Staredit Network

Staredit Network -> UMS Production -> Samurai War
Report, edit, etc...Posted by RedNara on 2005-11-16 at 21:36:48
Yes i multi task i sometime get board at one map... The ship is kinda odd but i wont fix it now. Becuase tell you the truth i wanted a way so the units wont hit each other. As in the other team. So there is 2 ship going up and down there invinsible. You can bring unit to where you can enter ship and it will go to your ally's cargo the east and the west have seperate cargo space... Not to realistic but thats how i acctually wanted it to be done. And did it already like that. And you can leave the ship as long as its still in dock. I made it so it auto exit ship should i take that away.. or still keep it? there also is a max unit in ship as well.
Report, edit, etc...Posted by Raindodger on 2005-11-16 at 21:39:02
Well if theres only one place to exit the dock then yea you should keep it automaticaly exiting. Although if youre going to have more then 2 docks you should let the player choose when to leave. biggrin.gif I like the fact that there's a max. So it's more realistic.
Report, edit, etc...Posted by RedNara on 2005-11-16 at 22:13:01
only non realistic is 2 cargo.. 1 for the eastern samurai guys and 1 for the western i made it like that so they cant hurt each other... maybe i should of only made 1 big cargo.. so the other guy can attack the guys in the ship.... should i change that?
Report, edit, etc...Posted by nightmaremage99 on 2005-11-17 at 01:01:22
meh 2 cargo might be better for noobs and etc.. but more realistic it should be 1 cargo... i donno you should think about it little more...
Report, edit, etc...Posted by RedNara on 2005-11-18 at 00:53:20
Anyone have any suggestoin on how i should do the boat sytem..

well pretty much pick from 1 or 2....

1) for each boat create 2 seprate cargo so they wont hit each other.
Bad Point:... When they exit the boat they exit at the same spot at the same spot... and not very realistic.
Good Point: Helps noob out

2) Create only 1 cargo for each boat so someone else can go into the cargo while the oppenent is in there.
Bad Point: Noobs get confused...
Good Point: Realistic
Report, edit, etc...Posted by Cloud on 2005-11-18 at 02:17:02
i must help test!!!! i can do heros for you too if you want xD biggrin.gif

ADDITION:
QUOTE(BoyScout @ Nov 18 2005, 05:53 AM)
Anyone have any suggestoin on how i should do the boat sytem..

well pretty much pick from 1 or 2....

1) for each boat create 2 seprate cargo so they wont hit each other.
Bad Point:... When they exit the boat they exit at the same spot at the same spot... and not very realistic.
Good Point: Helps noob out

2) Create only 1 cargo for each boat so someone else can go into the cargo while the oppenent is in there.
Bad Point: Noobs get confused...
Good Point: Realistic
[right][snapback]358399[/snapback][/right]



if your talking about watching a boat go across the water, you should put them on 2 seperate paths and when the come to a becan you can make the boat go back, then wen on the other side do the same, i can do the trigger for you if you want tongue.gif
Report, edit, etc...Posted by RedNara on 2005-11-18 at 02:21:20
everythings fine... i got everything pretty much done.. and i was talking about cargo space... like when they enter a boat where the units end up.. get it?

ppl can enter boat which games up and down the river as transportatoin becuase the east and the west side is divided by a river.. and there is only 1 big bridge... the bridge is about 4 times the normal one i think...
Report, edit, etc...Posted by Cloud on 2005-11-18 at 02:23:43
y not use a move trigger, and have them watch the cargo go across with a hyper trigger added to it


if im still not getting wat ur asking..dont be afraid to call me a douche tongue.gif
Report, edit, etc...Posted by RedNara on 2005-11-18 at 19:40:22
why would you want to see the ship go accross the river.... while other stuff is happening...

its not a like your a 1 person things its a war game... where you control lots of army...
Report, edit, etc...Posted by Cloud on 2005-11-19 at 15:30:53
pinch.gif im out of ideas
Report, edit, etc...Posted by RedNara on 2005-11-19 at 16:11:56
Meh dont think you get what im thinking of... i think you thinking of soemthing else XD...

so should i have

1) for each boat create 2 seprate cargo so they wont hit each other.
Bad Point:... When they exit the boat they exit at the same spot at the same spot... and not very realistic.
Good Point: Helps noob out

2) Create only 1 cargo for each boat so someone else can go into the cargo while the oppenent is in there.
Bad Point: Noobs get confused...
Good Point: Realistic
Report, edit, etc...Posted by Cloud on 2005-11-19 at 16:22:02
screw the noobs, number 2 biggrin.gif

o and show me the map too i wanna see this
Report, edit, etc...Posted by RedNara on 2005-11-19 at 16:47:39
i totally agree becuase when they get off they will be getting of at the same spot.. just better to start figthing first then wait to the end...
Report, edit, etc...Posted by Cloud on 2005-11-20 at 11:53:07
i wanna see this map, get on sc ASAP move move move tongue.gif
Report, edit, etc...Posted by RedNara on 2005-11-20 at 15:21:13
i dont get on sc that much these days usally work on my map or play different games XD well im still working on it.. im not releasing it until im done with it.. that means thanks giving break its going to be done... school busy sorry... they gave us hella hw becuase there is only 2 days next week sad.gif
Report, edit, etc...Posted by Cloud on 2005-11-20 at 20:39:36
eh? that sucks lol tongue.gif
Report, edit, etc...Posted by RedNara on 2005-11-21 at 19:41:45
well im suppose to have school tommorow but prob going to ditch it and going to say im sick and just walk home without parents knowing lol XD parents will get mad if i told them. and if i cut all my classes whoo that would hurt...
Report, edit, etc...Posted by Cloud on 2005-11-21 at 21:32:28
lol thats just a nice way to say "im skipping"
Report, edit, etc...Posted by RedNara on 2005-11-22 at 00:40:58
lol but i feel bad not telling my parents well i dont tell my parnets a lot of stuff... meh lol.. but still atleast it wont say all cut...
Report, edit, etc...Posted by Mp)MinigameEast on 2005-11-22 at 03:16:37
very impressive young one! biggrin.gif
finish it please pinch.gif
Report, edit, etc...Posted by RedNara on 2005-11-22 at 23:18:51
thanks thanks i was working on it a little today and trying to finish to like 90% tommorow. but obviously this needs to be like 100% to be able to play... :\ or even tested for bugs...
Report, edit, etc...Posted by nightmaremage99 on 2005-11-23 at 00:03:57
Wow while i was gone for a while i can see lots of progress good job on the map so your gonna be done by the end of this week sickkkk
Report, edit, etc...Posted by RetardedGoliath on 2005-11-23 at 00:40:10
I'm with Sie Sayoka on this 1. I don't really like the kills for gas idea. That way its usually the first person with the most kills wins.
Report, edit, etc...Posted by RedNara on 2005-11-23 at 15:26:32
Not true its a lot balanced then that. Well im still working on balance.. I just notice Game had huge bug and it doesnt even work pretty much. Man gonna take a day to fixing all bugs. and i bet there will be more after i fix it. Im sorry for this update

Gas you can more like access speical stuff but all other normal stuff can easily just be accesss by farming.
Report, edit, etc...Posted by nightmaremage99 on 2005-11-23 at 19:08:06
Oh man bugs ohmy.gif ewww crazy.gif I hate bugs they nmake me mad angry.gif

hope you can just finish the map. mellow.gif

good luck. wink.gif
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