QUOTE(Oo.Turin.oO @ Dec 2 2005, 08:08 AM)
Okay, i don't see why you can't do a very simple trigger like this.
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Why don't you try it
QUOTE(Oo.Turin.oO @ Dec 2 2005, 08:08 AM)
-Player 1 accumulates at least 1 gas.
-Set Resources for player 1 to subtract 1 gas.
-Set Resources for player 1 to add 1 ore.
-PreserveTrigger
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QUOTE(Oo.Turin.oO @ Dec 2 2005, 12:20 PM)
-Current Player accumulates at least 1 ore.
-Subtract 1 ore for current player
-Add 1 gas for current player
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I don't see the point here... if you add both of these triggers it'll still end up with the same gas and minerals...