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Staredit Network -> Modding Chat -> My SC Units Gallery
Report, edit, etc...Posted by Pyro-Fire on 2006-09-02 at 13:11:46
i should re-scale it to look better.

edit:

dont forget to post ideas ;D!
Report, edit, etc...Posted by TERRAINFIGHTER on 2006-09-02 at 15:59:47
It looks okay...it just doesn't look like something you'd see in starcraft...it looks...spraypainted blink.gif
Report, edit, etc...Posted by Pyro-Fire on 2006-09-03 at 13:08:02
thus the reason for creating a mod specifically made for these grp edits.


Note: i think it looks like a hippie van lol!

Edit:

//added laser turret
Report, edit, etc...Posted by nirvanajung on 2006-09-19 at 21:01:38
Yo~! pyro u don't have to reset palette from rendered image with use 2d image editor such as photoshop and paintshop etc...

in 3dsmax render options there is load option which able load pallete sample
for render image

then 3dsmax just dump out image to matched to SC palette

if u wanna method for that just send msg then i'll give answer wink.gif
Report, edit, etc...Posted by TERRAINFIGHTER on 2006-09-19 at 21:28:24
Good job on the new graphic, I never noticed it. pinch.gif

Tip: fix up the light angle slightly, it has shadows at places units shouldn't have in StarCraft.

Rating: 8/10, you're getting better as you go. smile.gif
Report, edit, etc...Posted by Pyro-Fire on 2006-09-20 at 20:59:51
dont forget im still looking for ideas ;D, when i get better at 3ds max i will start on the harder stuff like the organic terrain burrower. im not concerned about the modelling im more concerned about the skinning =\ so untill then.... ill just stick with the vehicles tongue.gif
Report, edit, etc...Posted by nirvanajung on 2006-09-21 at 02:32:20
QUOTE(Pyro-Fire @ Sep 20 2006, 06:59 PM)
dont forget im still looking for ideas ;D, when i get better at 3ds max i will start on the harder stuff like the organic terrain burrower. im not concerned about the modelling im more concerned about the skinning =\ so untill then.... ill just stick with the vehicles tongue.gif
[right][snapback]565004[/snapback][/right]

oh~! that's good challenge for u
anyway if u would get organic such as marine and zealot etc...
u make sure anticipate their animations which bone settings and figure
if u need know about bone setting and animation samples
(eg. walk,run,attack, puch, fall down on ground,burrow etc)

there is biped animations samples
use that then u could make the natural look animations of your models

GL~!
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