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Staredit Network -> Campaigns & Team Projects -> SEN Quilt Bound
Report, edit, etc...Posted by Jello-Jigglers on 2006-09-10 at 15:19:50
Make that three votes for jungle.
Report, edit, etc...Posted by Dragoon-elf on 2006-09-10 at 16:11:24
Well I meant that it would work with the whole quit idea sorry for calling it stupid. I vote either Jungle or Twilight and my reasons for twilight is because of the multitudes of colors it has on terrain!
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-09-10 at 16:12:47
Any tileset is fine. I'll find good enough tiles no matter what tileset its on.
Report, edit, etc...Posted by O)FaRTy1billion on 2006-09-10 at 16:32:36
Actually, badlands/jungle has the most colors. Twilight just has blues, whites, and greys.

I already set up a square for Jungle. tongue.gif

Can I suggest something for hypertriggers? I like these ones better and they tend to work better and not block waits (Unless you put more than 1 or 2 waits running at once.)
Trigger
Players:
¤ Player 8
Conditions:
¤ Switch 1 is Cleared.
Actions:
¤ Wait 0 milliseconds.
¤ Set Switch 1.
¤ Wait 0 milliseconds.
¤ Preserve Trigger.
Trigger
Players:
¤ All Players
Conditions:
¤ Switch 1 is Set.
Actions:
¤ Wait 0 milliseconds.
¤ Clear Switch 1.
¤ Wait 0 milliseconds.
¤ Preserve Trigger.
Report, edit, etc...Posted by Dragoon-elf on 2006-09-10 at 16:44:33
Nice hyper trigger idea...I like that a lot better!!! Thanks...
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-09-10 at 16:59:02
Does it have to be a straight-forward bound? I have an interesting idea that I won't reveal here that will require more skill and stratagy than a normal bound, and i'll still probably be able to pull it off in a small space.
Report, edit, etc...Posted by fritfrat(U) on 2006-09-10 at 22:21:38
Kow, what's your idea?

Anyways, lets have moose get the ball rolling on this and start it smile.gif
Report, edit, etc...Posted by O)FaRTy1billion on 2006-09-11 at 00:25:41
lol ... I have mine done. I just need to copy it in and copy over the triggers (that is if it is jungle tileset.)
Report, edit, etc...Posted by Jello-Jigglers on 2006-09-11 at 11:39:35
Just waiting for Moose to get this project started. How is the order going to go moose? Are we doing the list idea?
Report, edit, etc...Posted by Mini Moose 2707 on 2006-09-11 at 13:57:35
Okay, I'll try to get this organized today or tomorrow. smile.gif
Report, edit, etc...Posted by JaFF on 2006-09-11 at 13:59:25
Good. I've been waiting for this for a fiew days now...
Report, edit, etc...Posted by Grizzly(B2BF) on 2006-09-13 at 11:34:15
QUOTE(Jammed @ Sep 11 2006, 05:59 PM)
Good. I've been waiting for this for a fiew days now...
[right][snapback]559061[/snapback][/right]


*ditto and still waiting....
Report, edit, etc...Posted by Mini Moose 2707 on 2006-09-13 at 19:39:55
Yeah. I got lazy. I'll post it up when I can. :/
Report, edit, etc...Posted by Oo.Jamal.oO on 2006-09-13 at 19:58:23
So basically.. SEN LEVEL UP BOUND! and there could be a lil guy in the corner that tells who made the obstacle, like for my obstacle there could be au nit that said Jamals2fat on it beside the obstacle.. I dunno.. gl wit it tho, i would make an ob,
Report, edit, etc...Posted by O)FaRTy1billion on 2006-09-13 at 23:53:15
No, Level Up is a single square. A quilt is many squares.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-09-14 at 15:42:05
Moose, what are you waiting for?
Report, edit, etc...Posted by Rantent on 2006-09-14 at 15:52:10
Obviously he's more busy then you. wink.gif
Report, edit, etc...Posted by Xx.Doom.xX on 2006-09-14 at 16:00:26
QUOTE(Killer_Kow(MM) @ Sep 14 2006, 03:41 PM)
Moose, what are you waiting for?
[right][snapback]560587[/snapback][/right]

Report, edit, etc...Posted by EcHo on 2006-09-14 at 23:29:14
QUOTE(Mini Moose 2707 @ Sep 13 2006, 06:39 PM)
Yeah. I got lazy. I'll post it up when I can. :/
[right][snapback]560205[/snapback][/right]

Report, edit, etc...Posted by DevliN on 2006-09-15 at 07:45:50
Hmm this sounds really cool. I remember Oo made a map called 4Bounds where 4 bound makers made their own bounds on one map. Included in this post is an incomplete version of another map we started called Oo.4Bounds.oO which was supposed to be made by me, Solar, T-MaStAA, and EviL. It was never finished, but I think this type of choice system could be used int he SEN Quilt Bound.

[attachmentid=20929]

Basically at the beginning of the game, one player would choose which member's levels they would play first, and then go from there. Once they beat all the squares, they beat the map.

Also, there should be a feature where the game resets itself when everyone dies rather than forcing the group to remake it.

Oh yeah, and I'm interested in joining this. biggrin.gif
Report, edit, etc...Posted by Dragoon-elf on 2006-09-16 at 01:59:57
I like the reset itself idea there devlin, but I think there is going to be a lot of people making this map to have to choose what sqaures to do in an order...
Report, edit, etc...Posted by Chronophobia on 2006-09-16 at 13:11:56
QUOTE(O)FaRTy1billion @ Sep 10 2006, 02:32 PM)
Actually, badlands/jungle has the most colors. Twilight just has blues, whites, and greys.


You're wrong, twilight also have yellow and purple!
Report, edit, etc...Posted by Dragoon-elf on 2006-09-16 at 13:34:35
I know Twilight has the most colors, there is just no point in argueing with these people who think they know it all...
Report, edit, etc...Posted by Mini Moose 2707 on 2006-09-16 at 16:03:17
I'm sorry I'm being really slow on this. I'm working on something else big for SEN.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-09-16 at 16:20:58
Its a conspiracy! Cue the shifty.gif smilies.

shifty.gif
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