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Staredit Network -> UMS Production -> [ Biohazard ]
Report, edit, etc...Posted by 3voLtz on 2006-02-04 at 00:11:00
Thats just Koreans playing melee..
only thing that will die is New Maps... and then slowly people will get bored of SC.
Report, edit, etc...Posted by Staredit.Net Essence on 2006-02-04 at 00:19:42
I agree with fear on that point!
Report, edit, etc...Posted by UN-Rommel on 2006-02-04 at 00:48:09
Wanna tell me why you have a hell knight from doom3 in your background? Your story is like 50% doom3. Is this about doom3 or something you "created" cause it looks like modified copyright to me. Same specialists, aerospace facility (UAC in doom), hell knight, zombies. Its all doom3 crap in a modified way.
Report, edit, etc...Posted by 3voLtz on 2006-02-04 at 02:41:38
Lol no we just used it because it looks big and scary... And its not Doom 3 50%... its basically our own stuff it may seem like Doom 3 or F.E.A.R but no its not.
Report, edit, etc...Posted by UN-Rommel on 2006-02-04 at 15:30:32
Alrighty then. I noticed it is moddified from those 2 games but it still looks like a modified doom game.
Report, edit, etc...Posted by Staredit.Net Essence on 2006-02-04 at 21:17:43
Oh well, it seems completly new to me and i like it, and if you havnt noticed, there aint many names to choose from! thats mostly why if you played one zombie game u played em all! LoL, that dsnt mean u change the name to ZBmoie or something tongue.gif
Report, edit, etc...Posted by 3voLtz on 2006-02-05 at 12:52:04
Alright We'll I'm back happy.gif ;
I have started on the map once again... and I haven't seen UBCS for awhile so I probably will end up finishing it up on my own.




Updates:
- First I added it playable for Multiplayer
- I added any triggers that were missing for items
- Fixed how you would get stuck in corners when Blaine would follow you
- Fixed some Text
- Added Ambient Sounds
- Fixed Elevator Centerviews and Text's

If you have any suggestions on what I should add for the next demo talk to me.

ADDITION:
Updates:
- Added DT's in some areas so you can't go wonder off
- Fixed the Scientist Intro and Objective
- Added an Infected Gaurd at the Scientist Chapter
- Fixed some more Text Problems
- Removed Credits & added Trolly System
- Fixed Dropship Problem, where it would unload to fast and would not recongize the unit dropping.
- Added a few more zombies around the map
- Added a Ghost by the Trolly
- Made the Ambient Sound Louder
- Decreased the Background music sound
- Balanced out abit more
- Fixed Grenade Glitch
- Fixed Satchel Glitch (I hope.)
- Added More Ammo & Medpacks around the map
- Added a new Unit Imp (Zergling)
- Added Boss (Hydra) (Name Pending.. Any ideas?)
- Started Work on Trolly System
Report, edit, etc...Posted by Staredit.Net Essence on 2006-02-05 at 18:10:43
Hmm, Hydra.... now i havnt played Doom 3 or F.E.A.R so if i get a name of them dont kill me!

Hell Spawn??
Licker?? (yes i do know what thats off tongue.gif)
Acid Monster??
Hydralisk??

Ok i admit, i had some ideas but they seem to gaye, i might mention em if u want me to tongue.gif
Report, edit, etc...Posted by 3voLtz on 2006-02-05 at 20:50:23
QUOTE(Voldamort101 @ Feb 5 2006, 05:10 PM)
Hmm, Hydra.... now i havnt played Doom 3 or F.E.A.R so if i get a name of them dont kill me!

Hell Spawn??
Licker?? (yes i do know what thats off tongue.gif)
Acid Monster??
Hydralisk??

Ok i admit, i had some ideas but they seem to gaye, i might mention em if u want me to tongue.gif
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Uh lol thanks.

Update:
- Fixed Shotgun Glitch
- Fixed Glitch on Intro #2
- Fixed Glitch on Intro #3
- Layed out Locations for Trolly
- Balanced out some more
- Blaine still gets you stuck in corners, but now I totally fixed it.
- Did Boss #1
- Added Armory (Upgrades; Max. 1)
- Barrel System
- Flashlight Sytem

Map is almost Glitch free. happy.gif
then ill release the multiplayer demo. It will have the Trolly System, Upgrades, Boss #1, Barrel System, Flashlight System.
Report, edit, etc...Posted by Atreyu) on 2006-02-05 at 21:15:04
Very impressed I am FeaR, looks like you just decided to finish this up very nice job. Now don't back off.
Report, edit, etc...Posted by 3voLtz on 2006-02-05 at 22:26:37
Updates:
- Trolly system half way done
- Added boss scence
- Added Special Effects on the boss
- Working on Barrel System
- Working on Flashlight System
- Balanced some more yet again
- Finished Armory System (Upgrades)

@Atreyu: Thanks I was actually bored one night and decied to work on the map and then all the Sudden I just coudn't stop working on it and not testing so I guess I'm back in the mood. happy.gif
Report, edit, etc...Posted by UBCS on 2006-02-06 at 00:44:28
Chris has been working hard lately, along with an occasional game of CS with me lol. After we get Biohazard done our plan is to release a map based off of Half-Life 2 remastered and fully extended to match the full length of the game along with an additional CS style multiplayer map built in..so at the beginning of the map the host can chose to play the real game alone, or play with a few friends.

smile.gif
Report, edit, etc...Posted by 3voLtz on 2006-02-06 at 04:58:31
QUOTE(UBCS @ Feb 5 2006, 11:44 PM)
Chris has been working hard lately, along with an occasional game of CS with me lol.  After we get Biohazard done our plan is to release a map based off of Half-Life 2 remastered and fully extended to match the full length of the game along with an additional CS style multiplayer map built in..so at the beginning of the map the host can chose to play the real game alone, or play with a few friends.

smile.gif
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Also to the Half-life 2 map were adding the Barrel System into it.. If you guys are wonderign what it is.. its a 3 Location System where you shoot a Barrel and everything around it explodes. with a bunch of Special Effects.

Thanks to Moogle for the Help on it.

ADDITION:
More UPDATES WOOT

Updates:
- Added a new background music
- Finished Trolly System
- Finished terrian for Level 5
- Added a Semi-Boss in Level 5
- Canceld Barrel system (Will add in my next map happy.gif )
- Balanced somemore AGAIN!
- Added "Battery" Item for Flashlight
- Added Key Card E-2.
Report, edit, etc...Posted by Staredit.Net Essence on 2006-02-06 at 18:11:10
WoW! you did all this since my last post? its been 24 hours and 1 min since i posted tongue.gif
Report, edit, etc...Posted by VizuaL on 2006-02-06 at 18:39:07
thumbup.gif
Report, edit, etc...Posted by 3voLtz on 2006-02-06 at 19:36:22
Hey VisuaL buddy you got CS: Source.. You wonna play.. I have a server that I own. happy.gif .

Also for the map. I just really wont to finish this map so I'm working on it lots. mellow.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2006-02-07 at 04:50:23
cool
Report, edit, etc...Posted by UBCS on 2006-02-07 at 07:23:30
haha yeah, this map is getting in the way of my CS time...we are trying to finish it, then take a little break and start on the full length Half Life 2.
Report, edit, etc...Posted by 3voLtz on 2006-02-07 at 09:25:30
UBCS Im taking another break from the map. like 2-3 days. You should start on the first part of the Half-Life 2 Map. Then in 2-3 Ill begin to work on Biohazard it gives me time to refresh my brain because right now I can't think of anything to work on.

Besides I wonna play CS: Source & Half-Life 2. happy.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2006-02-07 at 18:15:57
LoL, yeh i understand the brakes you guys are having, once my comp got wiped and i lost ALL cry.gif my maps besides one (legend of Zelda, Ocarina of Time) and my other maps i just mucked around with, So its been what, 2 weeks since i touched my last map, i got so many ideas, features, modes, specals tongue.gif lol, I am messing around with a map that is set in racoon city, and lets say that this is when the place is going to hell, and your stuck in it!
Report, edit, etc...Posted by Zombie on 2006-02-07 at 18:26:31
QUOTE(UBCS @ Feb 5 2006, 10:44 PM)
Chris has been working hard lately, along with an occasional game of CS with me lol.  After we get Biohazard done our plan is to release a map based off of Half-Life 2 remastered and fully extended to match the full length of the game along with an additional CS style multiplayer map built in..so at the beginning of the map the host can chose to play the real game alone, or play with a few friends.

smile.gif
[right][snapback]421375[/snapback][/right]

how do you plan making a hl2 map when you cant even finish this map? tongue.gif


barrel system sounds really cool and a nice idea.
Report, edit, etc...Posted by 3voLtz on 2006-02-07 at 18:37:56
Lol we didnt say we aren't going to finish this map.. just taking longer then usual besides its 256x256 map and we only used like 25% of that terrain so far.. we just need ideas and a break helps me think especially when i play other games

like half-life 2 i play that now latley and i got ideas up the ass so we makin a map about it. blushing.gif
Report, edit, etc...Posted by UBCS on 2006-02-07 at 22:04:19
QUOTE(Zombie @ Feb 7 2006, 06:26 PM)
how do you plan making a hl2 map when you cant even finish this map? tongue.gif
barrel system sounds really cool and a nice idea.
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We are really trying to base it off the real game. Along with Counter-Strike built into it...the storymode, actual game, will be single player while you can also select Counter-Strike to play multiplayer. Thus putting two games in one. We may get around to doing Fwop's save code, i'm not sure but if we were we would have it save chapters rather then character levels, as seen in LoA. I plan on creating terrain to fit the entire HL2 map...so this will be a very big task. I also have this full length rpg with 3d Terrain when it comes to the city aspect. Overall it will be a 'not so original idea', seeing how it's copying a video game, however, will be VERY unique for it's gameplay and triggering.

Biohazard we keep putting on hold because it's taking most of our efforts to work on it...it's a real pain in the ass..so we are just taking our time with it.
Report, edit, etc...Posted by 3voLtz on 2006-02-07 at 22:42:34
Teenage women growin' up with aids thats the life when you livin' in the ghettto!
Report, edit, etc...Posted by Staredit.Net Essence on 2006-02-08 at 02:43:04
what... the... fark?
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