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Staredit Network -> UMS Production -> Resident Evil: Apocalypse File #2
Report, edit, etc...Posted by Staredit.Net Essence on 2006-04-28 at 05:32:29
Marine, i see you on msn and dnt talk incase ur working, god help me if u dont finish this, i am gonna find u, strap u down and force u to do it!!
Report, edit, etc...Posted by Shadow_Marine on 2006-04-28 at 09:59:57
QUOTE(Voldamort101 @ Apr 28 2006, 03:32 AM)
Marine, i see you on msn and dnt talk incase ur working, god help me if u dont finish this, i am gonna find u, strap u down and force u to do it!!
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mad.gif DM has msn!?! If i knew that I would have talked to him using that! Also i'll bring some duck tape, the universal fixer of things happy.gif
Report, edit, etc...Posted by Dark_Marine_123 on 2006-04-29 at 23:08:40
Well compadre, you must not have viewed the map well, and I HAVE been working at school.

I'm just not gonna bore you with simple details anymore, I feel better than that now and I must only tell you when something big happens!

Now! As the audience heres where you come in!

I kinda have a little dillema on my hands, how do you fight nemesis in the end?

Well some ideas are:
- Make him drop his chaingun and shoot him with that
- Rocket launcher -.^
- Sniper rifle
- Helicopter (Hey maybe I might add one in the game O.o

Now I'm sure someone else has ideas, gimme some feedback. And yes, I'm coming back to SC soon. Had to get something else done.


Now on to bigger and better things that have to deal with me not getting hanged O_O

My MSN is Dark_Marine_123@hotmail.com (Go figure right? O.o) And I don't talk sometimes cause I thought I closed MSN, or I'm leaving my compy on to download stuff at school. I've become a very busy person with web page design, RPG making, and playing a certain MMO.

Feel free to add me, I don't mind a small chat.
Report, edit, etc...Posted by Staredit.Net Essence on 2006-04-30 at 02:37:19
happy 2 no that u havnt given up!!
Report, edit, etc...Posted by Dark_Marine_123 on 2006-04-30 at 10:49:37
Oh I can never give up, I've dragged you all this far.

I gotta get to work sometime today, hopefully tonight. I intend to try making the sniper rifle work (One hit kills on every unit except nemesis, and only about 6 rounds in the bugger. Not to mention, it'll be quite hard to find the rounds wink.gif )

Gotta get melee weapons kicking too, maybe I might add a baseball bat too, or a club.

I also had other ideas O.O

A stamina system, where you could do certain skills. Such as:

- At 50 stamina (Probably about 5 points regained a second) You can knock down an enemy, which takes them anywhere from 2 seconds to 10 seconds to get back up.

- At 100 stamina, one self can initate a 50/50 deathblow attack which instanty kills a licker, or anything.

- At 200 stamina, one self can do a 100% deathblow attack on all lower class enemies (This does not include nemesis, or lickers) However 75% dmg will be inflicted on lickers, and of course nemmie will be too strong to notice any sort of pain.

Just some ideas O.o
Report, edit, etc...Posted by Marandule1 on 2006-04-30 at 10:51:06
yo dark_marine when is ur map gonna be release? im always looking for new maps. lol
happy.gif
Report, edit, etc...Posted by Dark_Marine_123 on 2006-04-30 at 10:54:22
Meh! O_O

It's coming along don't you worry. I would expect it being done about the end of June if I really get my "Ass in gear" xD

Still gotta figure out how I'm gonna end the ending and all. Right now I have no idea how players will fight the Nemesis.
Report, edit, etc...Posted by Staredit.Net Essence on 2006-04-30 at 23:03:38
I have a idea, when you are shooting nemises, there could be some cars around, nemi is trying to run at you but the cars block his path! you must try to get him to hit the cars when he is standing next to them so they blow up and deal him 20% damige?

Just an idea tongue.gif
Report, edit, etc...Posted by Dark_Marine_123 on 2006-05-02 at 21:15:24
You make it sound so easy O.o

Nemesis would leap over the car anyways! O_O (Or put a rocket into it)
Report, edit, etc...Posted by Staredit.Net Essence on 2006-05-02 at 23:09:47
I've downloaded your map and tested it,good job on it!But I got a few ?s and possible glitches.

1.WHen you go to the basement of the one building in Area 1 it goes to the sewers where there is an opening,the opening also goes to an unfinished part o the city.

2.DO I just ignore Nemisis at the RPD?

3.A Zerg Difiler spawns with the name "Zerg DIfiler" when you get the password to the Gun room in RPD.

4.Do the civilians in the hotel have to follow you?They never did for me.

5.Are te ghosts supposed to be able to cloak? confused.gif

Well thats what I've come across so far,good job on the map!And can I become an offical tester? tongue.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2006-05-03 at 07:10:13
i think they got fixed awhile ago...
Report, edit, etc...Posted by Shadow_Marine on 2006-05-03 at 07:37:45
QUOTE(WoA-Horde @ May 2 2006, 09:09 PM)
I've downloaded your map and tested it,good job on it!But I got a few ?s and possible glitches.

1.WHen you go to the basement of the one building in Area 1 it goes to the sewers where there is an opening,the opening also goes to an unfinished part o the city.

2.DO I just ignore Nemisis at the RPD?

3.A Zerg Difiler spawns with the name "Zerg DIfiler" when you get the password to the Gun room in RPD.

4.Do the civilians in the hotel have to follow you?They never did for me.

5.Are te ghosts supposed to be able to cloak? confused.gif

Well thats what I've come across so far,good job on the map!And can I become an offical tester?  tongue.gif
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1. Yes the reason that is, im assuming is either an unfinished basement or a unfinished second floor, so just bare with DM until he gets time to add that.
2. I'm pretty sure that eventually this will be more clear but as if now its a beta.
3. The reason the zerg defiler appears, im assuming is to set off a trigger, there's a system like that in house of the haunted if i remember correctly, and does not affect game play.
4. To get the civilians in the hotel to fallow you talk to the ones up stairs and down stairs grabbing the supply crates while your at it, when your back down stairs walk up to the civilians in that one room and go to the bottom left command area, there will be a thing with beacons named p12 attack and p12 move, and one of them should make the civilians fallow you back to the rpd.
5. Yes the cloak only lasts a short amount of time, think of it like a emergancy 10 second zombie evade.

Hope that answers your questions, also dm did i miss anything?
Report, edit, etc...Posted by Staredit.Net Essence on 2006-05-03 at 16:24:23
Thanks.Also I came across a few more glitches and ?s in going a second time.

1.The give ammo to another player doesnt seem to e working,or I don't know what I'm doing.

2.In one of the houses just after the barricade on of the Pylons behind the TV (Cyber Coer,I think) is not invincible like the rest of the furniture,so basicly it looks as if your shooting at the TV.

Thats my possible glitch lsit and ?s.Dark Marine..the idea with taking Nemisi;c chain gun and using it agaisnt him is an awsome idea.
Report, edit, etc...Posted by Shadow_Marine on 2006-05-03 at 16:48:06
Lol yeah im sure everyone has noticed the shooting tv thing, but its not the cyber core thats uninvinced, its the lamp/pylon right behind it, dm just forgot to remove one or two of his lamps from his old day and night system.
Of course give ammo doesn't work at the moment, thats another system dm changed but it will eventually work though.
Report, edit, etc...Posted by Dark_Marine_123 on 2006-05-04 at 01:25:53
Ok heres the answer to many of your questions! smile.gif

A: The ammo sharing system only works if you within a few steps of another player. Very realistic O.o

B: The unfinished basement with the door to the sewers is there for looks.

C: The defiler does not spawn at the RPD during the bit of cinematic, he was already there to support my 6 location door open close system.

Lets say player one encounters a door in his 5x5 grid size location. It opens the door and spawns a defiler.

Now lets say a location centers on the defiler. If no player is within it, the door closes and the defiler is killed.

O.o
Report, edit, etc...Posted by Staredit.Net Essence on 2006-05-04 at 09:51:46
Thanks!
Report, edit, etc...Posted by Dark_Marine_123 on 2006-05-04 at 16:34:10
<--- Like my new avatar? xD

Anyways: Trailer is moving along nicly thanks to the zergling I call my critter. More terrain added to sector 3.

New terrain and triggers I belive have been updated. Try it ;D


Anyways...lets all get together one day and test this and get me in a better mood ;D
Report, edit, etc...Posted by Staredit.Net Essence on 2006-05-04 at 19:25:13
Haha ok.Plan several dates over the next few dates(time,channel,gateway,day) and some people will show up if they know about it.Good Job on the map so far!Also,this may be a glitch...

WHen you enter the RPD armoery there is an MP-5,yet when you enter diner and get keycard it says "This si for apartment staircase to get your MP-5's!Yet you can trigger scout on beacon with mP-5 on in armory and get it.Is this a glitch or intended?

P.S. Nice avatar! smile.gif
Report, edit, etc...Posted by Dark_lunatic_K on 2006-05-04 at 19:34:42
I've been waiting for this map to get done. It may be the last Resident Evil map to be released. kind've a shame FeaR and UBCS quit. Oh well, good luck marine. We may not be the best of friends or even friends at all, but I support you on this map and I expected 100% of the support I'm giving you back! smile.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2006-05-04 at 19:42:46
Lunatic,I don't understand why you and DM can't be friends..togethor you guys could probally make a sweet map that owns.Based on seeing your good work and DM's map some good thigns could come out of that happy.gif
Report, edit, etc...Posted by Darkling on 2006-05-07 at 12:22:12
Eh... To be honest, me and DM have always been better off working alone, or right behind the other giving off ideas..

O.o' And whilist I remember, the trailer is almost done, ill have it posted in a couple of days or so.
Report, edit, etc...Posted by Shadow_Marine on 2006-05-07 at 13:02:53
Eh well said darkling. And the trailer should be intresting.
Report, edit, etc...Posted by Staredit.Net Essence on 2006-05-07 at 15:00:37
The trailor should be good compared to the map smile.gif
Report, edit, etc...Posted by Dark_Marine_123 on 2006-05-07 at 21:18:38
Well bad news everyone.

My Free trial of Aol is running thin, too thin. It expires tomoarrow. Sadly Ill be gone for quite some time, homefully back by the beggining of June. My map will finnaly have the time it needed and the care its required for so long. I guess map making will be at a all time high while sadly my appearce will be a minimum.

I can always go over a friends house wink.gif

Try to keep the topic active guys...I really don't wanna have an admin close this topic. I could very well be getting NetZero 3G next monday too. Wish the best of luck for me wink.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2006-05-08 at 06:35:02
cool, well if someone else would help me just chat about something random we can keep it alive tongue.gif

Hey Horde, how ya feeling? good week?
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