Ive made this post while I was reading the topic, which was full of spam btw
QUOTE(lil-blood @ Aug 11 2005, 02:29 PM)
My friend said that Blizzard does not want Starcraft to be like Warcraft 3 because they will just lose money, and EUD triggers makes it more like Warcraft 3.
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I totally agree with that.
They dont care about macs, remember the editor in one of the previous patches? They didnt bother to test it on mac and it didnt work.
ONE THING - why didnt they patch MINERAL STACKING? why did they allow fastest possible maps?
they could patch it too, isn't it against eula?
I think this was invented around 1.04? and bw was a new game then, so they just couldnt patch it to lose players
Personally I think viruses cant be carried in maps, because well, there is no way to run them, since they are in the mpq archive. If there was a way to make such a hack, it would be discovered a long time ago (Ive read about units for player 12 around 5 years ago - there was a magazine which had a "save game editing" section and some guy said it etc) and somehow never found a way. Also hackers would just change the memory "physically", not by using the map, beacaue changing the memory via program is 100 times easier.
QUOTE(krazydrunkking @ Aug 11 2005, 03:34 PM)
http://www.battle.net/forums/thread.aspx?f...tmp=1#new134353So called, "SEN_Community" guy, he made blizzard get patch 1.13 and 1.13b.
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I think this was it too. They didnt say ANYTHING about penguin plug, untill idiots started spamming their forums and even asking the tech help about it..
They didnt patch the "command center crash", because probably they dont know about it.
to all pople saying that the new trick - is not "creative", if you dont like it - dont use it, god most of you are americans, you dont like being able to choose lol
QUOTE(Pauper @ Aug 11 2005, 06:03 PM)
I been hearing people say "You cant put a virus in a map". But, i have looked into it before and yes you can. SF allows you to upload any file on your computer. Not just wavs but all files. So, you can upload a virus onto the map which is programmed so when you open this file, then it wil do a spefic thing. Its not only EUD but its also SF.
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virus files are executable. there is no way to start the programs as far as I know... sc would need to have a runtime environment included, which would unpack the virus from the mpq and then somehow start it. and if somehow you could do it via a buffer overflow in a map, you could do it with a hack. hmm maybe the hack couldnt spread tho, not sure.
QUOTE(ihatett_da_hated @ Aug 11 2005, 06:49 PM)
They corrupt replays and cause every third party program to be rewritten for the new patch. That's a huge deal worldwide.
You don't realize how many people this affects because you don't go outside the small realm of UMS.
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and you get a hack free environent for around 3 hours!
QUOTE(ihatett_da_hated @ Aug 11 2005, 08:26 PM)
1. You said that only 2 patches have corrupted replays. Do you sitll stand by that? If so, which 2?
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1.10
1.11 (partially compatibile with 1.09)
1.12 is compatibile with 1.11 I think (but there were few games that didnt work - the rally thing probably screwed them)
I think 1.13/1.12 problems could be caused by this MORONIC "green minimap" thing
QUOTE(Disruptive_Idiot @ Aug 11 2005, 09:52 PM)
IMPORTANT:
Read ThisEUD's CAN be used in ways that pose a security risk. Just exactly what hasn't been revealed but it could be anything ranging from crashing SC to uploading viruses.
Yes... I did just register to make people aware of this.
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penguin revealed how to crash the game without hacks (aka savegame crash)
he also partially explaind how to corrupt replays (aka progamer corruption, I think this still works, not sure)
it's a pity that he is the one who informed them and now you think he is such a good person
btw I think that penguin is like dt in many ways... he will do EVERYTHING to make his program popular
QUOTE(wesmic da pimp @ Aug 12 2005, 03:58 PM)
This is so funny.
Deathknight was proven wrong countless times. Ihatett even said mentioned earlier that this "buffer overflow" was possible. Turns out he was right about that too. DK mentioned that "only 2 patches corrupted replays" which was also false. Furthermore, DK avoids further questions and discussion about this, because he was so wrong in so many situations and can't step up to the plate. First he was just being sarcastic to avoid the discussion and be go so off topic to push ihattet's and everyone else's posts about this back, then he has more people spam about an off-topic matter. I sure would have expected more maturity from DK of all people, but I guess not. He just ran from all matters of this situation. I would have expected this from some, but... not DK.
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I think the replays got screwed because of the small things blizzard added to prove that the patch added an useful feature - the gay rally point system(which completely sucks) and the even gayer green minimap in replays
QUOTE(ihatett_da_hated @ Aug 11 2005, 11:05 PM)
Superpenguin is the hero in this situation.
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if he hadnt informed them, there would be no new patch and the maps would work
I think noone would make a hack, which would cause that, because maphackers just change ANY memory address they want, not the one which can be change via some magic things in a map. The chance of hackers discovering that was low IMO, because they had a blamload of time to find these holes.. and they dont care about maps, none of them thinked about putting a "virus" in a map.
QUOTE(ihatett_da_hated @ Aug 12 2005, 12:29 AM)
No. After the exploit was released, someone was going to find a buffer overfow (as I said in the beginning, actually). Luckily, the guy who found it was SuperPenguin, so instead of the overflow being released to everyone and then requiring a patch, he went directly to Blizzard (as DK should have done from the start), so no one had to suffer through the atual exploit.
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there are like 10(20?30?) with enought knowledge to do it
penguin wouldnt do it
sen people wouldnt do it (hmm, not sure after the muta morph thing, still they didnt release it)
dt's people wouldnt do it - because they dont give a blam about ums maps and make their own gay hacks - they dont use buffer overflows to change memory, they just change anything they want in the memory
QUOTE(Deathknight @ Aug 12 2005, 10:43 AM)
HP detection could be for a micro map or something, where the computer could pull back units if they have low HP, microing the players.
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sounds interesting
QUOTE(ihatett_da_hated @ Aug 12 2005, 12:16 PM)
No, even if I did use extended terrain (which I never did, by the way), I would not be equally guilty. That doesn't affect anyone else, and Blizzard has shown not to care about that (it's used in the pro leauges). However, constantly corrupting every other player's replays and third party programs for jollies does affect other people, and I can assure you Blizzard isn't happy about this.
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the leagues break the EULA tho
check the new blizzard map contest - such things are forbidden.
QUOTE(ihatett_da_hated @ Aug 12 2005, 12:52 PM)
No. If you make a wide ramp, you are not equally guilty as someone who released a huge glitch.
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the wide ramp is in fact a glitch
as far as I know this part would be VERY hard for blizzard to patch, because they fired the man who designed the ISOM section before making broodwar.. to patch it they would spend a blamload of time to understand it, or write the code again
QUOTE(Yenku @ Aug 13 2005, 01:41 PM)
Listen, Blizzard made SC. They own SC, and they decide what happens to SC. If DK continues working on his methods, SC will continue patching and maybe eventually take real action whatever that may be.
they cant stop dt... (whose legs should be broken for updating the maphack)
why would they care about deathknight? most courts would set him free anyway, because he doesnt make hacks (in normal countries, not sure about usa)
QUOTE
Blizzard doesnt want SC to change to something else, its not that "they dont want SC turning into WC3 because they will lose money" its because they dont want its weaknesses exploited and having its users crashed.
I think it was 1.10 which changed the network code, now you get the "too many querrys" (dont remember the exact words) error all the time when someone joins your game, or when you /stats someone. This helps their servers to run more smoothly.
That was probably the same reason they stopped "illy's".
QUOTE
I think many of you fail to realize that you can make a perfectly fine map without these crazy EUD's you have just been blinded because you have seen them and dont want to go back. Sure you dont have terran units with shields, but that doesnt mean you cant make a fun game.
it also does not mean that you can't make a fun game using them. and the more tricks you CAN use the more cool maps you can make. even the shield thing would be useful IMO
QUOTE
SC is blizzards game, they decide whats best. They knew more than we did about these triggers and obviously didnt like them. Why would they bother patching SC if they didnt care for it?
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blizzard's policy is really strange, they patch some things and leave other
the dragoon bug still works
they made a patch to stop stacking in melee, which :censored:ed ums and bah - people can still stack (not sure about newest patch) in melee - but ums maps got screwed
fastest possible maps break the eula too
they added the features which are bad iMO (especially the green minimap thing in replays, since you CANT turn it off
superpengiun, our useful genious, could you reveal now how would the exploit work? since it was patched and you allready told us how to crash the game, why wouldnt you reveal how to hack it too? it's absolutely your style
ADDITION:
QUOTE(superpenguin @ Aug 14 2005, 06:32 PM)
yes, no harm and the situation is cleared now. But that's just because durring those 2 weeks were the vulnerability was well known, that nobody with evil intentions succeded in understanding and exploiting it. that's why i think the "good" way to handle a serious vulnerability in the future is to warn blizzard and keeping the matter private for the time it takes for them to evaluate the risks and make a patch if necessary.
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2weeks?
not like 7years or something? the exploit probably was there for 7years - and noone found it, but well you claim someone would
hmm