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Staredit Network -> Miscellaneous -> Minerals And Vespene gas
Report, edit, etc...Posted by Deathawk on 2006-01-31 at 15:47:49
Because then the game would suck.
Report, edit, etc...Posted by Diggidoyo on 2006-01-31 at 15:53:21
Not really. I'm sure blizzard could make it so:

An overlord dies providing insufficient control = excess units go crazy and attack everything

A supply depot is destroyed providing insufficient supply = excess units die from lack of food or blow up from lack of fuel (hey if a brood eating the pilot cuases the tank to blow up... then losing fuel can too!)

A pylon is destroyed providing insufficient supply = excess units are sucked into a warp field back to Auir.

The only hard part would be choosing WHICH units are the "excess". Maybe the most recently built ones?

Who knows,.. maybe something like this will happen in StarCraft 2....

ok maybe not... blizzard isnt' that smart.
Report, edit, etc...Posted by Syphon on 2006-01-31 at 23:45:04
QUOTE(Diggidoyo @ Jan 30 2006, 05:49 PM)
And how does eating the pilot cuase the tank to explode?
It such bullshiz  they were really farfetched with allowing tanks to be brooded when reavers can't be sad.gif
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The broodlings blow up the tank, biting through engine = GG TANK!1.

Reavers = Robots. Same reason probes can't be broodlinged.
Report, edit, etc...Posted by Red2Blue on 2006-02-01 at 00:02:53
Wierd... how come the zerg supposedly strip dna from animals and imbue their DNA into their own. How come they didn't do it for the terran or protoss? It seems like an easy process and the terran and protoss are both potent races with devastating abilities.

What the heck is creep? WTH? Life substance? Eh?

Overlords float! Yea! How does two ultralisks fit in its carapace?

How come you can burrow 144 zerglings in one hole?

Report, edit, etc...Posted by lonely_duck on 2006-02-01 at 00:04:58
They tried to absorb the terrans, but the protoss found them out before they could. The overmind tried to assimilate the protoss when he was on Auir, but failed.
Report, edit, etc...Posted by FISH2000 on 2006-02-02 at 01:23:03
Well for terrain's, minerals are like a hard metal for buildings and gas supplies power n' stuff.

For zerg on the other hand, I think its all in there heads. It poors down into the hatchery then they thing they have money and when they use it, it falls to the bottom of the planet...unless someone can prove me wrong?
Report, edit, etc...Posted by Syphon on 2006-02-02 at 06:45:58
QUOTE(FISH2000 @ Feb 2 2006, 01:23 AM)
Well for terrain's, minerals are like a hard metal for buildings and gas supplies power n' stuff.

For zerg on the other hand, I think its all in there heads. It poors down into the hatchery then they thing they have money and when they use it, it falls to the bottom of the planet...unless someone can prove me wrong?
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It says in the manual that they eat minerals.

You people really aught to look in there. It explains pretty much everything you're wondering right now.
Report, edit, etc...Posted by Raindodger on 2006-02-02 at 22:34:56
QUOTE
They are warped from Aiur, even when the level you are on is Aiur...


ROFLMAO that was hilarious.

Anyways, it's obvious that the terrains take the little crystals that the magical SCV take from the patches and put them in piles into the Command Center, and then put them in Santa's Magical bag therefore converting it into Ball Park hot dogs. And like the scv are so magical they like heal a huge battlecruiser with only one and their arms are SOOO long because everybody knows how huge and high up BC's are. And because SCI vessels are magical also they can magiccally with a click of a button make a cloud o' doom spawn on any zergie. And the protoss actually dont exist. They're just figments of their own imagination. They ''warp'' in from our brains. And pylons are just magical tools to help us with that. And zerg are also magikul. The eggs that are uber small fit uber huge munsters like ultralisk and flyers. And like the overmind respawns unless killed by a DT lyk its so magick it KNOWs who killed it. And they talk. I wish my house were an overmind so only a DT could kill it instead of like.. a fire.. or bomb.. or hurricane.. and it could talk wich would be awesome, like

ME: HEY HOUSE!!!
House: for the swarm..
ME: Uhh??
House: i am the cerebrate, obey me
ME: i are obey teh cerebrate.

And then like dropships can hold 2 tanks, but not 5 zealots because we all know 5 zealots weigh more then 2 tanks /w ppl inside. And the Terran have invented space travel but not yet mastered the art of boats. Or fishing.. or even eating. Thats why they eat rocks. Cause they suck. And the critters are so friendly like the huge raggnasaur never attacks me they so cute!! And upgrades work like this. When something is upgraded all the guns suddenly disapear and then the upgraded guns fly into the marines hands like in Harry Potter, they go "Accio Gausse Rifle!". And 0MG!!!!11 Gause rifle flys to they hand. And medics arent magical, they suck. They just give you moral support like "If you kill 2 more zerg and pretend to be healed even though your gonna just die like in a few seconds i'll sex u tonight". They never actually healed anybody, unless you research restore. Then they all become their very own Jesus, like they cure the blind!!111one.
Report, edit, etc...Posted by Diggidoyo on 2006-02-03 at 04:19:31
QUOTE
And like the overmind respawns unless killed by a DT lyk its so magick it KNOWs who killed it.


Gonna have to shoot that one down. The dark templars were a banished race of protoss that harnessed a special power that destroyed the regenerative properties of the cerebretes.

Good point about the dropships though! laugh.gif
Report, edit, etc...Posted by FISH2000 on 2006-02-03 at 18:43:48
QUOTE(Syphon @ Feb 2 2006, 03:45 AM)
It says in the manual that they eat minerals.

You people really aught to look in there. It explains pretty much everything you're wondering right now.
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lol, really? I didn't know that!
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