These are my patch notes.
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Brood War Patch 1.14f Released!As you may have seen or heard, Brood War Patch 1.14f has been released. The patch notes can be seen below.
QUOTE
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- patch 1.14
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Feature Changes
- European ladder now affiliated with WGTour (http://www.wgtour.com/blizz.php).
See
http://www.battle.net/scladder/ for additional information about the new
European ladder.
- Ladder games disabled for all other regions.
- For Top vs. Bottom games, the default chat filter is now 'Chat To Allies'.
- In-game chat messages now show the speaker's name in his/her team color.
- Users can now use the mouse wheel to scroll chat and selection boxes in
Windows 98 (or later) and Macintosh OS X.
- Screen shots now use a time/date stamp; they are no longer limited to 100.
- Improved version numbering system.
- The high-color application icon from the Macintosh version is now used on PC.
- Small corrections to the Lost Temple and Dire Straits maps.
Bug Fixes
- Fixed Hatchery cancellation crash bug.
- Fixed crash that can occur when SCVs are repairing a unit boarding a Dropship.
- Fixed crash when Mac users very quickly cancel connection to Battle.net.
- Fixed a scoring bug that gave Zerg unit points for building cancellation.
- Users can now take screen shots on Macintosh OS X.
- Updated Battle.net account creation information text.
- Logging onto an account closed for a Battle.net Terms of Service violation
will now say the account is closed, rather than 'invalid password'.
- Fixed bug preventing Portuguese StarCraft clients from receiving patches from
Battle.net. Portuguese users must still patch to this level manually, but
subsequent patches can be obtained automatically from Battle.net.
- No longer displays control characters in Battle.net's map description pane.
- Color codes and control codes are no longer allowed in chat messages.
- Fixed a crash in StarEdit when attempting to save modified Blizzard maps.
- Fixed undesired text wrapping in Spanish and Portuguese Battle.net screens.
- Fixed a rare crash in multiplayer games.
Exploits
- Fixed the Nydus Canal cancellation bug that allowed creating a mobile exit.
- Fixed two exploits that allowed players to gain minerals very quickly.
- Fixed exploit with Arbiter that allowed Zerg buildings to become cloaked.
- Fixed exploit that allowed units to kill themselves instantly.
- Fixed exploit that allowed Command Center infestation without a Queen.
- Fixed exploit that allowed Command Center infestation from a distance.
- Fixed exploit that allowed players to float Zerg Drones over obstacles.
- Fixed exploit that allowed worker units to mine at a distance.
- Fixed exploit that allowed Terran buildings to lift off while training units.
- Fixed exploit that allowed SCVs to repair Protoss buildings.
- Fixed exploit that allowed SCVs to detach Larvae from Hatcheries.
- Fixed exploit that allowed morphing Terran and Protoss buildings.
- Fixed exploit that allowed buildings to be stacked on top of each other.
- Playing against illegally named players on Battle.net no longer results in a
disconnect game result.
This is, as far as I know, the first update for Staredit.exe made in a long time. Several exploits were patched, and some new features have been added.
This patch is byfar the most detailed I've seen since the lame one-liners, and here, is seen.
There are several misinterpretations of the patch too, as I will be explaining below.
Under bug fixes.QUOTE
- Fixed Hatchery cancellation crash bug.
- Fixed a scoring bug that gave Zerg unit points for building cancellation.
- Fixed a rare crash in multiplayer games.
These describe several released "Resource Hacks" and "supply hacks" that use valid commands on invalid units.
QUOTE
- Fixed crash when Mac users very quickly cancel connection to Battle.net.
This is unknown to me.
QUOTE
- Fixed crash that can occur when SCVs are repairing a unit boarding a Dropship.
I believe this was already fixed in a previous patch.
Under exploit fixes.QUOTE
- Fixed two exploits that allowed players to gain minerals very quickly.
This also relates to the "resource hacks" mentioned above.
QUOTE
- Fixed the Nydus Canal cancellation bug that allowed creating a mobile exit.
- Fixed exploit with Arbiter that allowed Zerg buildings to become cloaked.
These are in relation to the "Nydus Exit" and "Cloak Zerg Buildings" bugs. They have been patched. Zerg units can still be permanently cloaked by the arbiter.
QUOTE
- Fixed exploit that allowed units to kill themselves instantly.
Comfirmed-- is fixed. Although worker units can still suicide with a different command.
QUOTE
- Fixed exploit that allowed Command Center infestation without a Queen.
- Fixed exploit that allowed Command Center infestation from a distance.
- Fixed exploit that allowed worker units to mine at a distance.
Comfirmed-- are all fixed. This is tool-assisted only. The arbiter-related glitches are still functional.
QUOTE
- Fixed exploit that allowed players to float Zerg Drones over obstacles.
There were two commands that allowed this to occur. Only one has been fixed. The other remains. In other words, this exploit exists still.
QUOTE
- Fixed exploit that allowed morphing Terran and Protoss buildings.
This is related to a variety of misc. command hacks that have not been tested in the new patch.
QUOTE
- Fixed exploit that allowed Terran buildings to lift off while training units.
I believe this relates to the glitch, which still works by the way.
QUOTE
- Fixed exploit that allowed SCVs to repair Protoss buildings.
- Fixed exploit that allowed SCVs to detach Larvae from Hatcheries.
The first exploit did not exist, however, the exploit allowed an SCV to continue building a protoss building so that it would build twice as fast, as well as detach larvae from hatcheries, and prevent zerg units from hatching.
QUOTE
- Fixed exploit that allowed buildings to be stacked on top of each other.
Stacking buildings still works with "lights off" in UMS mode.
QUOTE
- Playing against illegally named players on Battle.net no longer results in a
disconnect game result.
This is in relation to a "name spoofer" hack.
Glitch RelatedThe following non-tool assisted glitches have been
patched:
- Nydus Exit Bug: Assisted by the Selection Glitch, allows you to cancel a Nydus Canal's exit and modify the Nydus Canal's unit variable.
- Infesting Crash: A crash involving a Queen when infesting a Terran Command Center, by using a command without selecting a target as the queen is entering the building. Crashes locally only.
- Morph Cloaked Buildings: Cloaked Zerg Drones morphing into cloaked Zerg Buildings.
- Unnamed: Cancelling upgrades assisted with the Selection Glitch on invalid units.
ALL other non-tool assisted glitches remain.Bugs Caused - Reports indicate that players cannot play the official PGTour maps online.
Other Changes - Memory has been scrambled.
- Map Colours have been changed/modified to the following:
CODE
IN-GAME >>
01 - - Mimick(Default: Cyan)
02 - - Cyan
03 - - Yellow
04 - - White
05 - - Grey
06 - - Red
07 - - Green
08 - - Red (P1)
09 - - Tab
0A - - Newline
0B - - Invisible
0C - - Remove beyond
0E - - Blue (P2)
0F - - Teal (P3)
10 - - Purple (P4)
11 - - Orange (P5)
12 - - Right Align
13 - - Center Align
14 - - Invisible
15 - - Brown (p6)
16 - - White (p7)
17 - - Yellow (p8)
18 - - Green (p9)
19 - - Brighter Yellow (p10)
1A - - Cyan
1B - - Pinkish (p11)
1C - - Dark Cyan (p12)
TITLE/MISSION BRIEFING>>
01 - - Mimick(Default: Cyan)
02 - - Cyan
03 - - Green
04 - - Light Green
05 - - Grey
06 - - White
07 - - Red
08 - - Black
09 - - Tab
0A - - Newline
0B - - Invisible
0C - - Remove beyond
0E - - Black
0F - - Black
10 - - Black
11 - - Black
12 - - Right Align
13 - - Center Align
14 - - Invisible
15 - - Black
16 - - Black
17 - - Black
18 - - Black
19 - - Black
1A - - Black/Cyan?
1B - - Black
1C - - Black
- Force names no longer read colours.
- Blizzard has implemented a function that makes Starcraft a little harder to hack.