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Staredit Network -> UMS Production -> Dance Dance Revolution Defense
Report, edit, etc...Posted by Marandule1 on 2006-05-28 at 16:52:38
lookin good m8 and just soo you know ive put you down as beta tester for Blood coffin rpg good luck wit ur map happy.gif
Report, edit, etc...Posted by n0b0dy- on 2006-05-29 at 13:02:41
Alright thanks, I'll talk to you later
Report, edit, etc...Posted by Marandule1 on 2006-05-29 at 13:34:27
QUOTE(Marandule1 @ May 28 2006, 10:52 PM)
lookin good m8 and just soo you know ive put you down as beta tester for Blood coffin rpg good luck wit ur map happy.gif
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speaking of testing would you like me to test your map or are you ok with it atm cause if you do plz pm me as i hate public test comments. lol
Report, edit, etc...Posted by n0b0dy- on 2006-05-29 at 15:32:07
Nah thanks anyways though I have like 5-6 people now that I can test it with.
Report, edit, etc...Posted by Element-Nature on 2006-05-29 at 17:37:21
Heh, was it called puzzling 2? i thought he named it puzzling sucks
Report, edit, etc...Posted by lil-Inferno on 2006-06-03 at 23:49:30
QUOTE(n0b0dy- @ May 24 2006, 01:20 PM)
The terrain is subject to change and I may change it from defilers also just because the locations are big and swarm shooting has a slow cast rate.
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What exactly are your ideas for this map? I promise I wont steal them
Report, edit, etc...Posted by wizard898 on 2006-06-04 at 11:38:47
The game was alright when I played the test version. The pad is controlled by dark swarm and enemies fly to the arrows yawn.gif It's pretty neat. Fix player 2 Nobody mellow.gif
Report, edit, etc...Posted by n0b0dy- on 2006-06-07 at 21:36:18
Wiz in my version everything is fixed, but as I began to test this repetitively with friends, I began to realize.. this map just wasn't THAT fun. Dancing was often slow, and making it 2x speed or 4x speed made it impossible. I might look into this project later, but for now, topic closed, sorry guys for getting you all psyched for nothing, but this map would have been truely a disapointment.

-Topic closed.
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