 2006-01-03 at 18:50:59
That could be a nice banner to use on here to advertise the program when it is done... Could also use that just to advertise this topic for right now... biggrin.gif
Report, edit, etc...Posted by PCFredZ on 2006-01-07 at 14:46:23
Suggestions:


-Allow the program to create screenshots from already protected maps.
-(Maybe) Throw in Trigger Viewer, also for protected maps.
Report, edit, etc...Posted by Urmom(U) on 2006-01-07 at 16:53:41
Trigger Viewing is on the list on the first page tongue.gif
Report, edit, etc...Posted by PCFredZ on 2006-01-07 at 17:00:28
Ha, mind fluke. Screenies feature is still appreciated.
Report, edit, etc...Posted by LegacyWeapon on 2006-01-08 at 12:20:49
We can't parse terrain yet tongue.gif
Report, edit, etc...Posted by PCFredZ on 2006-01-08 at 12:42:18
What?
Report, edit, etc...Posted by Dr.Shotgun on 2006-01-08 at 16:34:50
They can't translate whats in the .scx file into a graphic representation with terrain, units, etc.
Report, edit, etc...Posted by Doodle77(MM) on 2006-01-08 at 16:59:29
QUOTE(LegacyWeapon @ Dec 7 2005, 08:47 PM)
[*]Graphic user interface EUD triggerer!
[*]Trigger viewing compatibilities for protected maps!
[*]Trigger duplicating capabilities!
[/list]
[right][snapback]373835[/snapback][/right]

make that be text editing for EUD's too, and combine it with trigger duplicator by way of for loops, FE:
CODE
for ($i=0;$i<9;$i++) {
Trigger ($i) {
conditions {
Deaths ($i,"Potions",AtLeast,1);
UnitHP($i,Exactly,20);
}
Actions {
ModifyUnitHitPoints(1,"marine",$i,100%);
SetDeaths($i,"Potions",Subtract,1);
DisplayText($i+6);
DisplayText("You have used a potion");
}
}

CODE
String table:
1 "automatic potions"
2 "marines automatically use potions"
3 "Force1"
4 "Force2"
5 "Force3"
6 "force4"
7 "Player 1:"
8 "Player 2:"
9 "Player 3:"
...
14 "Player 8:"
15 "You have used a potion"


you may notice in there the use of EUD conditions, string based unit names, location numbering, string numbering, string normal usage, number based players and
Report, edit, etc...Posted by PCFredZ on 2006-01-08 at 17:23:05
QUOTE(Dr.Shotgun @ Jan 8 2006, 04:34 PM)
They can't translate whats in the .scx file into a graphic representation with terrain, units, etc.
[right][snapback]402082[/snapback][/right]

There are already programs that do this, just none that can do Uberated maps yet.
Report, edit, etc...Posted by LegacyWeapon on 2006-01-08 at 17:25:24
Just because there are programs that can do it doesn't mean we can.
Report, edit, etc...Posted by PCFredZ on 2006-01-08 at 19:19:31
LW, I sent you this PM
QUOTE
When I'm doing DLDB work, I sometimes find maps that Map Generator gives an error for when trying to get a screenshot.

Since one of them was your public submission Mage Tactics Training, is it possible that Uberation caused this?


and you said that MindArchon was doing something to do that... right?
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