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Umm .. someone really hates us..
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also i havent seen post about this on b.net forums, this thread is free of ihateit
http://www.battle.net/forums/thread.aspx?f...tmp=1#new134353It's about the old one, but Blizzard found out.
Uhh-ohh. If the general public did find out about the EUD triggers, this may once again pbring Blizzard's attention here. This would allow them to discover that we have found a way to bring EUDs back, and that we s*** on patch 1.13b with a single, simple, easy to use program.
We as a map making community should be as one, and should accept responsibility for our actions when the time comes for Blizzard to judge us. We know what we are getting ourselves into.
Except for those who had no idea what was going on and have not logged onto the site ever since EUDs were first researched.
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Yeow.. everyone knows that.. that is HOW blizzard mainly find out, I don't know which douchebag would post as SEN_Community, but yeah, we all know about that thread. That is what caused blizzard to patch it after they researched into it.
Ohh, oops. That's the one? I should really find out which one is which in the future. But my statement still stands, so we may hope without vanity.
lol why! ur turning into a frigging hacking buisness LOL

Well this program is pretty interresting.
We can still use EUD's while MAC users can still play the normal maps.
Pretty neat.
Macs don't crash, they get dropped. Reason: They can't use the EUDEnabler anyway. If any EUD conditions or EAS triggers are used, then mac users crash and whatever.
We don't need another section for maps that use EUD triggers. It should just use a force that has "EUD Triggers Used" or some similar warning on it.
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We don't need another section for maps that use EUD triggers. It should just use a force that has "EUD Triggers Used" or some similar warning on it.
That's not a bad idea, Deathknight.
QUOTE(Tavrobel @ Aug 14 2005, 07:41 PM)
It's not necessarily bad, especially for those who did not have access to their BW CDs, and only wish to have fun with people they knew on Battle.net. But for the most part, I think it's used irresponsibly but the public who use it becuase they are too lazy to spend ten dollars on a game you can find almost anywhere.
I know the good about hack, I personally use a non-hack version of a no-cd technique (see the games forum). But the fact that people can use this to play without owning the game is reason to refer to it as a 'bad' hack and keep it off SEN.
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I know the good about hack, I personally use a non-hack version of a no-cd technique (see the games forum). But the fact that people can use this to play without owning the game is reason to refer to it as a 'bad' hack and keep it off SEN.
I did not mean for it to be seen as good when it is not, and bad when it should be good. I also agree to keeping it off SEN anyways. It's a hack either way, and does not have a whole lot to do with map making.
Hmm, interesting. Though didn't superpenguin find a vulnerability in EUD triggers? Would it be wise to have this program modified to prevent such vulnerabilities? It would probably be less likely to be shut down by Blizzard if this program fixes vulnerabilities present in EUDs...
EDIT: About the no cd hack, just use a CD Emulator. It takes up more space, but it's handy (like having all your gaming CDs preloaded on your computer, instead of just SC), and less illegal. Well, kinda less illegal.
QUOTE(SpaceBoy2000 @ Aug 14 2005, 09:58 PM)
EDIT: About the no cd hack, just use a CD Emulator. It takes up more space, but it's handy (like having all your gaming CDs preloaded on your computer, instead of just SC), and less illegal. Well, kinda less illegal.
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Thats what I posted about in the thread in the games forum. I even gave a simple tutorial on how to do it.
Tavrobel's opinion is seconded by me. But, how many ppl actually will use this program? ....i probably will try it in the future, but just wanted to know. It would be fun for map night users though, but would require alot of effort for a limited amount of people to use.
QUOTE(Tavrobel @ Aug 14 2005, 07:27 PM)
Overall, not a bad idea. But just who are we going to find that is willing to try to find a way to limit malicious code execution in EUDs? SEN could get a team together to research this, or this idea could be submitted to Blizzard for consideration. But as for "patched not because of macs", it's not a far fetched idea to say so, considering the vague wording in the patch release.
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I think it would be easiest just to limit the areas of memory available. If it were possible for the program to say only allow access to a specific area, say unit deaths for 24365-42665, and anything outside that will be refused. I'm not 100% sure how the assembly coding side works for this, but from my (very) limited knowledge I think this might be posisble. Heimdal would probably know more about this being possible or not.
This patch was not made to protect macs. For one thing if they were simply trying to protect maps they would have completly disabled EUDs from conditions and actions (which boith crash macs, yet only the actions were patched), but what they were trying to do is keep EUDs from editing and changing parts of the memory which was found to be exploitable for malicious purposes. The program crashing form minor things is no big deal, the program being exploitable for specific purposes is a major liability.
Some guy called Soga_Reaper came in to op sen, and:
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He posted a thread at the SC-general discussion..
Haha, he deleted it. What a jerk.
At least he was polite about it

Actually, he now reported to hack@blizz or whatever it is, so, heim, if you are reading this, I suggest deleting this topic immediately.
And the download.
Blizzard hasn't chosen to take action against this program. When they do, I'm sure they will either contact me, or our host. It is 3rd party so I don't see anything wrong with this, because Blizzard isn't liable for any damage done to your computer with this program. They patched it, if you remove the effects, its your problem.
It is very possible blizzard can block this program from you using it on SC, but like yoshi said they arn't responsible if this program messes up something or your computer.
Heh, some people must have quite a grude against SEN. Seems kind of unlikely for Blizz ard to take action against this - might as well kill all modding projects for StarCraft as well.
It's definitely possible to modify this program to restrict the range of memory you can use EUDs on. I'm doubting the theory that EUDs can be used to execute code more and more - all code in SC seems to be in the range 0x400000-0x500000, and all the data is after that. If anyone knows something to the contrary, please let me know.
QUOTE(Yoshi da Sniper @ Aug 14 2005, 10:49 PM)
Blizzard hasn't chosen to take action against this program. When they do, I'm sure they will either contact me, or our host. It is 3rd party so I don't see anything wrong with this, because Blizzard isn't liable for any damage done to your computer with this program. They patched it, if you remove the effects, its your problem.
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Fact of the matter is that this is a form of a "passive hack." Personally I don't think this should be on SEN. Sure the whole having EUD trigg possibility is nice, but I'm starting think that it's better for us to just live without it. I mean this will only lead to more hacking through sc codes, and exploiting more things. And the more you epxloit the more is abused. People will abuse this and go farther then what we intend it to be. Basically I don't think SEN will need this because only "explorers"(hackers in my opinion) will try to do some map adjustments with it. It's up to you, choose whether to allow this to be dled or not, but I think you might as well not. It can lead to more bad than good in my opinion.
P.S. Yeah the guy in the channel is 1 of the friend's of that whole incident with dk if you are aware of what I'm talkin about. I can't stand lil nerdy tattletales

er...its back?
I found EUD quite fun for awhile. But it kinda got boring for me. Blizzard sure will be mad. What makes you think Blizzard is going to keep this!
They allow mods for offline. But they dont allow mods such as this online. This changes the memory and some what malicious code?. This is a big nono for Blizzard i can tell you that. Definetly gonna get hit like EUD got hit. See how far this can get...
NICE JOB HEIMDAL!

EUDs are back, I guess I have to change my custom user title.

This program is no more illegal than say, Penguin Plug, because it doesn't affect gameplay. Blizzard would more likely be interested in stopping Map hacks or something.
give me a break, im totally against this another damn patch to make my computer slower and slower, this site shouldnt host stuff like this,