Hey guys do you got any ideas to make this map a little better? here is what i got to make it a little funner
1.Enter Buildings
2.medic packs
thats all. im thinking about a train but im not sure..
The least you can do is post some previews to provide a visual feedback, which is better then just assuming it's good.
see i want to add a train but i dunno if i should lol

the gernades i dont want im to lazy to do that lol

im thing about adding units getting droped off from a c-47
I'm starting to make a 'Grenade Toss' map. This will be amusing.
lol.... gernade compition lol
This just idea dunno if anyone will like it but eh.
Enter Build:
Build a scarab at reaver you enter the building, same with exiting building that way you dont use four locaion's just two. =/ Just a idea.
Your map sound's great so far =/ hope see it soon

well at least some one wants to see my map lol.
p.s. who likes my new sig?
i have been working on this for 2 months making corrections etc.. im thinking about posting some screenshots...
Do the soldiers have any abilities? or gear? like Soldier, picks up say uh land mine, can soldier reuse land mine place on battle field and hope enemy soldier sets it off or tank.
entering buildings
medic packs
(more comming)

a unit running to set off a alarm

this is were you will be during cut/sences

your medic pack area

barracks will respawn troops if not destroyed!!!

the bunker has a mg42 nest on top of it to do extra damage, and to make it more realistic

ad you can see i have entered a building called the water supply!
Oh, pretty alright screen shots. Guess be better see some gameplay but i'll wait till map finished.
Well looking better, looks more like a minor RPG to me, but if it works it works, i would say have difficulty settings depending on player amounts/units/strength so that in the later levels, its still as hard as previous ones, which never happens in games like SF, and also that it isn't to easy or to hard.
i dont really know how to make difficult levels.....

i do hope you guys injoy this map. even though you guys might not like it. i know its real good for my skills...
Here's how you make Automatic Difficulty levels. In one location, preplace 1 unit for every player. If no one fills the spot, the unit doesn't remain. Have a detection trigger that determines how many players are in game, and base triggers off of that. Voila.
PS: Why am I helping Zombie, my forum enemy? hahaha...

becaues that made no sense...
some one elts plz put it in trigger forum so i can acually see it!
Player 1
Condition
-P1 bring exactly 1 'unit' to location 'config'.
-whatever else you want
Action
-set switch 1
-remove 'unit' at location 'config'
same with other players.
All Player
-Switch1 is set
-Switch2 is set
-Switch3 is set
-Switch4 is clear
Action
-set switch Difficulty 3
OR
switch 1 and 2 set, 3 clear, 4 set.
Set switch Dif3.
OR Switch1 and 2 set.
Set switch Dif2.
THERE YOU GO!
Sigh, basically, for all Human Players have a unit off the "playing" map and that is the centre for number of players, and with that you will have all the triggers set to full amount of players.
Full Amount = x
There
Triggers Repeated for
x-1
x-2
x-n
Get it?
News
You can find secret areas!!
removed panzerfaust
fixed medic pack bugs
Or to make it more harder, you just can set hp to a % say 1 player 25%, 2 players 50% so on. Or could do way Coko & Valahan suggested.
Edit: Could have 3 beacons at start map select what Difficulty you want. Just couple ideas.
hmp... as i said before this map has been a very hard map. alot of problems im pushing my self to impress yoshi. and im not that good but i want him to like my map and i know he will like this one!
It matters not that it's in favor of Yoshi.
He has to rate it fairly without and favors.
Other wise it shows that he's a weak admin.
Zombie, word's wont impress Yoshi, gotta show skill, SFX in map, new ideas, random stuff and so on. Your not making this map show off, your doing it because you enjoy making maps unless you enjoy doing it wtf are you doing it for?
i injoy it lol

and i didnt say i want to impress yoshi with words
and sfx is kidna bad caues of size
Well COD is war map right? Should be random kabooms, due to artillery fire. Makes it have more of feel like a real war map, have random events like: Planes flying over or APC going into enemy areas and take dmg dropping off soldiers into onslaughter kinda thing =/