Staredit Network

Staredit Network -> Concepts -> Unit Vision
Report, edit, etc...Posted by Mystic-Death on 2005-11-15 at 20:09:45
This is rather tricky to think about, becuase of the massive amounts of variables that are implemented while you play. Everyone here is contributing ways to solve only a few of those variables. Cliff vision, unit vision, enemy vision.

But what happens if you are a zerg unit and you want to burrow. Do you think you should have all that vision you have whilst you burrow? You are in a hole!!


-Note: I did not say solve this problem. It is just something nobody said and I wanted people to know. smile.gif
Report, edit, etc...Posted by fishgold on 2005-11-23 at 02:33:31
Bad News: Due to the complexity of this system, the release date will be bit late.

Good News: Unit Vision won't only tell whether you are being seen by enemy or not. But now it will tell what type of unit can see you and from what angle and distance. Also it can tell how many enemies can see you.

I think I can release this system before December. smile.gif
Report, edit, etc...Posted by Doodle77(MM) on 2005-11-25 at 16:09:45
m.r.bob:
I think I see what you mean.
A system like this would give you full vision, but would make it so that sometimes you would be able to "hide" from an enemy. Implanentation would be tricky, but if you can get this to work for starcraft ghost, then it will greatly enhance the exsperiance.
Report, edit, etc...Posted by Rantent on 2005-11-27 at 17:07:57
I think I can see a way to do what your doing. Good Luck.
Report, edit, etc...Posted by fishgold on 2005-12-07 at 04:46:17
Map has been uploaded!! People check out first page! smile.gif
Report, edit, etc...Posted by Rantent on 2005-12-07 at 05:20:13
Wow, thats so crazy!

I'm definately going to try to figure this one out and remove the lag. Other than the lag its the greatest system I've seen on starcraft.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-12-10 at 23:05:23
Wow the system is amazing, sheesh like virtual maze was made by it and other great test maps. i want to see somebody implement something for a bound with the "Omega Engine" tongue.gif
Report, edit, etc...Posted by Ninebreaker on 2005-12-11 at 19:01:49
So all it does is te you if a enemy can see you or not?
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