Why, thank you.
Anyway, we're almost at beta stage, and the graphics are the only thing I'm waiting on. I've added a couple things for you to ponder while you wait:
I fixed a couple little things and weakened the Epsilon Cannon. 75 damage a hit is too insane. The Drone Bug is almost identified and will hopefully yield its dark secrets soon.
Generator Matrices now cost 5 population apiece. Have fun generating 50 energy at a time: it'll cost you 50 pop. Although I was looking for a way to lower the total population cap, so it presented itself quite readily.
Most interestingly (to my mind,) I've added the "Convert" feature to the Tactical HQ (and when they come around the other town hall buildings.) This feature turns 100 energy into 10 exp: truly a good thing if you don't feel like launching an attack but need that one upgrade.
BTW, it doesn't crash when you try multiplayer any more
So once we've got out graphics done, it'll be time for
In the meantime, here's a frame from the Crusader's twin brother, the Inquisitor:
[attachmentid=21683]
So are we excited, or are we excited?