QUOTE((U)Bolt_Head @ Feb 2 2006, 12:07 PM)
Very few mapmakers are driven to outdo themselves, generally they are in love with there own work and do not see a reason for improvement. Its not until another achieves the same great work do they push forward to outdo them. Constant competition generates incredible results.
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Which is why there are so many versions of different defense games and other such things. I've seen many, many Helm's Deep versions from different authors and many, many LOTR style games by different authors. They push each other to make better maps. In the process of "discovering" a new way of doing things, you learn a lot more than mimicing works of others.
QUOTE(BeeR_KeG @ Feb 2 2006, 03:21 PM)
How did I learn to make maps?
Trial, error and looking at other people's work.
How do you learn math?
Trial, error and looking at other people's work.
Nobody learns mapmaking by themselves. They will always need to see other people's work because the field is so vast and there are contant improvements, that you can't get to the pinnacle of all fields in a reasonable amount of time. Sure, to create a trigger concept or system, you need to think from scratch but you need to refer to some previous piece of work.
Math is the exact same thing, how the hell would I know that 2+2=4 if I can't interpret it, or how you could use the integrals from your data from a proyect and devise a formula without looking at Leibniz's or Newton's work on Calculus?
Also, the Tutorials database is the exact same thing as this Trigger Viewer, with the only difference in which in the Tutorials Database you have variables and in the map you already have a specific value.
You can't really say that "I created this trigger and I want to keep it a secret" at SeN, because our prime objective is to spread the knowledge of mapmaking, not to create the best mapmakers, the best techniques or the best maps.
This Trigger Viewer is the same thing as my Calculus book.
The Tutorials Database would be the page in which all the derivative and integral formulas are placed.
The triggers you keep secret are the reason why there are no further advancements. (Think about what this world would be like if we didn't know Calculus.)
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We have a Tutorial Database and an Experimental Maps Section in the DLDB. Tutorials teach you how to make the triggers and help you understand the concept in them. No protected map is going to do that.
This Trigger Viewer is spyware stealing personal information and statistics off our computers.
The Tutorial Database is statistics from random polling and voluntarily disclosed information.
QUOTE(MillenniumArmy @ Feb 2 2006, 04:58 PM)
Also, this trigger viewer is probably only effective on maps that have comments on them. If you open up some map with tons of uncommented triggers, it's really going to be hard to identify which triggers do what without having to look into every trigger.
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Most of the newer protections remove comments because they take up strings which wastes quite a bit of space on maps. And many people remove all comments because they run out of strings.