Staredit Network

Staredit Network -> StarForge -> Weird Units
Report, edit, etc...Posted by A_of_s_t on 2006-02-25 at 18:29:22
HOW DO YOU LOSE A MAP!!! ESPICCIALLY AS IMPORTANT AS THIS!!!

W/e... But, nice ecplanation evolipel. Bravo, bravo. SF is buggy, so be quite XxPacmaynxX. Sprites, .wav , strings, saving, opening in SC, SF hits all of those areas hard with glitches and bugs. Test out of test out of test, SF messes up those areas VERY FREQUENTLY, I suggest making the terran, then using SF to place specail units, then use other editors with GOOD PROGRAMS.


Now that is off subject, so, units with sheild points that arent soppouse to have them crash SC.
Report, edit, etc...Posted by HeRtZ on 2006-02-25 at 19:56:09
Maybe his retarded ;p
Report, edit, etc...Posted by EcHo on 2006-02-25 at 21:00:12
Laps that hurts sad.gif
Anyways i did this like 3-4 years ago when i got starforge for the first time and i was lost and i was playing around with things
Report, edit, etc...Posted by A_of_s_t on 2006-02-25 at 23:12:08
K.k. happy.gif Anyway, u probably just didnt click on the unit right like red2blue said. smile.gif
But whatcha going to do.
Report, edit, etc...Posted by ... on 2006-02-26 at 20:43:59
I'm not retarded. Here is list of things that I prefer with SF than SCMD
  • Player Colors Above 0-11
  • Custom Terrain Palette
  • Quick Previously Used Custom Tiles Box (I don't wanna press ctrl+c)
  • I rarely add sounds to my map and when I do, it works fine for me.
  • SF adds SC sounds that does not increase map's file size.
  • I don't use ISO tilesets and I find SF much easier for square tilesets than SCMD.

I could keep going on.
Report, edit, etc...Posted by evolipel on 2006-02-26 at 21:05:38
QUOTE(XxPacmaynExX @ Feb 26 2006, 08:43 PM)
I'm not retarded. Here is list of things that I prefer with SF than SCMD

  • Player Colors Above 0-11
  • Custom Terrain Palette
  • Quick Previously Used Custom Tiles Box (I don't wanna press ctrl+c)
  • I rarely add sounds to my map and when I do, it works fine for me.
  • SF adds SC sounds that does not increase map's file size.
  • I don't use ISO tilesets and I find SF much easier for square tilesets than SCMD.

I could keep going on.
[right][snapback]435446[/snapback][/right]

1. Can do that with SCMD2.
2. Point taken, but terrain can be copied.
3. Point taken.
4. Open the map with SCXE and you won't see any of those sounds.
5. So does SCMD2.
6. I don't see how it's easier, unless you mean by #2 and #3, in which case this shouldn't be in its separate entity.

Do keep going on.
Report, edit, etc...Posted by EcHo on 2006-02-27 at 20:18:32
What i did was similar to this
http://www.staredit.net/index.php?showtopic=27125
Report, edit, etc...Posted by A_of_s_t on 2006-02-28 at 00:07:50
I see that you two, evolipel and XxPacmaynExX, are having a fight.

Can I suggest something? Each of you are entitled to your own opinion and each of you should respect that opinion. SCMD2 and SF each have there pros and cons, some more profound than others, but that does not mean each of you should nag each other that the map editor they are using is stupid, you each still make good maps with either. I see each of you have hundreds of reasons why each program is better, but to XxPacmaynExX, SF is the best and to evolipel, SF sucks, but that is your opinion, and each of you, like I said, are entitled to it. As long as you were able to back up that opinion, and each of you have shown that.

If you want to keep arguing, use the private message feature, I don't want to report you, you have after all, broken one of the SEN rules, but, so have I:
QUOTE
W/e... But, nice ecplanation evolipel. Bravo, bravo. SF is buggy, so be quite XxPacmaynxX. Sprites, .wav , strings, saving, opening in SC, SF hits all of those areas hard with glitches and bugs. Test out of test out of test, SF messes up those areas VERY FREQUENTLY, I suggest making the terran, then using SF to place specail units, then use other editors with GOOD PROGRAMS.

Lol, just respect each other's great opinion.

Sincerly,
A_of_s_t

ADDITION:
So Echo, u didn't mess with the shield points, but u messed with the Unit #??? Because that is what unit #2008 is, it is a Special Unit Number and has NOTHING to do with shield points or anything like that.
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