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Staredit Network -> UMS Production -> Monopoly
Report, edit, etc...Posted by EviL on 2006-10-31 at 17:13:42
I hope you'll finish this map for christmas like you said DevliN happy.gif
I know it'll be a good map. So finish it soon and stop working on other maps! tongue.gif
Report, edit, etc...Posted by EcHo on 2006-10-31 at 17:17:52
I'm sure it will be done before then because he said he has to just copy triggers now tongue.gif
Report, edit, etc...Posted by CheatEnabled on 2006-11-01 at 15:14:33
Except for some stuff. Devlin should've asked for a second triggerer. It's too late now yeah yeah but he should've done it when he started. tongue.gif
Report, edit, etc...Posted by EviL on 2006-11-01 at 16:45:59
QUOTE(CheatEnabled @ Nov 1 2006, 03:14 PM)
Except for some stuff. Devlin should've asked for a second triggerer. It's too late now yeah yeah but he should've done it when he started. tongue.gif
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Why would it be too late? XD I'm sure DevliN would like to have someone to copy/paste triggers for him tongue.gif. Don't you DevliN?
Report, edit, etc...Posted by DevliN on 2006-11-01 at 17:13:25
QUOTE(CheatEnabled @ Nov 1 2006, 01:14 PM)
Except for some stuff. Devlin should've asked for a second triggerer. It's too late now yeah yeah but he should've done it when he started. tongue.gif
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You mean like when LegacyWeapon was my second triggerer? And when RexyRex was my second triggerer? And when D_Scypher was my second triggerer? And when EviL was going to help with copying triggers?

Yeah, I REALLY should have asked others to help. Riiiight.

Check out the first few pages of the topic before you give me some response like that. I had a bunch of people help on this, and they all decided to quit.
Report, edit, etc...Posted by EcHo on 2006-11-01 at 18:29:19
QUOTE(DevliN @ Nov 1 2006, 05:13 PM)
You mean like when LegacyWeapon was my second triggerer? And when RexyRex was my second triggerer? And when D_Scypher was my second triggerer? And when EviL was going to help with copying triggers?

Yeah, I REALLY should have asked others to help. Riiiight.

Check out the first few pages of the topic before you give me some response like that. I had a bunch of people help on this, and they all decided to quit.
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Yeah you cant rely on other people. It's best you work on it yourself or someone you really trust and know.
Report, edit, etc...Posted by iHaveNoRegrets on 2006-11-01 at 21:09:00
QUOTE(EcHo @ Nov 1 2006, 06:29 PM)
Yeah you cant rely on other people. It's best you work on it yourself or someone you really trust and know.
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Too true.
Report, edit, etc...Posted by DevliN on 2006-11-01 at 22:46:15
Don't get me wrong, they did help. My friend D_Scypher helped a lot with the initial stages of planning, RexyRex made a new set of display triggers for me when you roll dice, and Legacy helped a lot with the movement.

But in the end, I'm the only one continuing the project.
Report, edit, etc...Posted by Zeratul_101 on 2006-11-01 at 22:52:21
QUOTE(DevliN @ Nov 1 2006, 09:46 PM)
But in the end, I'm the only one continuing the project.
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ya, thats some crazy determination.

you're one of the very few people i would ever go into a mapmaking project with... whether or not you'd go with me pinch.gif

lol, everytime i make a post, my PPD goes up by 0.01
Report, edit, etc...Posted by DevliN on 2006-11-01 at 22:55:01
I have a copy of every map I've ever started just in case I ever want to go back to it. That's determination! wink.gif
Report, edit, etc...Posted by EcHo on 2006-11-01 at 23:49:35
DevliN, I'm sure you could have done that all by yourself anyways tongue.gif
Report, edit, etc...Posted by DevliN on 2006-11-02 at 00:13:41
Actually at the time, no. As I said, I did do them myself already, but my triggers were really buggy. Rexy and Legacy fixed it for me.
Report, edit, etc...Posted by iHaveNoRegrets on 2006-11-14 at 11:07:52
Go, DevliN, Go!

We believe in you and wish the most of this map!!!

Just a friendly reminder that we all look forward to this map... alot.
Report, edit, etc...Posted by DevliN on 2006-11-14 at 12:57:19
Haha I know. I just keep getting sidetracked by either my November contest map or now Rocket Mania. I suppose I can do work on both of them simultaneously.
Report, edit, etc...Posted by JordanN_3335 on 2006-11-14 at 16:12:51
1 year and 36 pages yet this hasnt been stickyed yet.
Report, edit, etc...Posted by DevliN on 2006-11-14 at 17:05:34
I think its because people have little hope for this project's completion. Maybe if I were to finish the street/railroad triggers and release a demo, it would be better? tongue.gif
Report, edit, etc...Posted by KABOOM on 2006-11-14 at 23:22:48
You can do it!!!
Report, edit, etc...Posted by Maith on 2006-11-15 at 01:15:57
user posted image

FTW!!
Report, edit, etc...Posted by 94Hours on 2006-11-15 at 22:18:53
Good luck dev! keep up the work! monopoly is the shiz!
Report, edit, etc...Posted by iHaveNoRegrets on 2006-11-15 at 22:19:25
Man... I forget how much fun Monopoly really is... Im in a heated game right now, we had to pull out four sets of Monopoly just to keep the game rolling... We have pieces from Lord of the Rings and reg Monopoly on the board, eleven peeps are playing and right now... All I have is two grand, three railroads and all of the Green props... Right now, the last Railroad is up for bids @ one grand... but I need two in case I land on this hoteled Boardwalk...
Report, edit, etc...Posted by Mp)7-7 on 2006-11-18 at 03:29:18
Wow, this must be taking a real long time. I started working on a Chess game, you can probably see the difficulty in that. I think that monopoly would be a little easier but a lot less time consuming.
Report, edit, etc...Posted by DevliN on 2006-11-18 at 03:33:22
QUOTE
I think that monopoly would be a little easier but a lot less time consuming.

Did you mean more time consuming? The more I think about it, there are more complex rules (trigger-wise) in Monopoly than Chess, but Chess does still seem like a more difficult task to accomplish.

If I didn't keep getting sidetracked by monthly contests or better map ideas, this map would have already been finished. Now that I've said that, I'm off to work more on my map for this month's contest.
Report, edit, etc...Posted by Mp)7-7 on 2006-11-18 at 03:36:32
Yes, my bad I did mean more. I just dont know how to make it have the restrictions of a regular chess game for each piece. And making it somewhat easy to use.
Report, edit, etc...Posted by DevliN on 2006-11-18 at 03:39:16
Have you ever played GoldenUrg's chess map? Its unprotected so you can see how he made his. If you want extremely simplistic ideas for how to manage each piece without any fancy triggers, I can think of a few ways. But yeah, look for his map in the DLDB. I think its there.
Report, edit, etc...Posted by Mp)7-7 on 2006-11-18 at 03:50:25
That is quite the mess. I think I will stick to mine and make it better. With my way I think it will be a cleaner. But oh well.
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