QUOTE(spinesheath @ Feb 2 2007, 02:37 PM)
JaFF, he already said he doesn't like the vertical display.
Anyways, the rectangle that has units arranged in the shape of numbers works very well.
I once made a calculator with an 8-digit minimap display that way, and I did all the triggers by hand. It does not take 10000 triggers for 4 digits...
Basically, what you do is:
x is the DC.
if x > 8999
then x - 9000; display "9" as the fourth digit
if x > 7999
then x - 8000; display "8" as the fourth digit
and so on. After x > 999 comes x > 899, of course. Takes 10 * number of digits triggers. 40 in this case. Pay attention to trigger order.
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I really like this idea but I am not sure if I will have enough space to make it visable on the minimap =/ despite being 256x256 its going to be crammed with stuff.
QUOTE(Friut)
How come i cant do that
Because the trigger doesnt have the option to add or subtract it is determined to always be...
set min/gas resources for player X at location Y to Z