Staredit Network

Staredit Network -> UMS Assistance -> Invincibility inside a location
Report, edit, etc...Posted by Zeratul_101 on 2006-03-23 at 00:51:46
7-7, you know that your idea won't work if there are two or more duplicate units owned by the same player that can come in physical contact with each other. The location of the right side unit will simply move over to the left side unit
Report, edit, etc...Posted by MapUnprotector on 2006-03-23 at 01:43:44
I don't believe that would happen if the locations are small enough however this only applies to ground units. If you have something like a ling on top of a burrowed ling then it would get messed up or even any air unit since they overlap.
Report, edit, etc...Posted by Veta on 2006-04-10 at 18:01:37
QUOTE(777 @ Mar 23 2006, 12:43 AM)
I don't believe that would happen if the locations are small enough however this only applies to ground units. If you have something like a ling on top of a burrowed ling then it would get messed up or even any air unit since they overlap.
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I forgot all about this... anyways I want units inside LOCATION ARENA to be vincible while units in locations INVINC P1-8 (located inside of LOCATION ARENA) to be invincible while units solely inside of LOCATION ARENA are not. Units not in either location should be invincible.
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