Theres something about Mp)3's aviator that makes it so vibrant. Its probably that straight white offset by the dark/light blue.
Thats big text there mp)3
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However I also disagree with red2blue. Becuase the location names are taken out, it would be hard to locate where the secret location was. (that's not the best example, but you know what I mean).
Its easier then youd think. Starforge can reveal "Hidden Locations." Ya know, those ones that are smaller then 1x1 (im talking 0x0 pixel locations).
Its very easy to look at locations. Even though it says Location1...Location#, You can just rename the location and voliah! Easy to read, easy to understand.
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But then, what stops you from pulling out a hex editor and just searching through the strings section?
I concerned that. If you use a hex editor, its quite tricky to "unhex" it. If you don't know the hexing style, it will take hours to decipher it so that you can open it. Reading... you should see some of the current map maker's maps. They put so much uneeded strings in it to confuse the string reader its not funny.
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Also, you dont have to redownload the map just because you're using this program. If anyone were ever to make an editor that would just view maps, but have no functions to save or edit them, I would support it as well.
Er... Do you know how easy it is to copy triggers? If someone had enough determination, they would copy every single condition and action and place it in their map. With enough time, they can duplicate every trigger in the map... hence stealing the map.