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Staredit Network -> Miscellaneous -> Stupid Questions About Starcraft
Report, edit, etc...Posted by Red2Blue on 2007-01-09 at 11:23:06
1. If a zergling burrows in the ground, and another zergling burrows on top of it, where do they go? Is one on top of the other? If so, how come you can unburrow the one on the bottom before you unburrow the top one? Similarly, if you burrow 1000 units on top of one hole.. how does that work?...

2. How do zergling burrow in metal platforms and rocks? And when they unburrow, they don't leave any marks.

3. If the protoss warp their buildings from their homeworld; how come they still warp in buildings even though they are on their own homeworld? Do protoss warp in porn?

4. Why is it that when defilers consume a zergling, it gives the exact same amount of energy if you consume an ultralisk. How does it consume an ultralisk anyway, look at how big it is? Ever consume your whole army with one defiler? Where does all of it go?...

5. How do ultralisks come out of those tiny eggs? Similarly, how do mutalisks instantly fly into the sky the moment they come out? yawn.gif

6. Do mutalisks ever land? Looks like their wings could get a little tired.

7. Why did it take 66 posts before IP moved this to misc. section?

8. If buildings are made out of minerals and vespene gas, wouldn't it be more wise to steal the opponent's building rather than destroying it and wasting huge amounts of profit?

9. Do protoss units have telepathic intercourse?
Report, edit, etc...Posted by Killer_Kow(MM) on 2007-01-09 at 11:34:00
QUOTE(Red2Blue @ Jan 9 2007, 12:23 PM)
1. If a zergling burrows in the ground, and another zergling burrows on top of it, where do they go? Is one on top of the other? If so, how come you can unburrow the one on the bottom before you unburrow the top one? Similarly, if you burrow 1000 units on top of one hole.. how does that work?...

2. How do zergling burrow in metal platforms and rocks? And when they unburrow, they don't leave any marks.

3. If the protoss warp their buildings from their homeworld; how come they still warp in buildings even though they are on their own homeworld? Do protoss warp in porn?

4. Why is it that when defilers consume a zergling, it gives the exact same amount of energy if you consume an ultralisk. How does it consume an ultralisk anyway, look at how big it is? Ever consume your whole army with one defiler? Where does all of it go?...

5. How do ultralisks come out of those tiny eggs? Similarly, how do mutalisks instantly fly into the sky the moment they come out? yawn.gif

6. Do mutalisks ever land? Looks like their wings could get a little tired.

7. Why did it take 66 posts before IP moved this to misc. section?

8. If buildings are made out of minerals and vespene gas, wouldn't it be more wise to steal the opponent's building rather than destroying it and wasting huge amounts of profit?

9. Do protoss units have telepathic intercourse?
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1. They burrow very deep, with very complex tunnel systems.

2. They're very powerful diggers, and they're good at restoring the original integrity of the ground.

3. They have to warp them from a different part of Auir; yes.

4. If you'll notice, the defiler doesn't eat them. The remains stay behind just as if it was killed. It only sucks energy out of them.

5. The eggs grow underground, as well as above ground, so there's a giant sac you can't see, and the mutalisk gets propelled by a burst of gas.

6. No. Their wings are 1337.

7. Magic.

8. No; the ore and gas is converted into simpler materials, and no known chemical reaction exists to form it back into ore.

9. shifty.gif
Report, edit, etc...Posted by Red2Blue on 2007-01-09 at 16:11:44
QUOTE
4. If you'll notice, the defiler doesn't eat them. The remains stay behind just as if it was killed. It only sucks energy out of them.

5. The eggs grow underground, as well as above ground, so there's a giant sac you can't see, and the mutalisk gets propelled by a burst of gas.

8. No; the ore and gas is converted into simpler materials, and no known chemical reaction exists to form it back into ore.


Response to 4: So you're saying, the act of removing energy from a friendly unit causes it to implode and die instantly? The manual said defilers were cannibalistic, and eat their own kin. They don't suck energy... x_x.

Response to 5: How is it possible to have three giant ultralisks on the same pile? (like when you select all larve and create ultralisk).

Response to 8: But... if you're terran, and the opponent is terran, and they have 10 starports and you have zero... wouldn't it be wiser to steal those buildings?
Report, edit, etc...Posted by Killer_Kow(MM) on 2007-01-09 at 16:19:14
QUOTE(Red2Blue @ Jan 9 2007, 05:11 PM)
Response to 4: So you're saying, the act of removing energy from a friendly unit causes it to implode and die instantly? The manual said defilers were cannibalistic, and eat their own kin. They don't suck energy... x_x.

Response to 5: How is it possible to have three giant ultralisks on the same pile? (like when you select all larve and create ultralisk).

Response to 8: But... if you're terran, and the opponent is terran, and they have 10 starports and you have zero... wouldn't it be wiser to steal those buildings?
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4. The defiler only eats the parts that contain the energy.

5. They tunnel in different directions, and at different depths.

8. Different Terran factions have different systems which are protected by faction-specific passwords and safeguards. It would be too much work (and time) to attempt to gain control of a facility.
Report, edit, etc...Posted by Doodle77(MM) on 2007-01-09 at 16:31:01
How do two tanks fit in a dropship that is smaller than them?
Report, edit, etc...Posted by Killer_Kow(MM) on 2007-01-09 at 16:54:34
The image displayed on your screen is only a simulation of the true battles; in the simulation they had to downsize aircraft, because if they hadn't, they would've taken up too much of your battle simulator interface.
Report, edit, etc...Posted by Kame on 2007-01-09 at 23:56:15
Dear SEN,
I have been decieving you all these years, I am in fact, a male.
-FireKame
Report, edit, etc...Posted by Ihjel on 2007-01-11 at 05:39:46
how can there be geysers in space on a human made platform of metal?
Report, edit, etc...Posted by adam2new on 2007-01-11 at 10:40:40
QUOTE(Azg3r @ Jan 11 2007, 03:39 AM)
how can there be geysers in space on a human made platform of metal?[right][snapback]612353[/snapback][/right]
They store the gas inside the platform and open up holes to let the gas out (or just let the platform cut the cheese).
Report, edit, etc...Posted by LazyCoder on 2007-01-12 at 00:41:20
1) Why does the guy in the science vessel sound like Mr. Burns.
2) Why is Kerrigan so pissed off?
3) How would an Ultralisk fit inside an Ultralisk Cavern
4) How do the Ultralisks fit inside that tiny ass nydus canal?
5) Why does Alexi Stukov sound like a normal ghost?
6) Who's bright idea was it to send the convicts out into space with weapons and ships?
7) Why hasn't somebody slapped that bas**rd in the Vulture yet?
8) What unit was in the intro killing the salvage ship?
9) Why don't the Terrans need power
10) Where do the minerals go when the SCV's return them? They just seem to get jammed in the doorway.
11) Does vespene gas smell bad?
12) Why?
13) The overmind is a huge brain thing right? Why does it show an eyeball?
14) Where is the eyeball? (I want to throw a big hair into it)
Report, edit, etc...Posted by adam2new on 2007-01-12 at 11:59:16
Sorry, LazyCoder, I don't have what it takes to answer those. Maybe someone else will.

1) Why did the Firebat ask me if I had questions about Propane or Propane Accessories?
Report, edit, etc...Posted by Killer_Kow(MM) on 2007-01-12 at 18:01:07
QUOTE(LazyCoder @ Jan 12 2007, 01:41 AM)
1) Why does the guy in the science vessel sound like Mr. Burns.
2) Why is Kerrigan so pissed off?
3) How would an Ultralisk fit inside an Ultralisk Cavern
4) How do the Ultralisks fit inside that tiny ass nydus canal?
5) Why does Alexi Stukov sound like a normal ghost?
6) Who's bright idea was it to send the convicts out into space with weapons and ships?
7) Why hasn't somebody slapped that bas**rd in the Vulture yet?
8) What unit was in the intro killing the salvage ship?
9) Why don't the Terrans need power
10) Where do the minerals go when the SCV's return them?  They just seem to get jammed in the doorway.
11) Does vespene gas smell bad?
12) Why?
13) The overmind is a huge brain thing right?  Why does it show an eyeball?
14) Where is the eyeball?  (I want to throw a big hair into it)
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1) Probably a mere coincidence.
2) Before or after infestation?
3) They don't...
4) How are babies born?
5) He doesn't. That's an imposter.
6) Doran Routhe. (seriously, read about it here.)
7) He's too speedy.
8) We shall never know.
9) Perhaps Terran structures provide their own power? Self-sufficiency will be a major part of the future.
10) They get converted into materials they can use.
11) I don't know, I've never smelt it.
12) Because I don't even think it exists.
13) That's where the camera was put.
14) Hiding.


QUOTE(adam2new @ Jan 12 2007, 12:59 PM)
Sorry, LazyCoder, I don't have what it takes to answer those.  Maybe someone else will.

1) Why did the Firebat ask me if I had questions about Propane or Propane Accessories?
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I believe you are referring to a parody of one Hank Hill from "King of the Hill". How a firebat would know of this, I do not know.
Report, edit, etc...Posted by l)ark_ssj9kevin on 2007-01-12 at 19:12:18
1) Do Units Have game systems like the Wii?
2)If so, Do they play a copy of SC?
3)How does the zealot supply 2 if its one zealot?
4)Why don't they release the alpha/beta versions?
4)Wraith 1 leaves Starport A and goes 10 pixles per hour. Starport B is 125 pixles away. When will it reach starport B? biggrin.gif
Report, edit, etc...Posted by green_meklar on 2007-01-12 at 19:51:17
1. Presumably. I mean, there are computers in the installation landscape, and there are data discs, so it makes sense they would have games too.
2. What, and be able to predict the future and step out of character and stuff? No way! I mean, of course! Ah, screw it.
3. Protoss just need that much psi. Haven't you noticed that all the protoss units that take one supply are robots, so all the actual protoss take at least two psi? That's the way it works with protoss.
4. They're too ashamed.
5. 12 hours and 30 minutes after it left, presumably.

Questions:
1. Why are normal archons biological while dark archons are robotic?
2. Why do psi emitters have to spin like that?
3. Why don't heroes require supplies/control/psi?
4. Supply depots and bunkers both cost 100 minerals, and the latter is BUILT for strength, yet it has fewer hit points than the former. Why?
5. How do guardians stay up?
6. How do wraiths land?
7. Why don't cloaked spaceships have exhaust?
Report, edit, etc...Posted by JordanN_3335 on 2007-01-12 at 20:01:56
QUOTE
1. Why are normal archons biological while dark archons are robotic?
2. Why do psi emitters have to spin like that?
3. Why don't heroes require supplies/control/psi?
4. Supply depots and bunkers both cost 100 minerals, and the latter is BUILT for strength, yet it has fewer hit points than the former. Why?
5. How do guardians stay up?
6. How do wraiths land?
7. Why don't cloaked spaceships have exhaust?


1. Because the high templars get "high" and the dark templars use there robotic cloak
2. because its a disco ball
3. because they already have there own
4. because of a monkey
5. notice those 2 prickily things behind them. Yea those are hyper farts coming out from them. Notice a mutalisk requires gas to morph and it keeps farting. biggrin.gif
6. They don't. The person has to blow it up and then land.
7. Because everything is cloaked.

My questions

1. Why don't turrets cost supply since a little man is ontop of it in the turret
2. Why dont drones every lose the teeth after biting into such hard minerals
3. Why can an overlord hold 2 ultralisks and not go slower
4. what was a monkey doing inside the science vessel when there are no monkeys in space!
5. Why can't critters hurt players. THe fact that a bangeless has teet and it doesnt scratch?
Report, edit, etc...Posted by Killer_Kow(MM) on 2007-01-13 at 08:31:52
QUOTE(JordanN_3335 @ Jan 12 2007, 09:01 PM)
My questions

1. Why don't turrets cost supply since a little man is ontop of it in the turret
2. Why dont drones every lose the teeth after biting into such hard minerals
3. Why can an overlord hold 2 ultralisks and not go slower
4. what was a monkey doing inside the science vessel when there are no monkeys in space!
5. Why can't critters hurt players. THe fact that a bangeless has teet and it doesnt scratch?
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1) All other buildings don't cost supply, and you would assume they have people in them...

2) They're designed to mine them.

3) The overlord operates using gases to keep itself up, and move around. The units stored inside the overlord contribute to the gas levels.

4) They were testing on it.

5) They are too afraid of big meanie marines.
Report, edit, etc...Posted by l)ark_ssj9kevin on 2007-01-14 at 17:59:59
QUOTE(SCLeagecy)
[PAtPss02] What do I look like, an Orc?
[PAtPss03] This is not Warcraft in space!
[PAtPss04] It's much more sophisticated!
[PAtPss05] I KNOW it's not 3D!
~Artanis


1)How does he know about WarCraft?

Report, edit, etc...Posted by green_meklar on 2007-01-14 at 19:25:27
I guess he's played it.

Questions:
1. Why does infested Kerrigan have those claw/wing things on her back but other infested terrans don't?
2. How can zerg units burrow in glowing lava and still not get hurt?
3. What are archons made of?
Report, edit, etc...Posted by Doodle77(MM) on 2007-01-15 at 10:41:04
1. Because she was in a cocoon
2. Because they have Carapace
3. Power that is Overwhelming

Why dont Dropships need to refuel?
Report, edit, etc...Posted by l)ark_ssj9kevin on 2007-01-15 at 11:11:15
QUOTE(Doodle77(MM) @ Jan 15 2007, 10:41 AM)
1. Because she was in a cocoon
2. Because they have Carapace
3. Power that is Overwhelming

Why dont Dropships need to refuel?
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1.They steal gas when they load people biggrin.gif
Report, edit, etc...Posted by LazyCoder on 2007-01-18 at 16:39:50
QUOTE(l)ark_ssj9kevin @ Jan 15 2007, 10:11 AM)
1.They steal gas when they load people  biggrin.gif
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Yea they suck it right out of their colon. That's what the whuuuuuuuuuuummmm chi bum bum sound is when they get in.

1)Who made the Zerg Queen Queen?
2)Why can only one SCV go into a refinery at a time?
3)Why do photon cannons have to collapse down? (why can't they stay up)
4)Has anybody ever tamed a sunken colony?
5)Why are the overlord's intestines hanging out? (and don't say because it thinks it's cool)
6)How do nydus canals teleport people instantly?
7)Are the Zerg working on an upgrade called the 'creepy creep' where units that set foot on the creep are sucked in?
Report, edit, etc...Posted by JordanN_3335 on 2007-01-18 at 16:47:11
QUOTE(LazyCoder @ Jan 18 2007, 04:39 PM)
Yea they suck it right out of their colon.  That's what the whuuuuuuuuuuummmm chi bum bum sound is when they get in.

1)Who made the Zerg Queen Queen?
2)Why can only one SCV go into a refinery at a time?
3)Why do photon cannons have to collapse down? (why can't they stay up)
4)Has anybody ever tamed a sunken colony?
5)Why are the overlord's intestines hanging out? (and don't say because it thinks it's cool)
6)How do nydus canals teleport people instantly?
7)Are the Zerg working on an upgrade called the 'creepy creep' where units that set foot on the creep are sucked in?
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1.) Because they are the females (besides kerrigan) of the zerg race.
2. You never heard the story of the refinary crash. Well one day when SCVs use to be able to go in more then 1 at a time a hacker commander ordered 12 scvs to go inside where by accident one had drop a vespene tank and blew up the refinary. After that it has be recoded so that only 1 scv can go in. (jk)
3.Because they have a protoss that is inside rotating a gear that makes it go up an down
4.There really zerg drones but just that have a giant tentacle attack
5. who says its an intestine shifty.gif
6.Zergs have mastered the abilitie to make canals so sophisticated that a zergs line up and slide down the tubes and jump right out at the next canal.
7. They tried but terrans now how gravity boots that get the purple creep off.
Report, edit, etc...Posted by xenomat on 2007-01-22 at 09:00:08
Why is there an overall unit-limit of 1650? Why 1650?

I hate it... especially when there are to much units, and u can't fire anymore, or the inflicted damage is ignored. sad.gif
Report, edit, etc...Posted by green_meklar on 2007-01-22 at 12:05:26
I think it's because 200 for each player (max supply not counting zerglings and scourges) and then 50 critters.

Questions (sorry if I'm repeating any):
- Where do baby protoss come from?
- What exactly left that enormous skeleton doodad when it died?
- What exactly left that enormous spaceship doodad when it crashed?
- Who built that enormous robot doodad in the water?
- Why does StarCraft have sandworms and sarlaacs?
- Why is it that terrans can't build on creep but zerg can land infested command centers on creep?
Report, edit, etc...Posted by Killer_Kow(MM) on 2007-01-22 at 16:13:57
QUOTE(green_meklar @ Jan 22 2007, 01:05 PM)
I think it's because 200 for each player (max supply not counting zerglings and scourges) and then 50 critters.

Questions (sorry if I'm repeating any):
- Where do baby protoss come from?
- What exactly left that enormous skeleton doodad when it died?
- What exactly left that enormous spaceship doodad when it crashed?
- Who built that enormous robot doodad in the water?
- Why does StarCraft have sandworms and sarlaacs?
- Why is it that terrans can't build on creep but zerg can land infested command centers on creep?
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-Mommy protoss
-Monkeys. Lots and lots of monkeys.
-Each one is a different ship wink.gif
-I did.
-Sandworms? Sarlaacs? WHERE? shifty.gif
-Because they're infested. Duh.
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