Staredit Network

Staredit Network -> UMS Showcase -> RR Bound
Report, edit, etc...Posted by getaids on 2004-11-12 at 01:34:28
QUOTE(Artanis @ Nov 11 2004, 10:53 PM)
Well, considering that was my first attempt at a bound, I say it came out pretty well, unlike Red2Blue who has made many bounds before. Also, I'm not out to have any competition with him, everyone has their opinions and ideas of the best bounds.
[right][snapback]97672[/snapback][/right]


Yours was good. I don't really like bmp2scm or SPM maps, but in terms of the obs it was good.
Report, edit, etc...Posted by Sikas on 2004-11-12 at 13:42:17
I thought the map was pretty cool.. tho playin it one player was hard, specially when the centering on obs, was a censored.gif , since... it doesn't really give you a chance to even select your zling tongue.gif But I liked it, nice originality I think.
Report, edit, etc...Posted by SaLaCiouS(U) on 2004-11-12 at 14:20:41
I still think you should have known to kill the players' unit first, then create the explosion effect. Otherwise it looks like crap because the unit gets displaced, making it look terrible and screwing up anyone else who might be playing. Not that more than one person can play your map at a time with your single tile lanes -_! The bound would be fun if 9/10th of the time you were playing you weren't waiting for the guy in front of you to go. Also something that subtracts from the fun is the difficulty... your goal should be to get everyone playing at once to have fun, not to die continuously or wait around doing nothing.
Report, edit, etc...Posted by .Coko[CK] on 2004-11-12 at 14:34:57
Actually; i agree, i love the ability for about five people to go at one time, maybe have that as one of the new objectives, you've got to get units in time, interesting idea for a Dance Style Bound.
Report, edit, etc...Posted by DevliN on 2004-11-12 at 15:00:56
Haha maybe DDR Bound? You have to step on the arrows (which just happen to be the explosions). It could be like a new type of Bound Tournament.
Report, edit, etc...Posted by Xeno on 2004-11-12 at 17:45:19
QUOTE
The best bound ever

I played this with you while you were testing and it was pretty good, but isn't that statement just a tad egotistical? tongue.gif
Report, edit, etc...Posted by SiLeNT(U) on 2004-11-12 at 18:00:38
It helps attract people to my thread and play my bound, marketing strategy happy.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2004-11-12 at 18:33:54
Wow, awesome map, might take 1 or 2 of these ideas and put it into a map of my own. (assuming you dont mind smile.gif )
Report, edit, etc...Posted by eXiLe on 2004-11-12 at 18:49:14
SiLeNT good work and when I tested this for the first time I was pretty impressed. I did notice some things: the most unique bounds does not result as the best bound. Sometimes, I do not understand why people hate bounds so much. Although it is the same thing with explosions, why not just play for fun? Even I would make bounds every once in awhile. Nevertheless, this bound is really great, and every time I lost, I found myself playing this again.
Report, edit, etc...Posted by Fortune on 2004-11-16 at 13:45:15
The obs were nice but obstacle 3 I didn't like... To normal & repetitive... could use some revamping on it in my book.
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