You should make it so that people have to follow certain triggering directions so that if needed you can change the order of levels so it flows smooth with the difficulty(ie. level 1 easy and level 2 insain is a bad idea
). Or another cool idea would be to randomize the level order so that each time you play you get different levels.
(1 switch for each level would allow about 256 levels if you play it smart
)
Also, you should just have like 10 different level styles to choose from with preset locations so that there aren't location limitations. Map size could then be 64x64 for map size. This way, there will be plenty of locations and space left over for those really weird levels
.
I'm all for the "level 1 by: Minimoose" idea.
You should send it to people in a zip with the directions.
Sounds? I vote like 3 sounds that you can use. I also vote no backround music or sen theme.
Banner? Life Giver? The works?
How many players?
Map tileset?
Zergling? Why not Devouring One. Devouring One is more common in bounding than Zergling.
No sprites.
Deffinatly only use air units as the explosions(that should be a law, because ground units alter bounding movement paths...)
As for order of people that get to add levels, you should do a sign up list on page 1 of this thread,(Add me to the list) and go in order, 1 level at a time. If people stop signing up, you just reapeat the list for the people that want to add more than one level.
Time allowed. 3 days. Some people have school you know.
Thats my imput.(subject to change
)