Staredit Network

Staredit Network -> Concepts -> StarForge X
Report, edit, etc...Posted by NeoNightmareX on 2004-10-31 at 16:45:17
i dont really under wat an open-source is, bt i am a little slow, maybe if i knew, i wouldve voted for it, the vote is 13-13 wats an open source version?
Report, edit, etc...Posted by DT_Battlekruser on 2004-10-31 at 18:26:21
Open-source means we can all see the raw code used to write it. Sort of like an unprotected map.
Report, edit, etc...Posted by EzDay281 on 2004-10-31 at 23:57:09
Which means that if we want to add a certain features, and know how to program, we can do it ourselves happy.gif

I thought I already posted...
I thought this twice now...

But...
I vote: New, Open Source
Report, edit, etc...Posted by r[s]t on 2004-11-01 at 01:08:09
hjust do w/e is fastest. cant finish my map with the buggy sf and find other editors slow
Report, edit, etc...Posted by Heimdal on 2004-11-01 at 14:14:34
My one big objection to open sourcing the program is that people would be able to easily alter the code to make it open protected maps...
Report, edit, etc...Posted by BeeR_KeG on 2004-11-01 at 14:35:13
Then do this:
Make 2 Starfoge X

1 is the version for the general public which would be closed source
The other would be the open scoure which you would release to friends, important people and stuff. This version will be either by you giving them out or by request and then you decide if they would be worthy of the open source or not.
Report, edit, etc...Posted by .Coko[CK] on 2004-11-01 at 15:29:03
That seems a very capitalist approach to this idea, and goes against the real idea of Open-Source, rather it would be OpenSource for these, and ClosedSource for those. You know it will still get leaked, no matter what you do.

OpenSource will be of great use to many, so maybe keep it around, but have it like this, the OpenSource is always the Updated Version before, or on final release, allow full view.
Report, edit, etc...Posted by Lisk on 2004-11-01 at 15:48:21
dont make open source untill you stop improving it or w/e
Report, edit, etc...Posted by Robi on 2004-11-01 at 15:52:18
I think you'll make StarForge "3.0" (without bugs and nice skin)
and open source the 2.0, only for private people

I can give you some ideas for StarForge "3.0" :

- preview : open starcraft and automatly play the map
(ever be done with bwchart with replays, so it can be made i think)
- you perfect did terrain (save brush or what .sfb) u should maybe make same for units and sprites.
- if we edit the units settings, will be the edited name in the unit's list when u place units.
- if selected multiple units, possibility to see how much (like SCMDraft)
- can change the number of pixel changed when selected an unit and push arrow keys
- can modify the "default setting" for the create map function
- can remove strings in the string list
- checking for any newer version...

Now a list of bugs I have ever see in StarForge 2.0 :

- move up/bottom/down/top triggers in the list
- fog of war
- dont draw all the units if they are stacked (make SF lags)
- when i add sounds in the mpq list for "virtual sounds", and i do "ok" and i go again in the sound editor, the sounds i put are duplicated

It is just IDEAS and LIST OF BUGS, i don't ask for anything. Just giving you ideas who would be cool to StarForge.
I use SCXE because there is some bugs in StarForge Triggers and Locations are easy to modify and nice
I use SCMDraft for saving map image and for the fog of war
If you could make these functions in StarForge, others programs will become useless biggrin.gif
You are a god programmer Heimdal ! Keep up the good work ! I'm hoping for a new version of StarForge !
Report, edit, etc...Posted by NeoNightmareX on 2004-11-01 at 16:02:40
QUOTE(Coko @ Nov 1 2004, 03:29 PM)
That seems a very capitalist approach to this idea, and goes against the real idea of Open-Source, rather it would be OpenSource for these, and ClosedSource for those. You know it will still get leaked, no matter what you do.
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well coko, not all of us have the wisdom of a 20 year old...beer is like 16 uve got 4 years on him and now that i understand wat an open source is, i think it should be, but on the other hand, iw uldnt like anyone to be able to un-protect my maps and then steal them >.< that would be UBERLY gay mellow.gif im not sure how to vote, i choose null vote now score 13-14

Open source is winning, i wish i could change my vote, it still looks like 14-14 pinch.gif
Report, edit, etc...Posted by Paella on 2004-11-01 at 16:35:09
Thanks Deathknight for that explanation on why you can't mix editors.
But I still think that the new version of Starforge should have the option of dropdown or text, and all of the other options already there. I think that Heimdal should look at SCMDraft2 and see some of what it can do and that Starforge cannot in order to get a bettter idea about what we want.
Report, edit, etc...Posted by Lisk on 2004-11-02 at 09:27:39
get the damn 'undo' working o_O
realy makes me not to experiment
Report, edit, etc...Posted by DT_Battlekruser on 2004-11-02 at 10:19:39
Bugs
-Leaderboard Score trigger does not work
Report, edit, etc...Posted by .Coko[CK] on 2004-11-03 at 17:47:10
Bugs:
No Recall/Disruption Ai Commands.
Report, edit, etc...Posted by StarEditron 4000 on 2004-11-07 at 13:49:47
I think you should make an open-source starforge, but it could easily be turned into a weapon...

it's your choice, and though I would prefer an open source sf, it is your decision.

but i might use sf more if it had less bugs: undo, etc...
Report, edit, etc...Posted by Mini Moose 2707 on 2004-11-07 at 14:15:34
Just leave protection out of StarForge and make it Open Source if you have to. People can use ProEdit, and you can work together with Clokr_ on it if you want.
Report, edit, etc...Posted by ShadowBrood on 2004-11-07 at 14:45:40
Make it Open source, but if it has been toyed with there should be a flag that says it was modified so that people know which is the original. Hmmmm that would be hard because people can take that bit of code out. Hell just make it open source and have a site that has the official ones made by you.
Report, edit, etc...Posted by .Coko[CK] on 2004-11-07 at 15:50:30
Yes, but maybe people like me and others would be able to create add-on backs, or special versions of it to enable other things which came in time, or were not present in it.
Report, edit, etc...Posted by Thels on 2004-11-07 at 16:35:26
As for add-ons, SCMDraft also allows plugins (The only way to do triggers is through a plugin). So if you do add-ons, you might want to use the same interface that SCMDraft uses, so if someone writes an add-on, it would work on both SCMDraft and StarForge.
Report, edit, etc...Posted by SI on 2004-11-07 at 18:58:47
open source it so we can add unprotection in 4 lines of code
Report, edit, etc...Posted by StarEditron 4000 on 2004-11-07 at 19:57:35
WHAT? Are you kidding around? Of course you aren't, ive seen your unprotection posts at other websites, so i don't know what to think!
Report, edit, etc...Posted by .Coko[CK] on 2004-11-08 at 09:27:37
You think SI is ever serious, christ you do get yourself worked up. Yeah, SI so people could use it to open anything, so what!
Report, edit, etc...Posted by SI on 2004-11-08 at 13:21:48
QUOTE(Coko @ Nov 8 2004, 09:27 AM)
You think SI is ever serious, christ you do get yourself worked up. Yeah, SI so people could use it to open anything, so what!
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I was being sarcastic as to actually doing it ...

I am serious about how easy you could add unprotection to a open source map editor, for scmdraft it takes commenting 1 line of code, and I have hacked older starforge versions to open protected before just to prove it could be done, so it wouldn't take alot of code there either.
Report, edit, etc...Posted by Urmom(U) on 2004-11-08 at 15:40:06
wow im scared of wat SI can do...all of a sudden my maps dont feel safe...
Report, edit, etc...Posted by evolipel on 2004-11-08 at 16:10:12
QUOTE(ShadowBrood @ Nov 7 2004, 02:45 PM)
Make it Open source, but if it has been toyed with there should be a flag that says it was modified so that people know which is the original.  Hmmmm that would be hard because people can take that bit of code out.  Hell just make it open source and have a site that has the official ones made by you.
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Heh, that was actually my idea in one of those "pro-unprotection" rants...

I say open source, but not because of unprotection... I want the program to be open-source, because I really want the details of the ISOM section out before (if) StarCraft dies. Seriously, it'll be cool to see SI's "little monopoly" go into pieces tongue.gif .
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