lol...I was wondering how he got 70-80 minerals in a couple hours.
Anyway for the password system will it be like you input a pass then you get a unit with all there diff powers that you got, or is it gonna be like you put the password and you have all the upgrades and you can spend it on anything you have access to?
Alpha,
Make sure you fix all glitches you come upon when making the map, it will save time...
Also, will you be using a Building system again for the spells? since there will be so many to choose from?
uhhh that password things gonna be a little on the tough side to incorporate. well actually it would be kinda easy but lots of switches and such

oh and about that password guessing thing. just make the game crash after 3 guesses thatll teach cheaters a lesson. no offense to you moose.
lol that'd be annoying if you forgot your password...
Ooooh, Alpha, i just got reminded, in the password system, how will they get back all the exact Spells that they chose?

certain passes for certain spell combos?
Sounds like with such a complex password system, the possibilities could possibly be in the millions, even billions. From 1-999999 minerals and 1-999999 ore all put into combos would mean a buttload of combos. hahah.
Password system is now gonna be come 12 digits instead of 14. (14 was too much of a hassle to put in)
Also, I may do a trailer for it. The music to the trailer is almost done. Trailer will give you some basic info on storyline.
Eeeehvery one is making a trailer

Errr... i thought you said you'd have the story line in aboy a couple months
Why was 14 Digit to much of a hasle? and why dont you password protect the maps
so they have to beat #1 then #2 then #3... so on

that would be much better

I'm thinking of putting a password at the end of dks 3. What it will do in dks 4 I will not tell. Also, it won't be just 1 password. It will be a random pick of 4. (It decides what it will be at the very start of the game)
that whole warn level thing was already been told to alpha by me on one of my maps, it was called a reputation system.
Uh.... ok.. well anyways, alpha, how many passwords are you going to add to the map?
1 after every boss or big mission?

Sounds very cool, I'm interested in how the password system is going to work, and even more interested in how you're going to preserve Attack/Armor from that password. But goodluck and if ya need any help give me a PM I'd be glad to lend some time to this awesome Idea.

Thanks for the offer. But I already have it all planned out.
Anyways, you get the password when you want to leave the game. (You may get it when you die as well, but that is not final)
So what it does it work out what levels your player is at, when you want to save or leave, and maybe their location? And with that information assigns it the correct code for next time which will allow them to continue as if they started out at that level!
To make it really advanced, maybe have it so that it also works out what missions and such have been completed and so stops them! That would really make it great!
lol. You guys are giving me stuff I've planned on using for months. Sorry if that sounded mean, but it's just funny to me. I do appreciate all the help though.
If I'm playing with friends, I'm still just going to SAVE the game.
