Staredit Network

Staredit Network -> UMS Production -> Monopoly
Report, edit, etc...Posted by DevliN on 2006-09-22 at 01:18:40
What's the point? I was originally considering reporting the post saying they don't bellong here, but then I went against it. It annoys me when this happens, but in the long run its not important at all.
Report, edit, etc...Posted by Zeratul_101 on 2006-09-22 at 01:30:15
well, w/e, you just seemed kinda angry and its not like you're the one doing something wrong.
Report, edit, etc...Posted by DevliN on 2006-09-22 at 05:15:24
Yeah, I admit I was angry. But what's done is done. Not really like there's anything I can do about it anyway.

Oh well.
Report, edit, etc...Posted by Jello-Jigglers on 2006-09-28 at 22:10:17
QUOTE(TheKeyToKilling @ Sep 21 2006, 12:26 PM)
I wasn't self promoting... i wuz just tellin' you that i am also making a monopoly map, cuz i thought you would like to know... and i showed you the picture, because i thought you'd like to know wut you're up against... and besides that i saw 2 pictures of yours on here.

Post the map? Wahhhhhhh? So what... they actually put a downloadable thing of their monopoly map on here? LMFAO

Oh and yes, my dice do work, but i'm still trying to fix a few bugs... for example when multiple people are in the game and i roll... it's currently creating units for each player in the game for the dice... i need to fix this... it shouldn't be hard to do... and i don't even know why i created the units for current player anyways... when i started triggering it... i meant to create the units for player 8... which is what i think i'm going to do in the end... i'll just go back and switch it all over to work for player 8 owning the units. Also it's leting me roll over and over... it keeps giving me a dark temp and the roll function area... and it shouldn't do that... i haven't even added the trigs to create a dark temp there if the dice are doubles yet... so no clue why this is happening, but it's an easy fix... all i have to do is add another switch into there... and boom... works perfectly!

Oh... and i just noticed... i now have 20 minerals... as of before this post... that's strange... i wonder where they came from! LOL

ADDITION:
Holy crap... i just noticed... you get minerals for posting! dammmmmmmmn that's so sweet! i need to start posting stuff on this site more often LOL

ADDITION:
Yo... just wondering devlin, but have you thought about creating triggers to skip a players turn?

lets say there's a Player 1, 2, 3, 5, 6, 7, and 8

you probably have it set up to go from 1 player to the next like i do...

when player 3 ends their turn it would go to player 4...

If you haven't thought of this yet, then you're going to have to add triggers so that if player 4 isn't in the game, it automatically skips ahead to player 5.

ADDITION:
By the way you're going to need to have the following.

Ability to trade money with players for things.
Ability to trade get out of jail free cards.
Ability to bid for properties.

ADDITION:
Is your map going to be starcraft based then? like starcraft named spots, starcraft sounds, excetra? If so, can you call your map either StarOpoly or Starcraft Monopoly? I was thinking about naming mine either Monopoly or Classic Monopoly

ADDITION:
If you can't figure out how to do the bidding or trading of minerals...

I already have them figured out...

I have it set so you can actually bid or trade between 0 and 999999, but I probably should lower it to 99999.

999999 = about 2000 $500 bills

99999 = about 200 $500 bills

9999 = about 20 $500 bills

I think 2000 isn't even possible... 200 isn't even possible... and 20 is probably more then possible.

If you're wondering how I can do between 0 and 999999 or w/e i choose it to be in the end as the highest amount possible... without skipping a single number.
I'm willing to sell you my way of doing it for 2200 minerals on here! ;P
I need some sexy effects on here! ;P
[right][snapback]565343[/snapback][/right]


Pretty sure you should get 999999 mins for that post lol... and I dont think you made any sence whatsoever... clarify maybe?(but for the stupid people like me this time tongue.gif )
Report, edit, etc...Posted by DevliN on 2006-09-29 at 01:30:51
To be honest, I didn't even read the bidding part. It seemed too complicated and I know my triggers aren't that complex for it.

But yeah, 950982739 minerals are due to him for the mega post.
Report, edit, etc...Posted by smasher25 on 2006-09-29 at 04:35:27
wow looks complicated I mean like making board games into a map is not an easy thing to do.

By the looks of it you have a lot to complete, good luck on getting it all done. heh
Report, edit, etc...Posted by DevliN on 2006-09-29 at 06:23:48
Some board games are easier than others, but this one is a toughie because of all the rules you have to take into account. For example, I was set on not adding a mortgage feature but then realized how necessary it is when you run out of cash, so I'm gonna have to add it as well despite the fact that I never planned it. That happens a lot with this map in particular.
Report, edit, etc...Posted by Zell.Dincht on 2006-09-29 at 10:14:28
QUOTE(TheKeyToKilling @ Sep 21 2006, 01:26 PM)
I wasn't self promoting... i wuz just tellin' you that i am also making a monopoly map, cuz i thought you would like to know... and i showed you the picture, because i thought you'd like to know wut you're up against... and besides that i saw 2 pictures of yours on here.

Post the map? Wahhhhhhh? So what... they actually put a downloadable thing of their monopoly map on here? LMFAO

Oh and yes, my dice do work, but i'm still trying to fix a few bugs... for example when multiple people are in the game and i roll... it's currently creating units for each player in the game for the dice... i need to fix this... it shouldn't be hard to do... and i don't even know why i created the units for current player anyways... when i started triggering it... i meant to create the units for player 8... which is what i think i'm going to do in the end... i'll just go back and switch it all over to work for player 8 owning the units. Also it's leting me roll over and over... it keeps giving me a dark temp and the roll function area... and it shouldn't do that... i haven't even added the trigs to create a dark temp there if the dice are doubles yet... so no clue why this is happening, but it's an easy fix... all i have to do is add another switch into there... and boom... works perfectly!

Oh... and i just noticed... i now have 20 minerals... as of before this post... that's strange... i wonder where they came from! LOL

ADDITION:
Holy crap... i just noticed... you get minerals for posting! dammmmmmmmn that's so sweet! i need to start posting stuff on this site more often LOL

ADDITION:
Yo... just wondering devlin, but have you thought about creating triggers to skip a players turn?

lets say there's a Player 1, 2, 3, 5, 6, 7, and 8

you probably have it set up to go from 1 player to the next like i do...

when player 3 ends their turn it would go to player 4...

If you haven't thought of this yet, then you're going to have to add triggers so that if player 4 isn't in the game, it automatically skips ahead to player 5.

ADDITION:
By the way you're going to need to have the following.

Ability to trade money with players for things.
Ability to trade get out of jail free cards.
Ability to bid for properties.

ADDITION:
Is your map going to be starcraft based then? like starcraft named spots, starcraft sounds, excetra? If so, can you call your map either StarOpoly or Starcraft Monopoly? I was thinking about naming mine either Monopoly or Classic Monopoly

ADDITION:
If you can't figure out how to do the bidding or trading of minerals...

I already have them figured out...

I have it set so you can actually bid or trade between 0 and 999999, but I probably should lower it to 99999.

999999 = about 2000 $500 bills

99999 = about 200 $500 bills

9999 = about 20 $500 bills

I think 2000 isn't even possible... 200 isn't even possible... and 20 is probably more then possible.

If you're wondering how I can do between 0 and 999999 or w/e i choose it to be in the end as the highest amount possible... without skipping a single number.
I'm willing to sell you my way of doing it for 2200 minerals on here! ;P
I need some sexy effects on here! ;P
[right][snapback]565343[/snapback][/right]

That was the longest spam post ive ever read.

I hope you can finish this map DevliN. Good luck with it 2 and hope you dont get side tracked with other maps.
Report, edit, etc...Posted by DevliN on 2006-09-29 at 17:06:24
As far as being sidetracked goes, I'm kind of juggling work between this map and my Cave Adventure map. Though this map would be better to finish sooner, the other map is literally testing my ability to do a lot of more ocmplex triggers than Monopoly has - which makes it more interesting.

But don't worry, I have still been working on this map. All is well. smile.gif
Report, edit, etc...Posted by Xeno on 2006-10-03 at 23:04:27
You should really get some work done so you're free to do other projects.
Everyone's anticipating Helen Keller RPG 2. You don't want to let down your rabid fan base, do you?
Report, edit, etc...Posted by DevliN on 2006-10-03 at 23:46:52
Actually Helen Keller RPG 2 has been renamed to Helen Keller RoboRPG and will be entered in Moogle's contest. Its 95% done. tongue.gif

I think I'm addicted to SC boardgame maps. Yesterday I was playing Life and realized how much easier that would be to make than Monopoly. So I started planning, and I'll brobably make that one once Monopoly is done.
Report, edit, etc...Posted by Jello-Jigglers on 2006-10-05 at 10:11:47
Do you have an estimated release date?
Report, edit, etc...Posted by DevliN on 2006-10-05 at 11:42:39
Haha. Do I even have to answer that? I can say "tomorrow" and I'll be wrong or I can say "two weeks" and I'll still probably be wrong. I estimated that this would be released months ago. That should tell you good I am with release dates.


On that note, the estimated release date is tomorrow at 4:29 PM Pacific Standard Time.
Report, edit, etc...Posted by Maith on 2006-10-05 at 12:56:47
lol, ya just so you know hes been working on this map for forever. Go look when the first post was posted, then think about what you were asking smile.gif
Report, edit, etc...Posted by TheKeyToKilling on 2006-10-05 at 13:34:34
QUOTE(DevliN @ Oct 3 2006, 10:46 PM)
Actually Helen Keller RPG 2 has been renamed to Helen Keller RoboRPG and will be entered in Moogle's contest. Its 95% done. tongue.gif

I think I'm addicted to SC boardgame maps. Yesterday I was playing Life and realized how much easier that would be to make than Monopoly. So I started planning, and I'll brobably make that one once Monopoly is done.
[right][snapback]571546[/snapback][/right]


I'm addicted to SC board games too...

By the way... I have map making tournaments on my website http://thekeytokilling.gigcities.com/website/welcome.htm and one of them is a tournament for the best SC board game map... so get to work on making those board games everyone, and enter my tournament!

By the way Dev... like I said in an earlier post... I'm trying to start a board game fad on SC, because bounds are a dying fad now and we need to get a new, fun, and exciting map type fad going. In other words I just made Electronic Talking Battleship (can be downloaded from the staredit.net Tactical Warefare section in the downloads database)... now I'm also making a Monopoly map, because I didn't know anyone was making 1 yet, and I had been planning on it for ages... then I was planning on making the board game Sorry... but if a certain board game has already been created by someone... even you... there's no guarantee that I won't make my own version of it, because I know that I'd probably like to play my version better then the other versions, because it was made how I liked it/wanted it... well unless I get some errors on the map that can't be fixed like I did with Electronic Talking Battleship, then it won't quite be how I wanted it.

ADDITION:

LOL Maith... nice frog! w00t.gif
Report, edit, etc...Posted by DevliN on 2006-10-06 at 14:58:10
QUOTE(Maith @ Oct 5 2006, 09:56 AM)
lol, ya just so you know hes been working on this map for forever. Go look when the first post was posted, then think about what you were asking smile.gif
[right][snapback]572216[/snapback][/right]

Haha yeah. I don't even think I've changed the "Progress" in the first post in months. >_<

QUOTE(TheKeyToKilling @ Oct 5 2006, 10:34 AM)
I'm addicted to SC board games too...

By the way... I have map making tournaments on my website http://thekeytokilling.gigcities.com/website/welcome.htm and one of them is a tournament for the best SC board game map... so get to work on making those board games everyone, and enter my tournament!

By the way Dev... like I said in an earlier post... I'm trying to start a board game fad on SC, because bounds are a dying fad now and we need to get a new, fun, and exciting map type fad going. In other words I just made Electronic Talking Battleship (can be downloaded from the staredit.net Tactical Warefare section in the downloads database)... now I'm also making a Monopoly map, because I didn't know anyone was making 1 yet, and I had been planning on it for ages... then I was planning on making the board game Sorry... but if a certain board game has already been created by someone... even you... there's no guarantee that I won't make my own version of it, because I know that I'd probably like to play my version better then the other versions, because it was made how I liked it/wanted it... well unless I get some errors on the map that can't be fixed like I did with Electronic Talking Battleship, then it won't quite be how I wanted it.

ADDITION:

LOL Maith... nice frog!  w00t.gif
[right][snapback]572225[/snapback][/right]

That's fine. As I said, others have attempted to make Monopoly and gave up and I'm still going. So eventually, I guarantee that this will be finished whether you complete yours or not.


ADDITION:
Oh shucks, I missed my release date. tongue.gif
Report, edit, etc...Posted by Maith on 2006-10-06 at 15:13:51
ooops, time to set another wink.gif

how bout in 10 minutes? tongue.gif
Report, edit, etc...Posted by DevliN on 2006-10-06 at 16:00:47
Haha sure thing. The map will be done in 10 minutes, people!

Jokes aside, I did work on it some more today. And I'm finally making progress with all the property triggers. I have Mediterranean, Baltic, Oriental, Vermont, and Connecticut done, and I started the all of the 30-something other blocks as well. Progress shall be made!
Report, edit, etc...Posted by Zeratul_101 on 2006-10-06 at 16:32:38
aside from property triggers, what do you have left to do? the progress reports are always about them.
Report, edit, etc...Posted by DevliN on 2006-10-06 at 17:55:51
The progress reports are about them because they are the 300+ triggers I keep complaining about. Aside from those, I have to do the Chance/Community Chest triggers (not too hard, just requires some randomization and a verifier to see if its been drawn already before the deck has been shuffled), Mortgage triggers, and a set of triggers that give various amounts of money depending on what you rolled for the "water works" and "electric company" effects.
Report, edit, etc...Posted by EcHo on 2006-10-07 at 20:02:39
Lol this map is going to come out in liek 2 years
Report, edit, etc...Posted by Dada on 2006-10-08 at 01:07:08
Wow i would love for this to come out before i quit Sc! (When i die) tongue.gif

But seiously... I would like to see how it looks... biggrin.gif
Report, edit, etc...Posted by DevliN on 2006-10-08 at 04:05:48
QUOTE(Mini_Boobs_2707 @ Oct 7 2006, 05:02 PM)
Lol this map is going to come out in liek 2 years
[right][snapback]573053[/snapback][/right]

Two years from now or two years from when I started a year ago? tongue.gif

Actually I am making tons of progress on this, as long as I'm not getting sidetracked by my "Game of Life" map and my new addiction to WarCraft 3 map making.
Report, edit, etc...Posted by Snipe on 2006-10-09 at 00:02:19
Well this map isn't easy to produce. So far noone has had the will to do anything. i'm still proud of you devlin... I'm always here to do triggers for you wink.gif.
Report, edit, etc...Posted by DevliN on 2006-10-09 at 00:38:38
Haha you and EviL both.

I soon plan to steal a friend's PC and take advantage of this whole "copy/paste triggers" thing that SCM Draft can do. I figure that will definately speed things up. Tomorrow I hve a day off from work, so I'll probably work on Monopoly for most of the day. Unless I get bored.
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