QUOTE(Voyager7456(MM) @ Aug 25 2006, 09:45 PM)
I wasn't talking about the Units.dat sound tab. I was talking about how if I change what .wav file sfxdata.dat entry 116 points to, it actually changes what entry 115 points to.
Or am not understanding what you meant?

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Hokay, the thing is that the "Sound File" property is a pointer to a line in sfxdata.
tbl file. The names of the entries in sfxdata.
dat are just named after the sfxdata.
tbl entry they point to. This property has
nothing to do with the actual sfxdata.
dat entry ID. The game engine reads the sfxdata.
dat entry (linked from units.dat) for its "Sound File" property, looks up the line in sfxdata.
tbl and then opens the WAV file with the name read from it, that's it.
In case I am missing something - is this just a general thought or does it cause real in-game problems?
QUOTE(TERRAINFIGHTER @ Aug 26 2006, 03:39 AM)
! - a group of users have re-released a working version of the beta version, he/she must've played it.
@ - I doubt he/she could get something like that wrong if it was tested it in-game, maybe you should try it yourself?
(the explenation meant that it removes the graphics when the unit cloaks, and places it again when the unit un-cloaks)
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!)Hokay
@)I don't have SC here, so can't do that, unfortunately.
ADDITION:
#####DATEDIT 1.2#####
Just a small update here, nothing revolutionary.

Fixed/Changed:
-Energy cost for techs is now properly labeled "Energy", and not "Mana".
-Unknown 8 in orders.dat is now labeled "Can be Queued".
-Weapon property in orders.dat is now labeled "Targeting" (+hint explanation).
-Tech property in orders.dat is now labeled "Energy" (+hint explanation).
-Fixed inadequate window resizing with the "Reset Window" button.
-Fixed DatEdit's window size, to compensate for the enlarged entry listing, what had to be done to show all entries names properly in Weapons Editor while using the "Sort by Origin" viewing mode.
-The "Rage (Unused Protoss Upgrade)" Icon is now properly labeled "Mind Control (Starcraft Beta - Unused)"
-The "Reload Default DAT" menu item was moved under the Edit menu (formerly was under File).
-Fixed a bug that on certain occasions would display a wrong DAT name if choosed to "Save As" after importing from an MPQ archive.
-Fixed a bug that on certain occasions would cause the "Copy/Paste Entry" function to work improperly after importing from an MPQ archive.
-Fixed the placement and spacing for some interface elements.
-Now using the latest GRPAPI (by ShadowFlare)
New in DatEdit 1.2:
-
Single entry reload (per Lord Agamemmon's request)
Self-explanatory, you can find it in the right-click popup menu.
Program:
http://www.staredit.net/index.php?download=4668Source:
http://www.staredit.net/index.php?download=4978If there is anything else/new you want me to put in, then just speak up - I'll consider an idea if there are enough voices for it.
