Staredit Network

Staredit Network -> Mod Production & Showcase -> Antithesis Rising
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2006-09-19 at 22:37:40
I might play, too. But I'm definitely going to download it as soon as I can. I congratulate you two on making such an awesome-looking mod...does it change all three races?
Report, edit, etc...Posted by Voyager7456(MM) on 2006-09-20 at 06:22:54
No, unfortunately. Time constraints. tongue.gif
Report, edit, etc...Posted by Xx.Doom.xX on 2006-09-20 at 07:36:13
Jesus, #3 Trailer rox!

I like the storyling too. smile.gif
Report, edit, etc...Posted by SuperToast on 2006-09-20 at 14:25:51
Sexaie.
Report, edit, etc...Posted by Voyager7456(MM) on 2006-09-20 at 15:38:45
Ok, here we go...

Release!
Report, edit, etc...Posted by Xx.Doom.xX on 2006-09-20 at 15:40:09
WOOT! FIRST REPLY RELEASE

*TESTING NOW!!*

ADD:
For some reason, i crashed....not at first. I was just looking at all the units weapons, etc., and i was killing a building and i crashed. I was using an inferno tank. But i dont think it had anything to do with some error in the mod
Report, edit, etc...Posted by Voyager7456(MM) on 2006-09-20 at 15:55:49
Were you playing with a computer? They have some random crashes, due to the fact I completely twisted the tech-tree. tongue.gif

However, since we didn't have time to do an AI for the SMC, I'd just recommend not playing against computers.
Report, edit, etc...Posted by WoAHorde2 on 2006-09-20 at 17:33:19
Yay!
Report, edit, etc...Posted by Xx.Doom.xX on 2006-09-20 at 19:27:15
QUOTE(Voyager7456(MM) @ Sep 20 2006, 03:55 PM)
Were you playing with a computer? They have some random crashes, due to the fact I completely twisted the tech-tree. tongue.gif

However, since we didn't have time to do an AI for the SMC, I'd just recommend not playing against computers.
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Yea, i was vs. a comp tongue.gif

Well, maybe we can play it for mod night!
Report, edit, etc...Posted by Tornac on 2006-09-20 at 20:15:57
Uhh how can we play this mod if it only works with an old patch?
Probally an easy answer but I'm new to mods.
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2006-09-20 at 20:19:40
Use Farty's SCDowngrader, available in Modding General Discussion. You can play multiplayer on special servers--check nirvanajung's tutorial, also in MGD.
Report, edit, etc...Posted by JordanN_3335 on 2006-09-20 at 20:28:09
Ah man I downloaded it and downgraded to version 1.13e but it pops up that no cd in drive even though the cd is in the drive.
Report, edit, etc...Posted by WoAHorde2 on 2006-09-20 at 20:33:29
My theory GOose.SC just hates you sad.gif
Report, edit, etc...Posted by dumbducky on 2006-09-20 at 21:02:34
Horde forward the PM Voy gave you on how to set up Podolsk to Tornac. That should solve his problem.
Report, edit, etc...Posted by WoAHorde2 on 2006-09-20 at 21:20:44
Okay happy.gif
Report, edit, etc...Posted by JordanN_3335 on 2006-09-21 at 18:09:12
Very fun mod I just played it but the federation got boring because they didnt really have a nice anti ground defence building like the betrayers and the firebat or Av unit for federtion still felt cheap because it just shoots those electricals and it disables a unit. But I expected it to have a longer range like how all rocket launcher like units have.

Overall good mod you 2. thumbup.gif

Also I found a bug. (Sweet the first one) One of the marines hotkeys has a "T" and the stimpack is also a "T". When I tried the hotkey for the I think its motar or something the unit just stimmed instead. Might want to fix that.
Report, edit, etc...Posted by Voyager7456(MM) on 2006-09-21 at 18:14:58
QUOTE(Mini_Goose_2707 @ Sep 21 2006, 06:08 PM)
Very fun mod I just played it but the federation got boring because they didnt really have  a nice anti ground defence building like the betrayers and the firebat or Av unit for federtion still felt cheap because it just shoots those electricals and it disables a unit. But I expected it to have a longer range like how all rocket launcher like units have.


Had to balance it somehow. wink.gif Workers can Restore disabled units too. tongue.gif

QUOTE
Also I found a bug. (Sweet the first one) One of the marines hotkeys has a "T" and the stimpack is also a "T". When I tried the hotkey for the I think its motar or something the unit just stimmed instead. Might want to fix that.
[right][snapback]565520[/snapback][/right]


Yeah, that's been bugging me. I noticed it in one of the first builds and kept forgetting to fix it tongue.gif
Report, edit, etc...Posted by Xx.Doom.xX on 2006-09-21 at 19:10:45
I love it. wub.gif It's a great mod ive played it awhile. Everything is ownage.

10/10 on a scale, no doubt wink.gif
Report, edit, etc...Posted by dumbducky on 2006-09-21 at 20:12:14
Antithesis Rising is the bomb. Will Antithesis Rising 2 ever come? You know, like throw in some aliens and crap. Like the aliens totally pwn the Federation, and then they pwn the Betrayers. So the rebels and the federation team up and pwn the aliens. Then the aliens get stronger and pwn them both. And so on and so on.

I also found a bug involving hotkeys. Assasins and scientists have the same hotkey.

Assasins are pwnage.
Report, edit, etc...Posted by Voyager7456(MM) on 2006-09-21 at 21:18:38
Will there be a sequel? Who knows... I'm going to try to get the update out first (after a short modding break) wink.gif
Report, edit, etc...Posted by Yarry on 2006-09-21 at 21:41:03
i dislike the use of pwn here, it should only be used by newbs and/or in the game, in real life we use english


BTW: thanks for the free ships, i knew an over use of assassins would help me some how
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2006-09-21 at 22:56:25
QUOTE(Yarry @ Sep 21 2006, 08:40 PM)
i dislike the use of pwn here, it should only be used by newbs and/or in the game, in real life we use english
BTW: thanks for the free ships, i knew an over use of assassins would help me some how
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...he says with a comma splice, lack of caps, and spaces in the middle of words. tongue.gif

Anyway, good job Voy and Ermac! I loved this mod. The "in-game help" was especially nice, and the units and abilities were fresh. The graphics were also excellent--Ermac, I swear, if we have another one of these, you're working with me. Very good job, you two. Although this might sound like ego talking, it'll be a close call with Ex Machina: I really couldn't say that yours is worse than mine. Excellent work.
Report, edit, etc...Posted by Ermac on 2006-09-22 at 06:20:18
QUOTE(Mini_Goose_2707 @ Sep 22 2006, 01:08 AM)
Very fun mod I just played it but the federation got boring because they didnt really have  a nice anti ground defence building like the betrayers..[right][snapback]565520[/snapback][/right]


Well the Federation ground defense building was made, but.. tongue.gif

QUOTE(Lord_Agamemnon(MM) @ Sep 22 2006, 05:56 AM)
Anyway, good job Voy and Ermac!  I loved this mod.  The "in-game help" was especially nice, and the units and abilities were fresh.  The graphics were also excellent--Ermac, I swear, if we have another one of these, you're working with me.
[right][snapback]565731[/snapback][/right]


Thanks smile.gif The thing is just that i'm working on so many projects at the same time.. I'd really like to help everyone out on their mods, well hopefuly i'll find some spare unused Grps people could use for their mods..
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2006-09-22 at 08:57:05
I didn't mean now--I mean if we have another contest next year. And could I please have the torpedo grp?
Report, edit, etc...Posted by Ermac on 2006-09-22 at 09:03:59
QUOTE(Lord_Agamemnon(MM) @ Sep 22 2006, 03:56 PM)
I didn't mean now--I mean if we have another contest next year.  And could I please have the torpedo grp?
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You mean u want a torpedo made, or i have somethign like that done? tongue.gif
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