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Staredit Network -> UMS Production -> DooM II
Report, edit, etc...Posted by Resguy on 2006-12-19 at 13:39:25
QUOTE(Dark_Marine_123 @ Dec 18 2006, 11:19 PM)
How if you need help?
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Well I'm not a pro with the triggers but i make good terrain with no squares tiles. So i would need help with the triggers.
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-20 at 00:09:56
No offense, but a doom map would require tight corners that demons could pop out from, which has to be done in square tiles.

Lets get back on topic now.
Report, edit, etc...Posted by Resguy on 2006-12-20 at 16:17:01
QUOTE(Dark_Marine_123 @ Dec 20 2006, 12:09 AM)
No offense, but a doom map would require tight corners that demons could pop out from, which has to be done in square tiles.

Lets get back on topic now.
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Not if you do a good trigger. Ok enough with my map
Report, edit, etc...Posted by Bioject on 2006-12-20 at 22:10:02
Working on a new arena, going to be a nice CTF based map. looking very nice if I say so myself.

ADDITION:
Btw, today is my birthday I am now 22 years old! (not much different from 21. ONLY 33 more years till I GET SENIOR CITIZEN DISCOUNTS!!!)
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-20 at 22:49:49
Bio today is my birthday o.o Gimme back
Report, edit, etc...Posted by Bioject on 2006-12-27 at 23:26:57
NEVER

ADDITION:
Afew new things have been added, a new badass map. very similar to "bridgewarfare", but alot better. A new game type I thought of, "Assassination" Assissinate the team leader to win. this brings alot of strat into offending and defending. Also I want to thank moogle for this great idea. he brought to my attention, how people would just randomly leave in the first Doom, probably cuz they sucked, didn't know what they were doing or just didnt like the game. So I plan to release 2 different versions of this. Ver.1: 8 players. Ver.2: 4 players with 4 A.I bots. Again, thank you moogle.
Report, edit, etc...Posted by Resguy on 2006-12-27 at 23:28:20
wtf? and i now have scmdraft 2 YE
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-28 at 00:24:49
Bio you really should add a feature to choose the players weapon they start with in each match. Like everyone has rocket launchers O_O
Report, edit, etc...Posted by Bioject on 2006-12-28 at 00:37:49
That'd be insane, plus I'd need 11 locaitons and 11 triggers O_O not including the fact I'd need to alter spawn triggers
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-28 at 00:41:14
True, however would be a nice feature for the next installment right bio? :D
Report, edit, etc...Posted by Bioject on 2006-12-28 at 12:52:57
If there is one.
Report, edit, etc...Posted by Resguy on 2006-12-28 at 13:04:18
Hey bioject, how do you put a trigger that follows your unit every where?
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-28 at 14:10:32
QUOTE(Bioject @ Dec 28 2006, 12:52 PM)
If there is one.
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You're damn right theres gonna be a third one! And it will have Co-op storyline missions too! :D
Report, edit, etc...Posted by Resguy on 2006-12-28 at 14:29:52
lol and even a fourth 1 (Maybe)
Report, edit, etc...Posted by Bioject on 2006-12-29 at 03:29:41
haven't added much in about 6 days sorry for that guys, and right now i'm rather wasted. will do some work tomorrow, maybe.
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-29 at 03:41:47
Wasted on what? O_O
Report, edit, etc...Posted by Bioject on 2006-12-29 at 19:21:15
2 larg mugs the size of pitchers of beer, and shots. kamakazee!

ADDITION:
Ok guys, done with weapon pick-ups through players 1-6. Plus the new CTF style is looking badass. It has that "killing arena" CTF style (wich was a map of mine that just kind of flopped)
Report, edit, etc...Posted by l)ark_ssj9kevin on 2006-12-29 at 19:39:57
I liked #1, so #2 is gonna rock!! rockon.gif
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-29 at 20:31:16
We need to get a real game going on this map of yours bio. When do you think its possible?
Report, edit, etc...Posted by Bioject on 2006-12-29 at 21:12:05
I need to insert random spawn locations.
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-29 at 23:44:35
QUOTE(Bioject @ Dec 29 2006, 09:12 PM)
I need to insert random spawn locations.
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Random doesnt always help, make sure theres no enemies around the spawn points as well :P
Report, edit, etc...Posted by Resguy on 2006-12-30 at 10:32:11
lol ya or else they can spawn 1 second and die the other second
Report, edit, etc...Posted by Bioject on 2006-12-30 at 12:46:09
Way ahead of you guys. wink.gif
Report, edit, etc...Posted by Dark_Marine_123 on 2006-12-30 at 14:56:30
Good man. A lot of good FPS's lack that feature
Report, edit, etc...Posted by Resguy on 2006-12-30 at 15:09:37
Ok, oh do you still do the attack with the "a" button or is it auto.

Lol, I just realised me and Bioject like the same things: Doom, RE.
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