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Staredit Network -> Games -> Patch 1.14
Report, edit, etc...Posted by Felagund on 2006-07-31 at 21:18:22
Oh well, less bounds = better Battle.net.
Report, edit, etc...Posted by CheeZe on 2006-07-31 at 21:21:26
Uh... exactly why is the overlap a problem? Or the colors. People's maps are crap compared to Blizzard's maps. Why? Because their maps are based on quality; you just make some stuff and fill in colors to appeal.

I like this patch; it'll force you to make a decent map.
Report, edit, etc...Posted by Koltz on 2006-07-31 at 21:23:48
QUOTE(MillenniumArmy @ Jul 31 2006, 07:13 PM)
What I HATE about tihs patch is that you can no longer join games which have overlaps in their map names. Not only does this include like the majority of bounds out there, but many many other great games as well.

I made a topic about this in blizz's forum, check it out.
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heres the link in case u were wondering:
http://www.battle.net/forums/thread.aspx?f...p=1&#post448181
Report, edit, etc...Posted by L-inspecteur_Chocolat on 2006-07-31 at 21:27:40
Complainees are retards.
Report, edit, etc...Posted by Wilhelm on 2006-07-31 at 21:37:36
Cheese, you realize how many maps (many of which are actually good) are disabled by the removal of preplaced buildings? I know there are ways around it, but I'm sure soon those are going to be gone too. Not only that, but a whole level of professionalism is being stripped away from map-making.
Report, edit, etc...Posted by Desperado on 2006-07-31 at 21:39:08
Updated Patch Notes:

Desperado's Patch Notes - StarCraft 1.14
  • Numerous cheats and exploits have been fixed.
  • Ladder play has been removed (possibly only for the duration of the WCG) and the Ladder button now links to a WCG page on www.battle.net. Player rankings remain the same, but Ladder games are no longer an option and in a player's profile Ladder games are no longer listed.
  • Text colors and overlapping in force names is no longer possible.
  • All other text coloring and overlapping remains the same, with the exception of the "Invisible" color, which is now red. It is unlikely that it was removed, but it will need to be refound.
  • Player names (the text) while in-game now correspond to their player color. If colors over 12 are used, the default color of light blue is used. This means that the colors of Red, Blue, Teal, Purple, Orange, Brown, White, Yellow, Green, Tan, Light Yellow, and Light Blue will be available for use with the Display Text Message action, at the very least.
  • Player colors over 12 are now different. The commonly used "17" is no longer black, though other numbers can be inputted to make the player black. The numbers 29, 33, and 36 will give you the Black color on multiple tilesets.
  • Maps with overlaps in the Map Name can be hosted, but others cannot join your game. If this is a glitch, and not an intended effect, it is likely Blizzard will undo this in 1.14b
  • The StarCraft game icon has been changed to a new drawing of the Terran Wraith. Using the Change Icon function in the Shortcut properties will allow you to change this back to the old icon, should you prefer that.

QUOTE
Fixed exploit that allowed buildings to be stacked on top of each other.

This does not mean that stacking is disabled. You can still do so both in game as well as pre-place units stacked on top of eachother. What this is referring to is a hack and/or exploit which allowed players to stack units in Melee games or in UMS games without triggers which disable vision for the player.
Report, edit, etc...Posted by CheeZe on 2006-07-31 at 21:40:51
QUOTE(Wilhelm @ Jul 31 2006, 08:37 PM)
Cheese, you realize how many maps (many of which are actually good) are disabled by the removal of preplaced buildings? I know there are ways around it, but I'm sure soon those are going to be gone too. Not only that, but a whole level of professionalism is being stripped away from map-making.
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"Professionalism"? What the heck is that? What, you're able to add colors and, all of a sudden, the map is somehow better?
Report, edit, etc...Posted by Vibrator on 2006-07-31 at 21:41:57
QUOTE(Desperado @ Jul 31 2006, 09:38 PM)
Anyone who said Stacking in-game is not possible is an ignorant fool who has no clue what they are talking about. These kind of wild conclusions are insulting. This means you Wilhelm.
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Yes people don't pay attention do they disgust.gif
Report, edit, etc...Posted by Oo.Jamal.oO on 2006-07-31 at 21:43:11
Actually yes it is, becuase it shows that you put the time into your map making that and that your pro enough to do so.
Report, edit, etc...Posted by DiscipleOfAdun on 2006-07-31 at 21:43:13
QUOTE(Voyager7456(MM) @ Jul 31 2006, 06:29 PM)
Fascinating, not only did they remove 95% of mapping tricks, they also force DoA to look for new offsets for FG.
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Not only do I have to find new offsets for FG...EUD Condidtions are also messed up. However, be not afraid, FG will be able to combat most of the restrictions that were added. However, Bliz just pushed me back another month or so...
Report, edit, etc...Posted by CheeZe on 2006-07-31 at 21:43:56
QUOTE(Jamals2fat @ Jul 31 2006, 08:42 PM)
Actually yes it is, becuase it shows that you put the time into your map making that and that your pro enough to do so.
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Yes, because it was incredibly difficult to learn how to use ctrl + c and ctrl + v.
Report, edit, etc...Posted by Dark_Oppressor on 2006-07-31 at 21:45:14
I just tried playing Fastest Map, and it ran fine, so I'm confused about this, is stacking not disabled after all or what?

EDIT: Phew tongue.gif
Report, edit, etc...Posted by Vibrator on 2006-07-31 at 21:46:58
Stacking is fine
Report, edit, etc...Posted by Desperado on 2006-07-31 at 21:47:51
People have greatly exagerated the changes in this patch. Rumors, hearsay, and myth have all combined to give people absurd impressions of what has changed, when in actuality what has changed was relatively limited and simple. Blizzard has effectively done the following:

1) Banned the playing of Bound maps
2) Removed ladder hacking
3) Removed numerous hacks
4) Added new colors for display
5) Remove colors in force names

Anyone who is complaining about offsets and modding, you are a fool. You knew this was possible all along. You always knew that any patch, no matter what it changed, would require you to find the new offsets.

STACKING IS PERFECTLY FINE
Report, edit, etc...Posted by Lord_Agamemnon(MM) on 2006-07-31 at 21:49:09
Fastest? Away with ye. tongue.gif

Anyway, I do think that Blizzard is getting a bit overprotective. This anti-stacking sounds terrible. And it forces me to wait even longer for Firegraft...
Report, edit, etc...Posted by Voyager7456(MM) on 2006-07-31 at 21:49:51
QUOTE(Desperado @ Jul 31 2006, 09:47 PM)
Anyone who is complaining about offsets and modding, you are a fool. You knew this was possible all along. You always knew that any patch, no matter what it changed, would require you to find the new offsets.
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Yes, we knew that it was possible all along, but it's still not a good thing when it happens.

Especially not with a patch that changes so much, which will most likely mean a harder time finding new offsets.
Report, edit, etc...Posted by Dark_Oppressor on 2006-07-31 at 21:49:52
Now I must fix my AI again though ><
Report, edit, etc...Posted by Vibrator on 2006-07-31 at 21:50:00
I need to make a collection of all the posts that say stacking is fine...

QUOTE(Vibrator @ Jul 31 2006, 08:40 PM)
Stacking ingame still works, the patch just stops hacking stuff.
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QUOTE(Desperado @ Jul 31 2006, 09:38 PM)
Anyone who said Stacking in-game or pre-placing stacked units is not possible is an ignorant fool who has no clue what they are talking about. These kind of wild conclusions are insulting. This means you Wilhelm.
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QUOTE(Vibrator @ Jul 31 2006, 09:46 PM)
Stacking is fine
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QUOTE(Desperado @ Jul 31 2006, 09:47 PM)
STACKING IS PERFECTLY FINE, WILHELM HAS NO CLUE WHAT HE IS TALKING ABOUT
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Report, edit, etc...Posted by Desperado on 2006-07-31 at 21:51:26
Just in case you missed it on the previous pages:

STACKING UNITS WORKS PERFECTLY FINE

This includes pre-placed as well as in-game with the lights off.
Report, edit, etc...Posted by MillenniumArmy on 2006-07-31 at 21:52:37
The only thing I don't like about this patch is how maps with overlaps in their names are unjoinable. Once blizzard fixes that, then it's all good for me.
Report, edit, etc...Posted by Cloud on 2006-07-31 at 21:53:23
QUOTE(Koltz @ Aug 1 2006, 01:04 AM)
this patch was made to kill starcraft so ppl stop bugging blizzard about starcraft 2.
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Wierdly that makes sense..
Report, edit, etc...Posted by Desperado on 2006-07-31 at 21:55:56
QUOTE
The only thing I don't like about this patch is how maps with overlaps in their names are unjoinable. Once blizzard fixes that, then it's all good for me.

I am extremely confident Blizzard will release a patch to change this. I do not believe they had intended for that specific problem to occur in the first place. It is likely an accidently glitch. However, I would not mind if they did not, since almost no maps use overlaps, excluding bounds. I would be very happy to see bounds removed from Battle.net, however no one really plays them anymore anyway.

ADDITION:
QUOTE
this patch was made to kill starcraft so ppl stop bugging blizzard about starcraft 2.


This makes no sense at all. The purpose of this patch was to update StarCraft for use in the WCG tournament. If you pay attention to the patch notes, almost all of the fixes are to stop exploits. They have already made it impossible for people trying to compete to use maphacks and other problems, and now they have patched it so that they cannot use in-game cheats (exploits.) They have also given player names a color to go with their player color, this was most likely a much requested feature of Tournament competitors. This patch was designed with the specific purpose of making StarCraft more accomodating to professional gamers.
Report, edit, etc...Posted by HolySin on 2006-07-31 at 21:56:53
They probably changed the color and overlap system to stop spoofing.
Report, edit, etc...Posted by dumbducky on 2006-07-31 at 21:57:41
QUOTE
ERROR: unable to apply patch to file 'Rez\gluAll.tbl'


:/

Maybe it has something to do with the fact that I'm on Vanilla SC. Any suggestions?
Report, edit, etc...Posted by Cloud on 2006-07-31 at 21:58:48
haha, when i said it made sense i meant it in a maybe its a message saying go die sc2 from god tongue.gif In basic i was kidding..
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