Frontier report from the probe! Sorry for being inactive lately, but school's been consuming me for about 4 weeks straight.
QUOTE(Darius.DeValle @ Mar 27 2006, 12:14 PM)
One thing I've been thinking about; what if DatEdit could load in additional files to the mpq, such as scripts\ and unit\ folders and associated files? Would make testing a lot easier as well...[right][snapback]454285[/snapback][/right]
That I think is unnecessary. WinMPQ is very easy to use, and there's no problem in having it open alongside DatEdit. I don't think DatEdit should turn into modding more than the .dat-files (possibly the .tbl's as well, but I don't really like that idea either). The functionality isn't improved by cluttering it up with more options, and it should be kept as easy as possible, but still give complete access to the .dat-file editing

As for the new version: Totally awesome! A tremendously great work! Oh, and nice splash, Ermac

Things I've noted though:
*Two days ago the unit dimension preview stopped working (using 0.95b), but I don't know what I did and I can't reproduce it. Most likely it was just my computer falling apart, something it's quite found of doing.
*A little error in the readme file: "You can move both the executable (DatEdit.exe), the libraries (DLL files) and the data folders "Data" and "default" wherever you want - there is no problem
unless these elements are together.DO NOT try to separate them, as this will result in DatEdit refusing to work" Shouldn't be 'unless', it should be 'as long as', right?

*Ignoring the format codes in the .tbls and only displaying the text would probably look better instead of adding the _'s instead of <0> and the little boxes instead of <3>.
*Several labels are too long and several drop-down boxes are too small to display the text in a correct way (the "Unit Dimensions (pixels" in the Movement/Sound tab in the units editor for example). I've made some improvements
here. I felt that the drop-down boxes that I made bigger needed that extra width in order to display all the text (we don't want to do like Arsenal III and hide half of the drop-down boxes content, do we?

)
If you want to, I can tell you exactly what I changed... By comparing the file I sent with the original, it should be quite obvious though. All changes were made to make it look better and not hide drop-down boxes content, without expanding any group boxes and thus compromising the layout (apart from the Sprite Properties group box in the Graphics tab in the units editor, but it's not a significant change

)...
As I said, I relabeled the "Unit Dimensions (pixels):" into only "Unit Dimensions:" and instead I suggest that you change the hints for the four boxes. Just add "Measured in pixels." after the hint of those items

Also: Some drop-down boxes (those who display the entries in stat_txt.tbl and especially a few in the weapons editor) still won't display the whole item. This is, as you know, due to the lack of space. As a matter of fact, I find the lack of full string displaying in the stat_txt.tbl boxes to be quite a bit of a bother, but they can't really be made bigger either. Something that shows what string number you've selected would be good, but that's hard to fit into the layout too.... Perhaps have it display the string number you've selected as a tooltip when you hover the mouse over it?
This is, obviously enough, your project, and you are the one who'll have to decide whether or not these are good improvements. See it only as my suggestions.

Data-files notes:
*Not sure if it matters at all, but just thought I'd mention it in case you're not aware... In many of the .txt-files there is a blank line in the end, and that's usually not a good thing. Probably doesn't matter, but still....
*In Images.txt, I found two mistakes: On line 417 there are two ))'s, and on line 581 there is one too little. In Sprites.txt there should be a space before the ( on line 223.

*Some lines have /'s to note more than one sprite and other lines in the same file use \'s

For example, in Sprites.txt: "Longbolt\Gemini Missiles Trail" has a \, and "Lockdown/LongBolt/Hellfire Missile" from the same file use /. Yes, I'm insane, and no, I don't mind that at all, but I thought I'd mention everything about the program I could possibly think of, so bear with me

All for now. I think I'm going to have a little freetime the comming weeks, so I hope to test a few more unknowns
