Staredit Network

Staredit Network -> Miscellaneous -> Are some people really "Advance"?
Report, edit, etc...Posted by Kow on 2004-10-07 at 18:15:35
The triggering in starforge is different... if ya didnt know that... and you have to hand do each isom thingy...
Report, edit, etc...Posted by Staredit.Net Essence on 2004-10-07 at 18:16:21
That mean you had super power... wink.gif

Well... If you think you are enough good to be "advanced" go through... If you are enough Mature to call yourself like this... do it! I mean... There is No one to judge some One.. because... you can't... It's Yourself to ask you "Do I'm an advanced Map maker?"

Anyway... I don't really love this "Label" you give to someOne....
Report, edit, etc...Posted by Kow on 2004-10-07 at 18:18:27
Great grammer there! tongue.gif I think myself advanced cuz i just need to get started and i can finish the trigger thingy...
Report, edit, etc...Posted by BeeR_KeG on 2004-10-07 at 18:23:35
QUOTE((U)Bolt_Head @ Oct 7 2004, 03:05 AM)
I pretty much agree on MiniMooses definition of advanced.   And Beer_Keg that just proves to me that your not advanced in my eyes (never consider you to be anyways)  Although the first one isn't really an indicator.
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I'm not a technical guy on how this exactly works. I just prefer to know what effects this cause and know how to use them correctly than to know why that happens.

me = Know the effects.
You = Know the cause and effect.

I think it's not all that important to know the cause because it won't make much outcome in your map.
Report, edit, etc...Posted by Kow on 2004-10-07 at 18:24:33
It might if your trying to fix a problem...
Report, edit, etc...Posted by MindArchon on 2004-10-07 at 18:43:40
Making a map with starforge.. how retarded.

Ive been mapping for about 5 years (been in (U) for 4), and all I use StarForge for is sprites, terrain. I briefly looked at triggers, learnt how they worked, and stopped using it. I just dont like the interface.

And MPQs? What the hell is up with that. MPQs arent even used in mapping (except for sounds possibly). MPQs are used for MODDING.
Report, edit, etc...Posted by Kow on 2004-10-07 at 18:45:54
Mpq viewer to get rid of the cannot ope file tingy
Report, edit, etc...Posted by MindArchon on 2004-10-07 at 18:47:53
QUOTE(Kow @ Oct 7 2004, 05:45 PM)
Mpq viewer to get rid of the cannot ope file tingy
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But you dont even use a .mpq as that person is suggesting.

Its just a giant zip file.
Report, edit, etc...Posted by synd][cate on 2004-10-07 at 18:48:59
Rename scx or scm to MPQ and you would be correct in what a mpq actually is, it's starcraft's form of zip used in many different file types.

Open a map file in a text editor and read the first three letters of the file.
Report, edit, etc...Posted by Nozomu on 2004-10-07 at 19:21:21
QUOTE(BeeR_KeG[eM)
,Oct 7 2004, 06:23 PM]I'm not a technical guy on how this exactly works. I just prefer to know what effects this cause and know how to use them correctly than to know why that happens.

me = Know the effects.
You = Know the cause and effect.

I think it's not all that important to know the cause because it won't make much outcome in your map.
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Actually, it's of tremendous help when you're "improvising" new triggers and coming up with new effects and such. I've always thought that trigger improvisation is what sets the truly advanced mappers apart.
Report, edit, etc...Posted by DT_Battlekruser on 2004-10-07 at 20:08:50
QUOTE
Why can't you people make up your minds. First, you were complaining about how the highest level was accessible and you wanted a private group. Now that I actually took the time to program it, now you guys don't want it.


I never said that. I still think we don't need the Uber rank.
Report, edit, etc...Posted by BeeR_KeG on 2004-10-07 at 20:55:28
QUOTE(Nozomu @ Oct 7 2004, 07:21 PM)
Actually, it's of tremendous help when you're "improvising" new triggers and coming up with new effects and such.  I've always thought that trigger improvisation is what sets the truly advanced mappers apart.
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Making new triggers? As in a new set of triggers like Tux's new gunner triggers or soemthing like that?

If you mean that then yes I have made some. I just never publicized them because I lost everything in my PC about 2 months ago. I had a new way of leveling in my Daggerfall RPG using death counters.

Basicly after you killed each unit you would get a point(counter) in a random skill. When all 4 skills(I used 4 it can be from 2 to any number of skills), reached a minumun, the character reached a new level. The minimun for each level advancement would be higher each time.

IE: Level 2 minimun stats 10 for A and 8 for B
This means you need 10 points in skill A and 8 points in skill B.

A character may have 15 points in skill A and 7 points in skill B, but he still won't be level 2.

I think it's a very good level up system for RPG's, instead of the old experience leveling system. It's more realistic and it's not based on most powerfull player in one area, it's based on the best overall player.

I never publicized these triggers because I lost them about 2 days after I made them. I will post them soon so that the RPG world will finally get rid of the experience level system and go with the more complex skill leveling system.


I can also come with new trigger concepts!
Report, edit, etc...Posted by PCFredZ on 2004-10-08 at 16:50:58
Yoshi, don't listen to them! They're just jealous they aren't Uber tongue.gif .

I say the Uber system ROCKS.

In fact, I think all ranks should (in a perfect world) be VOTED on. The problem? Too many people!!



BeeR KeG, here's a different "leveling" system I put into my WoS2 (I'll stop before this gets TOO off topic):

Get Minerals from killing.

Use Minerals to buy:
Health Points
Hull Points
Psi Points
Skill Points

Health and Hull Points go from 1 to 20, each one x 5 = % of health when healing, for Infantry and Vehicles, respectively.

Psi Points increase max Gas (Psi), ranging from 0 to ???, haven't decided yet. Maybe Psi Points will also give more Spells.

Skill Points are required for most units (like WoS1, units are interchangeable throughout the game, though now you have to pay AGAIN every time you change!). They are not "spent", and range from 0 to 5, increasing in price successively.
Report, edit, etc...Posted by BeeR_KeG on 2004-10-08 at 20:11:03
Thats another good system but mine is randomized and in yours the person decides what to do with his character.
Both systems have ups and downs but I like mine better because of surprise points and stuff.
Report, edit, etc...Posted by PCFredZ on 2004-10-09 at 20:20:18
Sometimes I think I have Uber ideas like making Random Map games but it's the implementation that... blushing.gif tongue.gif
Report, edit, etc...Posted by .Coko[CK] on 2004-10-10 at 08:57:56
Christ; pcFredz do you ever really look into the concept page, anyhow i set myself to None because i feel that my ability at map making shouldn't be commented on by anyone.

Notice the Top3 Map Makers for that Competition should get a special rank, what should we call it?
Report, edit, etc...Posted by Revelade on 2004-10-10 at 15:01:06
How about this idea for rating

The ratings from maps that we send in are recorded and whatever the average is, that's our rating.

1-3 - Beginner
4-6 - Intermediate
7-8 - Advanced
9-10 - Uber

So let's say bob turns in 3 maps. He gets a 6, 7, and a 8 for his map ratings. 6+7+8 = 21. 21 divided by 3 is 7. So his rank would be a 7 which is Advanced. It would sure clear out bs of people saying their are uber when they haven't released a map yet.
Report, edit, etc...Posted by Mini Moose 2707 on 2004-10-10 at 15:05:12
How about we all stop worrying about other people's skill at mapping and go use our mapping skill to make some maps? Seriously, you go way too deep into this. If sanity grows any more comprised, I'll have to lock. tongue.gif
Report, edit, etc...Posted by PCFredZ on 2004-10-10 at 16:29:27
Moose, well said. Personally I was just trying to get N00bs to change their Skill to Beginner from Average or even Advanced. tongue.gif
Report, edit, etc...Posted by CheeZe on 2004-10-10 at 16:30:45
hey pcfredz, be cool, change to beginner happy.gif
Report, edit, etc...Posted by PCFredZ on 2004-10-10 at 20:27:23
-.-

I'm actually one of the people who came to this site BEFORE it was popular to the masses. I either typed "staredit.net" into the location bar directly or searched for "Staredit" on Google.

The n00bs I'm talking about are those who have been flocking in for the past few months hoping to find others just like them: played crappy maps on B.net, thought they rocked, and came here in hopes of surprisingly everyone with their amazingly unique talents. ermm.gif I'll stop now before I get n00b-mobbed.
Report, edit, etc...Posted by Zergling[SK] on 2004-10-10 at 20:49:17
i believe im advanced, but u guys might think different, but if u look at some of maps u might change ur mind wink.gif
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