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Staredit Network -> UMS Production -> Resident Evil 4
Report, edit, etc...Posted by Capt_Stiles on 2006-03-13 at 23:29:58
Well then we will have plenty of time to perfect it for when the full version comes out!
Report, edit, etc...Posted by Devil_O_Duce on 2006-03-14 at 00:42:56
QUOTE(Capt_Stiles @ Mar 13 2006, 10:29 PM)
Well then we will have plenty of time to perfect it for when the full version comes out!
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well, its perfected i mean its just gonna be hard for newbs to use it
Report, edit, etc...Posted by JoJo. on 2006-03-14 at 15:11:59
QUOTE(Devil_O_Duce @ Mar 13 2006, 07:53 PM)
I blended
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i don't belive you...
Report, edit, etc...Posted by Capt_Stiles on 2006-03-14 at 17:20:04
QUOTE(Devil_O_Duce @ Mar 13 2006, 11:42 PM)
well, its perfected i mean its just gonna be hard for newbs to use it
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I meant that us players will be able to perfect the technique of shooting in the demo until the full version comes out.
Report, edit, etc...Posted by Staredit.Net Essence on 2006-03-14 at 18:23:56
And you fight El Giganti after the huge fish, so ur practically doing 2 bosses, how about when you first get the chick instead? (i havnt touched the game for about 7 months)

Few questions i gotta ask: With pistol shots they send out 1 shot, With a shotgun (I am presuming) its gonna spawn a few units around to reprasent the shotguns blast (and they wouldnt deal as much damige as the pistol) But one thing i am wondering is the Machine gun, Would u make the observer go up and down and up and down to reprasent the shots going everwhere?
Report, edit, etc...Posted by Devil_O_Duce on 2006-03-14 at 19:31:35
QUOTE(Voldamort101 @ Mar 14 2006, 05:23 PM)
And you fight El Giganti after the huge fish, so ur practically doing 2 bosses, how about when you first get the chick instead? (i havnt touched the game for about 7 months)

Few questions i gotta ask: With pistol shots they send out 1 shot, With a shotgun (I am presuming) its gonna spawn a few units around to reprasent the shotguns blast (and they wouldnt deal as much damige as the pistol) But one thing i am wondering is the Machine gun, Would u make the observer go up and down and up and down to reprasent the shots going everwhere?
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thats one of the problems im still figuring out how to do, i mean i could use switches for different guns but so far u only have the pistol, but there is ammo and health kits and u have an inventory
Report, edit, etc...Posted by Staredit.Net Essence on 2006-03-15 at 02:41:52
Ok i will try to get some ideas!
Report, edit, etc...Posted by Devil_O_Duce on 2006-03-15 at 18:34:08
QUOTE(Voldamort101 @ Mar 15 2006, 01:41 AM)
Ok i will try to get some ideas!
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ok
Report, edit, etc...Posted by Capt_Stiles on 2006-03-15 at 21:13:21
Hmmm....I suspect having an ammo system for several different guns could be rather difficult. But you can do it hands down. happy.gif

But I wonder about the percentage of successness you will get from trying a machine gun? Having it 'fire' an observer who moves to zombie location with the pistol works well, but firing several shots with a machine gun...wont they all just go to the same zombie...? Resulting in mass missing unless the zombies are all crowded in one big line (unlikely).

Unless.....unless you could get the trigger somehow to fire observers at multiple zombies at once! That would work quite perfectly for a machine gun....

Does it sound like this idea will work?
Report, edit, etc...Posted by Devil_O_Duce on 2006-03-15 at 21:53:30
QUOTE(Capt_Stiles @ Mar 15 2006, 08:12 PM)
Hmmm....I suspect having an ammo system for several different guns could be rather difficult. But you can do it hands down.  happy.gif

But I wonder about the percentage of successness you will get from trying a machine gun? Having it 'fire' an observer who moves to zombie location with the pistol works well, but firing several shots with a machine gun...wont they all just go to the same zombie...? Resulting in mass missing unless the zombies are all crowded in one big line (unlikely).

Unless.....unless you could get the trigger somehow to fire observers at multiple zombies at once! That would work quite perfectly for a machine gun....

Does it sound like this idea will work?
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Im so sorry everyone, I HAVE to quit making this, i've been urning to make a very very ACCURATE chrono trigger map....SOOOO if anyone wants to continue working on my RE4 map one download it its in an attachment, of course their are still many flaws in the game but the firing system is EXTREMELY well done, at least in my case i think it is. so i would LOVE to see someone continue working cool1.gif
on cool1.gif it w00t.gif



So here it is! [attachmentid=17806]
Report, edit, etc...Posted by Staredit.Net Essence on 2006-03-16 at 18:19:32
yeh u got my vote for sure! How about everyone has a go? we can vote on the best one!

ADDITION:
Damit can u actully Pm it? it opens up in a word document for some reason!

ADDITION:
It comes up with some random codes! Someone please send! PLEASE??
Report, edit, etc...Posted by Capt_Stiles on 2006-03-16 at 18:24:59
Right click link, hit save target as, and change file from .htm to .scx. Then put it with the rest of your maps. Voila! You have RE4
Report, edit, etc...Posted by Devil_O_Duce on 2006-03-16 at 18:54:33
QUOTE(Capt_Stiles @ Mar 16 2006, 05:24 PM)
Right click link, hit save target as, and change file from .htm to .scx. Then put it with the rest of your maps. Voila! You have RE4
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its not the full RE4 its only a tiny bit of the beggining, i was mostly working on the terrain lately as u can tell
Report, edit, etc...Posted by Capt_Stiles on 2006-03-16 at 18:57:36
Meh.....RE4 > Chrono Trigger...and how do you know the same thing wont happen to your Chrono Trigger map.....?
Report, edit, etc...Posted by Devil_O_Duce on 2006-03-16 at 19:02:57
QUOTE(Capt_Stiles @ Mar 16 2006, 05:57 PM)
Meh.....RE4 > Chrono Trigger...and how do you know the same thing wont happen to your Chrono Trigger map.....?
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cuz im still working on it, i started it before i started RE4
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