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Staredit Network -> UMS Showcase -> Brain Bread
Report, edit, etc...Posted by Dark_lunatic_K on 2006-04-26 at 17:45:44
confused.gif This map is acctually extremely easy to make, I dunno if it's you that isn't skilled enough with triggers, or me that's too experienced with 'em.
Report, edit, etc...Posted by Deathawk on 2006-04-26 at 18:17:00
I don't measure map making skills in difficulty of triggers.
Report, edit, etc...Posted by JaFF on 2006-04-27 at 11:48:50
it's too hard if you're alone & it becomes too easy if you have 2 players.

for what will you use the space that's not used ?

if you revive as human again after killing 2 marines, it's a bit annoying to run the map to the weapons

but anyway i enjoyed it ! great map ! biggrin.gif
Report, edit, etc...Posted by Moogle on 2006-04-27 at 12:40:52
* Drool *

I need brains...

* Drool *


Very nice map, kinda hard playing it solo ^_^; love killing soldiers as zombies! i need play it sometime with more people im sure be more enjoyable then solo'ing it.

\\Moogle
Report, edit, etc...Posted by Gigins on 2006-04-27 at 13:01:08
Yea, play solo just to look at the map and maybe learn a thing or 2. It's basically made for multiplayer biggrin.gif
Report, edit, etc...Posted by Kupo on 2006-04-27 at 15:02:49
QUOTE(Dark_lunatic_K @ Apr 26 2006, 01:45 PM)
confused.gif This map is acctually extremely easy to make, I dunno if it's you that isn't skilled enough with triggers, or me that's too experienced with 'em.
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And yet i still find it more fun then most of your maps.
Report, edit, etc...Posted by Dark_lunatic_K on 2006-04-27 at 15:29:10
I've made so many in so many different genres that it's kind've obvious you won't like certain ones. Plus, I'm an old school mapper, my new maps are more of the modern type gameplay though. DEAD is a perfect example of a rising map maker, that is if he keeps pumping out good maps like this tongue.gif
Join t3h Activision DEAD! w00t.gif
Report, edit, etc...Posted by AgenT_Nick on 2006-04-27 at 16:06:18
omg u got my name messed up lol. its not to me link its to the guy above me (dont want to look im lazy) but fix! OMG GREAT MAP I GIVE IT A 76325786278652389657236598235897235/.5!!! OMFGZ0RZ!!!!!!!
Report, edit, etc...Posted by Gigins on 2006-04-27 at 16:07:54
What?
Report, edit, etc...Posted by Jello-Jigglers on 2006-04-28 at 22:07:34
Way easy... Even if your playing solo... I beat it in less than 45 minutes... Great job on terrain and stuff. Really made the map interesting, but there weren't very many guns, and like half of the map was just black. One thing that got way annoying were the wavs that were constantly repeated..."braaains... Flesh!"(oh yeah, and the sound of someone 'haughking' up flem was really weird...)

You should make it so that after you get picked up by the dropships, you run out of gas(or something) and you get stranded on some deserted place and you have to collect parts for a new aircraft(kind of like that one show*i think its call flight of the phoenix*). That would make it longer and possibly more challenging, Also, you need to make the weapons more balanced, so that the ak-47 doesn't own everything in its way.

One more thing, I'm not positive if you were supposed to be able to change weapons every time you needed health, but thats what i did(that seemed to be the purpose of having two new guns at every 'zone' dealy.

Other than it's short length and annoying sounds, the gameplay was great, and you can tell you put some time/effort into it.

Good job. 8/10(-1 for length, and -1 for sounds)

Can't wait to see improved version or a completely new map!

Report, edit, etc...Posted by FizzleBoink on 2006-04-29 at 02:43:59
Interesting map you've got here DEAD. I love switching weapons (restoring HP at the same time!)
Report, edit, etc...Posted by Gigins on 2006-04-29 at 06:16:51
QUOTE(Jello-Jigglers @ Apr 29 2006, 05:07 AM)

Way easy... Even if your playing solo... I beat it in less than 45 minutes...  Great job on terrain and stuff.  Really made the map interesting, but there weren't very many guns, and like half of the map was just black.  One thing that got way annoying were the wavs that were constantly repeated..."braaains... Flesh!"(oh yeah, and the sound of someone 'haughking' up flem was really weird...)

You should make it so that after you get picked up by the dropships, you run out of gas(or something) and you get stranded on some deserted place and you have to collect parts for a new aircraft(kind of like that one show*i think its call flight of the phoenix*).  That would make it longer and possibly more challenging,  Also, you need to make the weapons more balanced, so that the ak-47 doesn't own everything in its way. 

One more thing, I'm not positive if you were supposed to be able to change weapons every time you needed health, but thats what i did(that seemed to be the purpose of having two new guns at every 'zone' dealy. 

Other than it's short length and annoying sounds, the gameplay was great, and you can tell you put some time/effort into it. 

Good job.  8/10(-1 for length, and -1 for sounds)

Can't wait to see improved version or a completely new map!
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So if you play B.net version I get 9/10 because it has no sounds? tongue.gif
I used 12 different zombie sounds, I think thats enough for a SC map wink.gif
Report, edit, etc...Posted by Oo.Insane.oO on 2006-04-29 at 15:57:30
QUOTE(Kupo @ Apr 27 2006, 02:02 PM)
And yet i still find it more fun then most of your maps.
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Lol

QUOTE(DEAD @ Apr 27 2006, 03:07 PM)
What?
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thats what I was wondering

QUOTE(FizzleBoink @ Apr 29 2006, 01:43 AM)
Interesting map you've got here DEAD. I love switching weapons (restoring HP at the same time!)
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Yeah dead u should have like some kind of HP system so u dont regain health when u pickup differnt weapons
Report, edit, etc...Posted by Gigins on 2006-04-29 at 16:11:12
lol I love all those suggestions after I release a map, no actually I don't tongue.gif

Where were you guys when I was making the map?
Report, edit, etc...Posted by Mr.Kirbycode774 on 2006-04-30 at 18:14:30
Hey DEAD, I found a glitch in your map...

When player 4 as a ghost kills a teal zombie, it says "Blue killed Player Zombie"
(Blue was a marine)

At this very moment i'm playing the game it just happened in! blink.gif Help?


Anyways, great map!

Edit: *time passes*
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Lol i beat the map and found another glitch.... When you get to the dropship between 0:01 and 0:00 as the last person and everyone else as zombies, you win while everyone loses! You might want to make a death count to show that this person won despite other people lagging behind to win.
Report, edit, etc...Posted by Gigins on 2006-04-30 at 18:26:42
QUOTE(Mr.Kirbycode774 @ May 1 2006, 01:14 AM)

Hey DEAD, I found a glitch in your map...

When player 4 as a ghost kills a teal zombie, it says "Blue killed Player Zombie"
(Blue was a marine)

At this very moment i'm playing the game it just happened in!  blink.gif Help?
Anyways, great map!
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How can you be sure that orange killed it not blue? Even if it did, it doesn't matter, the trigger only shows the message and nothing should screw up even if it shows wrong one.
Report, edit, etc...Posted by Mr.Kirbycode774 on 2006-04-30 at 18:39:52
lol i meant purple.. (i like to think player by their colors >_<)

Anyways, I know BLUE couldn't kill it because we still hadn't gotten to Blizzard square and he was sitting at the top gate as a marine.
This mean the only two ways he could kill the zealot is
A) The zealot ran into the town from southeast (didn't happen because we were guarding the southeast entrance)
B) He killed a zealot on the other side of the gate. (given the current stage of the game, the only way that could happen is if the zealot found a gaping hole in at least 1 closed door)

Secondly, I saw purple KILL it the 2nd time, and right after that is when I posted my message during the game.
Edit: *rereads Dead's post* Yeah you're right.. the text was incorrect, but that didn't screw up any part of the game. biggrin.gif
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Anyways, at the end of the game I made everyone lose because between 0:01 and 0:00 I entered the dropship as the last person, so all the people who went in early ended in defeat because they were zombies.

I'm pretty sure that's a glitch too. pinch.gif It was a fluke though, I didn't actually mean to get there RIGHT when it hit zero... lol wink.gif
Report, edit, etc...Posted by Kupo on 2006-04-30 at 20:34:23
QUOTE(Lakai @ Apr 29 2006, 11:57 AM)
Lol
thats what I was wondering
Yeah dead u should have like some kind of HP system so u dont regain health when u pickup differnt weapons

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Yeah that's what i did for heal ^_^
Report, edit, etc...Posted by Gigins on 2006-05-01 at 03:17:23
QUOTE(Mr.Kirbycode774 @ May 1 2006, 01:39 AM)

lol i meant purple.. (i like to think player by their colors >_<)

Anyways, I know BLUE couldn't kill it because we still hadn't gotten to Blizzard square and he was sitting at the top gate as a marine. 
This mean the only two ways he could kill the zealot is 
A) The zealot ran into the town from southeast (didn't happen because we were guarding the southeast entrance)
B) He killed a zealot on the other side of the gate. (given the current stage of the game, the only way that could happen is if the zealot found a gaping hole in at least 1 closed door)

Secondly, I saw purple KILL it the 2nd time, and right after that is when I posted my message during the game.
Edit: *rereads Dead's post* Yeah you're right.. the text was incorrect, but that didn't screw up any part of the game.  biggrin.gif 
--------
Anyways, at the end of the game I made everyone lose because between 0:01 and 0:00 I entered the dropship as the last person, so all the people who went in early ended in defeat because they were zombies.

I'm pretty sure that's a glitch too.  pinch.gif  It was a fluke though, I didn't actually mean to get there RIGHT when it hit zero... lol  wink.gif
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It has a extra 3 or 4 seconds before you start spawning as zombie and also then the death counter is added. So yea, it's not a glitch. But I agree it is kinda stupid lol.

Anyway, the same as text thing it doesn't matter at all. The scenario ends anyway and UMS games are never added to any record, so who cares tongue.gif
Report, edit, etc...Posted by JaFF on 2006-05-01 at 12:25:27
it's to hard if you play alone & it's to easy if there are over 2 players in game. maybe you should balance the number of zombies ?

& why didn't you want to make something like a ling - infested dog ?
Report, edit, etc...Posted by Lyon on 2006-05-01 at 15:37:54
Lol fun map dead. almost as good as the actual game (sorry. that was a lie)

if only there was a first person shooter starcraft game =P

9/10
Report, edit, etc...Posted by Gigins on 2006-05-01 at 15:43:25
QUOTE(Mp)Lyon @ May 1 2006, 10:37 PM)
Lol fun map dead. almost as good as the actual game (sorry. that was a lie)

if only there was a first person shooter starcraft game =P

9/10
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What was the lie? The real BB sucks or my map is way worse it?
Report, edit, etc...Posted by Lyon on 2006-05-01 at 15:54:10
The lie is that i said the map is almost as good as the game. the Game is good im just saying its well uh..almost as good as the actual game..WHATEVER DONT MIND THAT POST OK?
Report, edit, etc...Posted by HorroR on 2006-05-01 at 16:33:08
QUOTE(Jammed @ May 1 2006, 11:25 AM)
it's to hard if you play alone & it's to easy if there are over 2 players in game. maybe you should balance the number of zombies ?

& why didn't you want to make something like a ling - infested dog ?
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I'm guessing you didn't read up about the real Brain Bread in the SeN Gaming Center.
Report, edit, etc...Posted by JaFF on 2006-05-02 at 04:45:14
QUOTE(HorroR @ May 1 2006, 11:32 PM)
I'm guessing you didn't read up about the real Brain Bread in the SeN Gaming Center.
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no i didn't. & what was said there ?
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