Staredit Network

Staredit Network -> SCMDraft -> SCMD is REALLY pissing me off
Report, edit, etc...Posted by spinesheath on 2006-12-05 at 06:26:58
QUOTE(blacklight28 @ Dec 4 2006, 11:59 PM)
i can't open the maps i make on scmdraft
i made sure that i saved in starcraft maps also!!
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Don't go topic-stealing everywhere... Post a new thread with that very topic and I bet SI will hear your case.
Report, edit, etc...Posted by Shadow-Killa_04 on 2006-12-07 at 00:39:56
Ya, strings are kinda bugged in scmdraft but on the whole theyve been working fine for me atleast.

There was a problem where I had a switch named the same thing and when I tried to change one it changed the other too. I simply fixed this by pressing reset name on one of them.
Report, edit, etc...Posted by SI on 2006-12-07 at 08:30:55
QUOTE(Shadow-Killa_04 @ Dec 7 2006, 12:39 AM)
Ya, strings are kinda bugged in scmdraft but on the whole theyve been working fine for me atleast.

There was a problem where I had a switch named the same thing and when I tried to change one it changed the other too. I simply fixed this by pressing reset name on one of them.
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in the newest version? I'll go take a look, it should autosplit it there

E: AHA!
When I integrated classic trigedit the code that tells me what switches are using what strings was moved and was never being called. That could explain some issues
Report, edit, etc...Posted by ragnarokk on 2006-12-08 at 18:58:42
QUOTE(spinesheath @ Dec 4 2006, 12:59 PM)
wow, how can people be so dumb to never stop editor bashing?  pinch.gif
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Wow, the things people will fanboy over. Games are one thing, but game editors?

Starforge has it's uses and SCMDraft 2 has it's uses as well.

Report, edit, etc...Posted by evolipel on 2006-12-08 at 20:31:25
QUOTE(SI @ Dec 4 2006, 05:11 PM)
hypocrite wink.gif
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I'm not one for making spam posts, but indeed.
Report, edit, etc...Posted by scwizard on 2006-12-10 at 21:54:14
QUOTE(SI @ Dec 7 2006, 09:30 AM)
E: AHA!
When I integrated classic trigedit the code that tells me what switches are using what strings was moved and was never being called. That could explain some issues[right][snapback]600713[/snapback][/right]

You mean this topic is actually going to lead to you fixing a bug uberwoot.gif

I'm glad something came out of my anger besides editor bashing biggrin.gif
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