Staredit Network

Staredit Network -> UMS Assistance -> Crash only 1 player
Report, edit, etc...Posted by gftgy on 2004-10-26 at 19:50:41
Comment tu parle francais? Oui?
Report, edit, etc...Posted by Paella on 2004-10-30 at 10:24:34
Why aren't you considering the 'ban' tab like I said before, that way it only affects one player and there is no chance of unecesary crashings.
Report, edit, etc...Posted by (U)Bolt_Head on 2004-10-30 at 13:33:02
Guys would you please speak english in the forums please. This is an english site and for those who don't know french it appears as spam. Ither send PM questions or put the french translation after the english.
    French: Des types vous svp parleriez anglais dans les forum satisfaites. C'est un emplacement anglais et pour ceux qui ne savent pas le français il apparaît comme Spam. Ither envoient un PM pour vos questions ou ont mis la traduction française après l'anglais.
lol no i don't speak french i used google ha ha. I'm sure you can tell.
Report, edit, etc...Posted by KaboomHahahein on 2004-10-30 at 13:38:46
Lol "parleriez"(wrong grammar), nice translator! They always direclty translate stuff so it doesnt make sense sometimes. Ya this is an Enlgish site so Enlgish!
Report, edit, etc...Posted by Zero on 2004-10-31 at 01:57:26
If im thinking correctly to ban one player you would have to do is:



Conditions: Commands exactly '0' 'unit'
Actions:End scenario in defeat for current player
Action:Preserve trigger
Report, edit, etc...Posted by KaboomHahahein on 2004-10-31 at 16:11:29
I think he knows how to ban people... If you read the topic it sais "Crash only 1 player" not how do i ban someone. I still think it's evil crashing someone for loseing it's just a game. YOu can give them a warning before they crash
Report, edit, etc...Posted by Zero on 2004-11-02 at 02:13:35
Ohh ok i misunder stood that,,, An easy way to crash some one for loosing a game is make them look at a location using triggers and as soon as he looks there create an independant command center...I dont think independant command centers crash any more since the last patch.

Edit By Bolt_Hed: I'm tired of everyone spamming this topic. Topic Locked
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