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Staredit Network -> Games -> Cyber Nations SEN Alliance
Report, edit, etc...Posted by Voyager7456(MM) on 2006-11-02 at 20:10:23
Oops. blushing.gif
Report, edit, etc...Posted by WoAHorde2 on 2006-11-02 at 20:22:08
Can I nominate myself? tongue.gif
Report, edit, etc...Posted by Legendary(LX) on 2006-11-02 at 20:38:52
Anyone here has oil they can trade with me? I have one more trading spot left.
Report, edit, etc...Posted by CaptainWill on 2006-11-02 at 21:04:53
I agree with Fela that SEN should have a defensive alliance, at least for the time-being.

I also propose a constitution for the SEN alliance based very loosely on that of ancient Athens:

An election will be held (at set time intervals, or when a majority vote sees fit) where candidates can put themselves forward for a position on the council, which would have 3-5 members. These members of the council are the strategoi (generals). All alliance members may vote for the candidate they prefer.

The strategoi can make proposals to the alliance, which all members of the alliance are welcome to speak and vote on. The proposal could be for trade sanctions against a particular member or to declare war on another alliance, for example.

Any member of the alliance can suggest proposals to the strategoi, although they have the final say in which proposals are made. This of course gives them quite a lot of power.

If the members of the alliance feel that they are not being fairly represented by the strategoi, any member can create a poll where they call for a vote of no confidence in the leadership. If the vote is 2/3 in favour of no confidence then an election of strategoi is held immediately. All current strategoi are automatically candidates in the re-election, plus any others who wish to stand.

In the event of the resignation of a strategus, an election for the vacant position is held. The resigning strategus may not stand for re-election in this poll.
Report, edit, etc...Posted by Deathawk on 2006-11-02 at 21:06:12
I put myself forward!!
Report, edit, etc...Posted by Cloud on 2006-11-02 at 21:10:22
Fela or Syphon, can you add me to the front page list?

http://www.cybernations.net/nation_drill_d...Nation_ID=57140

Coal & Fur as my resources.
Report, edit, etc...Posted by WoAHorde2 on 2006-11-02 at 21:10:36
Same, I was the third to sign up I believe(After Min and Fela).
Report, edit, etc...Posted by Deathawk on 2006-11-02 at 21:12:15
Yeah... this is the 3rd time I'm asking... sign me up,

http://www.cybernations.net/nation_drill_d...Nation_ID=55055


Oil and Wine.
Report, edit, etc...Posted by Cloud on 2006-11-02 at 21:31:16
How do you pin other nations on your own map? or can you?
Report, edit, etc...Posted by Gigins on 2006-11-03 at 04:30:00
3 people is enough as we are such a small alliance. We should be defensive alliance and never attack random people. But once someone gets in our enemy list, he can be attacked any time by anyone, just to have some fun. devil.gif

I nominate myself. crazy.gif
Report, edit, etc...Posted by CaptainWill on 2006-11-03 at 06:30:06
I also put myself forward as a candidate.

So far I think we have:
Felagund
WoAHorde
Deathhawk
DEAD
CaptainWill
Report, edit, etc...Posted by Voyager7456(MM) on 2006-11-03 at 06:38:28
OK, I've declared peace with stormsetter. I doubt they'll do anything in retaliation, he said it was no problem, and I didn't do much damage to begin with. tongue.gif
Report, edit, etc...Posted by JaFF on 2006-11-03 at 07:22:54
OK, this may be a bit offtopic, but I just forgot to press "submit deployment" tongue.gif

I think those candidates will do fine. As for the main "leader" I would choose CaptainWill.

ADDITION:
I had two battles with that Nike guy, one was a defeat and another was a victory.

Also, please add me to the Alliance.
Report, edit, etc...Posted by CaptainWill on 2006-11-03 at 07:43:37
Well, if we follow this prototype constitution then we'll have to hold a vote on which candidates get on the council. In a couple of days maybe we could make a poll.
Report, edit, etc...Posted by WoAHorde2 on 2006-11-03 at 09:16:51
I agree with Captainwill. But now who is going to write our constitution? tongue.gif And yes, we must stay on the defensive! We don't want to be rushed by 2 other large Alliances destroying everything SEN has worked for.
Report, edit, etc...Posted by Gigins on 2006-11-03 at 10:04:40
I made a little experiment about taxes. Here you go. uberwoot.gif

10-16% - normal happyness.
17-20% - -1 happyness.
21-23% - -3 happyness.
24-25% - -5 happyness.
26-28% - -7 happyness.

As you see it's divided into groups. So it's useless to have a 10% taxes, because there is no difference in happynes between 10 and 16%, except you will get 6% more money with 16%. biggrin.gif

Also, you gain the most money with 28% taxes. So you can just set taxes up to 28% before collecting them and then set them back to 16%.

Also I have developed a financial plan for a starting nation. As we all know infrastructure means how many citizens you have, and the more citizens you have the more money they will pay you. So here is the daily plan:
  • The first thing you must do when a new day starts is to pay bills before you purchase anything. The more stuff you have the bigger the bill, so you better pay it first.
  • Now if you have any money left after paying bills, start fixing you nation flaws if any. Start with military problems, like lack if troops. Then buy enough land so your people are happy.
  • If you have no flaws and still got some money before you've collected taxes, buy as much infrastructure as you can afford.
  • Set taxes to 28%.
  • Collect taxes.
  • set taxes back to 16% to keep your people happy.
This way you you pay a minimum bill and collect maximum taxes each day. And another great thing using this plan is that you always have extra money on hands, in case if somebody attacks you and you need to buy some extra troops. Because you spend the tax money only next day after paying bills.

Benefits of the plan:
» Minimal bills
» Maximum taxes
» Always have money on hands


Note: This plan is developed for starting nation that cannot afford Technology or improvements so everything is invested into infrastructure.
Report, edit, etc...Posted by JaFF on 2006-11-03 at 12:07:07
I thought you can edit each aspect of your nation only once a day... Are you sure about that DEAD?
Report, edit, etc...Posted by Gigins on 2006-11-03 at 12:56:52
I'm rolling this way for a few last days and my nation is growing like no other, even while I'm in anarchy. happy.gif
Report, edit, etc...Posted by JaFF on 2006-11-03 at 14:25:43
When would you advice me to upgrade Technology or buy Improovements?
Report, edit, etc...Posted by Deathawk on 2006-11-03 at 14:41:52
Sorry DEAD, that's wrong, as it's situational with your nation. Your nation makes more money when it's happy, so there is a happy medium and I'm pretty sure it's not 28%
Report, edit, etc...Posted by Gigins on 2006-11-03 at 14:44:49
I think that buying tech should be done sometime when you get around 10k from taxes, so you can buy 0.5 tech but still build up infrastructure.

As for improvements, they are available only when you have at least 1000 citizens. Once you reach this number try to save up a part of daily income and buy some useful improvements. I like harbor the most as it gives you 1 extra trading slot, but it costs 200k so I would buy something to boost up citizen income first. wink.gif

ADDITION:
QUOTE(Deathawk @ Nov 3 2006, 10:41 PM)
Sorry DEAD, that's wrong, as it's situational with your nation. Your nation makes more money when it's happy, so there is a happy medium and I'm pretty sure it's not 28%
[right][snapback]582615[/snapback][/right]

Don't say it's wrong before you've tested it. Change the tax % to the braking points(16, 20, 23, 25, 28) and see which one gives you higher "Avg. Individual Income Taxes Paid Per Day". You'll see.
Report, edit, etc...Posted by Deathawk on 2006-11-03 at 14:47:06
I'm aware, I know that, but you do not always make the most money with 28% all the time. It's situational. Check the forums ~.~
Report, edit, etc...Posted by Gigins on 2006-11-03 at 14:54:53
Only thing that could make 28% not give you the biggest income is basic happyness level.

Just experiment which breaking point end gives you the most money and use it in my plan.

When I did the experiment here is what I got, the difference was really small.

23% - 10.06
25% - 10.34
28% - 10.91

Also 20% gives more that 21%, 23%>24% and 25%>26% tongue.gif
Report, edit, etc...Posted by Syphon on 2006-11-03 at 15:27:00
Well, I just got steel, so as soon as I get a tech higher than 5 I will get:

Construction
Ashphalt
Automobiles

Lovely.
Report, edit, etc...Posted by dumbducky on 2006-11-03 at 15:38:25
My nation sucks sad.gif

Who are the current enemies that need to be sent into anarchy?
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