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Staredit Network -> UMS Production -> Mario Party Defense
Report, edit, etc...Posted by arglebosters on 2005-05-06 at 16:21:46
Yay, the amazing race sounds good, but one question. Does the goop gun have energy? Do you need to wait for it to recharge, cause that would help.
Report, edit, etc...Posted by Voyager7456(MM) on 2005-05-06 at 16:48:55
QUOTE(arglebosters @ May 6 2005, 02:21 PM)
Yay, the amazing race sounds good, but one question.  Does the goop gun have energy?  Do you need to wait for it to recharge, cause that would help.
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Yes, you have to wait for it to recharge. It starts off with enough energy for 2 blasts though.
Report, edit, etc...Posted by arglebosters on 2005-05-21 at 06:15:12
Okay, ya, it should be good. Also, is it easy to die from the sunkens, or impossible, or just right (i.e. if you run right through with 3 goop guns you have like 20 health left if the sunkens do one damage)
Report, edit, etc...Posted by Voyager7456(MM) on 2005-05-21 at 09:44:32
Well I'm not sure how hard it is (it requires alot more testing)... but so far from what I've seen, if you run straight you'll have about half health left, without anyone ensnaring you.

Of course, this needs to be tested with 4 players, because with one player, all the sunkens are attacking one target.
Report, edit, etc...Posted by EvilDrone(U) on 2005-05-21 at 10:34:08
I really like the idea and hope it will be as fun to play as it sounds.
Im a big fan of the mario party series (I have 1-6 and going to get 7 when its out)
and i always liked mini-games in starcraft, Check out my mini-game mayhem map heh.

Before that map I had another mini-game map which I never finished but I still have all of the ideas listed. Im not going to write all of them here because I have tons so contact me on battle.net.

Here are just some:

Crazy Controllers - You have a dark archon which u use to mind control the scourges flying around and killi other scourges for points. This can be FFA or 2vs2.

Mayhem in the Middle - You have a small arena coverted with burrowed units execpt for the center which have just enough room for 1 missile turret. All the players start with an scv at the sides and need to get to the center, kill the rest of the scvs there and build a turret to get a point. When u lose your SCV you get a new one after 5 seconds. First to X points wins.

Pylon Pressure - All the players must use their probes to build as many pylons as they can while destroying other player's pylons, the player with the most pylons when the countdown hits 0 wins.

Speedy Selection - There are about 8 different units in a line, when a countdown of 5 seconds reaches 0 a name of one unit appears on the screen, the first player to shoot/select/whatever the unit gets a point, first to X.

Feel free to get ideas from my map.
Report, edit, etc...Posted by Richan on 2005-05-21 at 10:56:40
w00t.gif Wow! That's an interesting map! I love Mario Parties, I've got 'em all except 2. So, I think I may be of help. sweatdrop.gif BTW, I never thought of combining it with a defense part, but it really sounds great.

OK, man, you need some KEYBOARD games. Loads of MP games are simply pressing a button, and you can take advantage of this 'coz keyboards have loads of buttons. smile.gif I'll give you an idea of a mini-game, and it's 2v2 happy.gif.

OK, first of all, you'll need Gateways. Why? Well, you need 'em 'coz they don't lift up and they don't need larvae. What to do? OK, make sure players can produce all 4 units a Gateway can produce (Zels, Goons, Templars and DT). You can give them stacked buildings so that they occupy not so much space. OK. Now for the mini-game.

I don't remember the name of the game, but I know it's in MP3. OK, what they did is that each team needs to cut down wood logs. Logs are named with the controlers buttons (A, B, Z). One of them holds the log and the other cuts it. To hold you need to press the button of the log, and the cutter, once the player is holding it, too. The team which cuts the more logs in 60 secs wins.

OK, how to SCise it? OK, you distribute the teams and give them Gateways. You divide the battlefield into two (not the terrain). Randomly, com units should appear, being these Zels, Goons, HTs or DTs. One player has to push the right button first and the other the second. If they both push the correct buttons, they get one point. And then all over again (Hyper Triggers needed) If one of them makes a mistake they won't score a point. As you see, hot-keys are essential.

Well, I think this could be a great way to have games, I'll soon come with new ideas. happy.gif

See ya! wink.gif

Richan
Report, edit, etc...Posted by Raindodger on 2005-05-21 at 11:49:07
I have an idea for a minigame you could put in.


It's a 3v1 Minigame. I dont know if its any good but yea whatever.

The team of three get a SCV each. Their objective would be to build a certain number of Supply Depos or whatever building inside an area.They win by

1.Creating # Buildings inside of the area.

The team of one gets an Ultralisk or any other large sized unit inside of that area. His job is to prevent the SCV's from creating buildings inside it. He wins by

1. keeping the other players from building ( # ) buildings inside the area for
( _ Minutes ).
2. Killing all the SCVs

The buildings would take about 2-3 seconds to build and once they are built they would be given to a Neutral player and set as invincible. Also, the enemy player would not be able to leave the ring, but the SCVs can to escape him. Also, you could make it so once there are about 15 seconds left on the timer the buildings become vulturable and the enemy player has a chance to kill them, but you should make it so it takes time to kill the buildings about 7 hits.

Well thats it. Im not sure if thats a good idea or not but good job on the map so far anyways biggrin.gif
Report, edit, etc...Posted by arglebosters on 2005-05-24 at 06:07:24
Hey people are actually giving ideas. Thats good. These ideas sound okay to me, so you people can keep it up untill voyager comes.
Report, edit, etc...Posted by Voyager7456(MM) on 2005-05-24 at 07:26:45
QUOTE(arglebosters @ May 24 2005, 04:07 AM)
Hey people are actually giving ideas.  Thats good.  These ideas sound okay to me, so you people can keep it up untill voyager comes.
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What do you mean until I come? tongue.gif

Right now I'm redoing the triggers to make them more organized and efficient. It will take alittle while, but it will make them ALOT easier to work with.
Report, edit, etc...Posted by arglebosters on 2005-05-24 at 16:18:28
Yay for people actually DOING borring stuff (unlike me, my map hasn't made any progress in the last 6 months or so.)
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