Staredit Network

Staredit Network -> UMS Production -> Sen Defense (Solo)
Report, edit, etc...Posted by Oo.Jamal.oO on 2006-06-30 at 18:08:23
Heck yeah, i have a version that has first 10 lvls done, invis bunks done... u want me to post the first ten lvls one? Its a lil messed up but its a demo.
Report, edit, etc...Posted by n0b0dy- on 2006-06-30 at 18:13:09
I'll be any unit you have remaining wink.gif Good luck with this map! Make sen not look crappy from this mellow.gif
Report, edit, etc...Posted by Sicarul on 2006-06-30 at 18:14:07
Make me the mutalisk please =P
Report, edit, etc...Posted by Vinadi on 2006-06-30 at 19:02:19
Vinadi --- Hydralisk or Scout lvl 21 plz happy.gif


oh btw what u mean by stack my name....?!

happy.gif thx
Report, edit, etc...Posted by Noober on 2006-06-30 at 19:14:32
QUOTE(Vinadi @ Jun 30 2006, 07:01 PM)
Vinadi --- Hydralisk or Scout lvl 21 plz happy.gif
oh btw what u mean by stack my name....?!

happy.gif thx
[right][snapback]515829[/snapback][/right]


QUOTE
Vinadi
Newbie
Group Icon
Member Group: Members
Joined: 20-June 06


Typical...
The just-joined member always wants in... mellow.gif

Stack names means stack your name on top of itself, making it much more visually appealing. The usual format is [BACK]Texthere[FRONT]Texthere followed by tabs and spaces/invis text.
Report, edit, etc...Posted by Vinadi on 2006-06-30 at 19:34:52
Yea i just joined the forum.... althought i'm not new at SC.. been like 6 year since I got the game...

Anyway I wont cry if u don't put me in happy.gif

[BACK](blue)Vinadi[FRONT](white)Vinadi[TABx4][SPACEx2]
Report, edit, etc...Posted by Mp)7-7 on 2006-06-30 at 20:04:49
I want 26 and Hero Archon, or any unit available!

Just make my level really hard, as a type of warning for the next levels!
Report, edit, etc...Posted by WoodenFire on 2006-06-30 at 20:55:04
NO 1 WILL EVER BEAT LEVEL 27... EVER!!!!

biggrin.gif
Report, edit, etc...Posted by Urmom(U) on 2006-06-30 at 21:10:28
Sure post the map that only has 10 levels done, I get to see my level. biggrin.gif

But really, if you post it I'll try to find bugs in it.
Report, edit, etc...Posted by Maith on 2006-06-30 at 21:20:45
my bad...
Good Luck
smile.gif
Report, edit, etc...Posted by Oo.Jamal.oO on 2006-06-30 at 21:52:31
Hmmm... I'll post the 20 levels one im workin on. And maith i finished ur stack. Read the stacks done list on the first page.

ADDITION:
Srry for doulbe posting. Anyway Two spots left, eat em up, and I will post a lvl 30 version when im done (a few days? a week?) and find all bugs in it b4 I release final version.
Report, edit, etc...Posted by EcHo on 2006-07-01 at 17:04:30
Can u change it to non hero ghost plz?
Report, edit, etc...Posted by Oo.Jamal.oO on 2006-07-02 at 10:45:28
Sorry non hero ghost is the ghost that goes in the bunk. Sorry sad.gif anyway need 2 more people.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-07-03 at 08:54:26
How about IP for one?
Report, edit, etc...Posted by JaFF on 2006-07-03 at 09:15:00
Oh yes, forgot to tell how to write my nick. It's all red. smile.gif Thanks. Maybe CaptainWill ? tongue.gif
Report, edit, etc...Posted by Oo.Jamal.oO on 2006-07-03 at 12:53:01
Sure. IP can be lvl 25 then. Ill make her a infested kerri?

ADDITION:
Meh anyway heres a testnig version, let me know bugs, suggestions, make which levels harder... etc.
Report, edit, etc...Posted by Noober on 2006-07-03 at 14:06:33
I just played it, and here's my complaints:

-Marines have more dmg then ghosts.
-Too much time between levels.
-Too easy; I just got rines and upped FTW.
-Red could abuse banner.
-Too much time between when units enter bunk and when bunk is moved, thus allowing the arbiter to shoot

sad.gif.
Report, edit, etc...Posted by JaFF on 2006-07-03 at 14:11:37
QUOTE(Jamals2fat @ Jul 3 2006, 07:52 PM)
Sure. IP can be lvl 25  then. Ill make her a infested kerri?

ADDITION:
Meh anyway heres a testnig version, let me know bugs, suggestions, make which levels harder... etc.
[right][snapback]517211[/snapback][/right]

Sorry, I think it's boring:

1) very small space and primitive "path" so there is no "strategy" where to build bunkers better
2) You get money over time and at the end of each level for nothing ?
3) During each level, you create units too slow, so there is only 1 enemy runnign at every moment, so your bunkers can concentrate their fire
4) Why do I need so much free time between rounds ?
5) They all die like bugs sad.gif

There, I hope my critics helps you smile.gif
Report, edit, etc...Posted by Oo.Jamal.oO on 2006-07-03 at 14:35:12
K guys I was counting on that, heres my answers for the questions.

-Marines have more dmg then ghosts.
-Too much time between levels.
-Too easy; I just got rines and upped FTW.
-Red could abuse banner.
-Too much time between when units enter bunk and when bunk is moved, thus allowing the arbiter to shoot



1. Marines do, but they're upgrade for damage is 1, and the ghosts is 2.
2. Teh too much time im changing now.
3. Its not too easy in my new version. (the one that im gonna post)
4. How can he abuse banner?
5. Its supposed to be like that.




1) very small space and primitive "path" so there is no "strategy" where to build bunkers better
2) You get money over time and at the end of each level for nothing ?
3) During each level, you create units too slow, so there is only 1 enemy runnign at every moment, so your bunkers can concentrate their fire
4) Why do I need so much free time between rounds ?
5) They all die like bugs

Meh...
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-07-03 at 14:40:03
Don't just "meh" people's critisism. They're the ones who are going to be playing it. Take everything into consideration.

Ghost damage typeis different than a marine's. To have equal damage against an armoured unit, ghosts need 4x a marine's attack.

People can abuse banner by banning people randomly. A vote system is much wiser.
Report, edit, etc...Posted by DaMiNaToR on 2006-07-03 at 14:41:22
Make me a secret evil death level at the end. Like one dark templar with no warning. devil.gif
Report, edit, etc...Posted by Noober on 2006-07-03 at 15:00:23
QUOTE(Killer_Kow(MM) @ Jul 3 2006, 02:39 PM)
Ghost damage typeis different than a marine's. To have equal damage against an armoured unit
[right][snapback]517270[/snapback][/right]


No, just a large unit.
Report, edit, etc...Posted by JaFF on 2006-07-03 at 15:06:19
QUOTE(Jamals2fat @ Jul 3 2006, 09:34 PM)
1) very small space and primitive "path" so there is no "strategy" where to build bunkers better
2) You get money over time and at the end of each level for nothing ?
3) During each level, you create units too slow, so there is only 1 enemy runnign at every moment, so your bunkers can concentrate their fire
4) Why do I need so much free time between rounds ?
5) They all die like bugs

Meh...
[right][snapback]517268[/snapback][/right]

I would like to see a reply instead of that Meh.
Report, edit, etc...Posted by Oo.Jamal.oO on 2006-07-03 at 15:06:31
Here is newest version and please find more bugs or things that annoy you. As for the terrain layout, aint changin that lol...
Next Page (3)