I've downloaded your map and tested it,good job on it!But I got a few ?s and possible glitches.
1.WHen you go to the basement of the one building in Area 1 it goes to the sewers where there is an opening,the opening also goes to an unfinished part o the city.
2.DO I just ignore Nemisis at the RPD?
3.A Zerg Difiler spawns with the name "Zerg DIfiler" when you get the password to the Gun room in RPD.
4.Do the civilians in the hotel have to follow you?They never did for me.
5.Are te ghosts supposed to be able to cloak?
Well thats what I've come across so far,good job on the map!And can I become an offical tester?

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1. Yes the reason that is, im assuming is either an unfinished basement or a unfinished second floor, so just bare with DM until he gets time to add that.
2. I'm pretty sure that eventually this will be more clear but as if now its a beta.
3. The reason the zerg defiler appears, im assuming is to set off a trigger, there's a system like that in house of the haunted if i remember correctly, and does not affect game play.
4. To get the civilians in the hotel to fallow you talk to the ones up stairs and down stairs grabbing the supply crates while your at it, when your back down stairs walk up to the civilians in that one room and go to the bottom left command area, there will be a thing with beacons named p12 attack and p12 move, and one of them should make the civilians fallow you back to the rpd.
5. Yes the cloak only lasts a short amount of time, think of it like a emergancy 10 second zombie evade.