Make that three votes for jungle.
Well I meant that it would work with the whole quit idea sorry for calling it stupid. I vote either Jungle or Twilight and my reasons for twilight is because of the multitudes of colors it has on terrain!
Any tileset is fine. I'll find good enough tiles no matter what tileset its on.
Actually, badlands/jungle has the most colors. Twilight just has blues, whites, and greys.
I already set up a square for Jungle.
Can I suggest something for hypertriggers? I like these ones better and they tend to work better and not block waits (Unless you put more than 1 or 2 waits running at once.)
Trigger |
Players: |
¤ Player 8 |
Conditions: |
¤ Switch 1 is Cleared. |
Actions: |
¤ Wait 0 milliseconds.
|
¤ Set Switch 1.
|
¤ Wait 0 milliseconds.
|
¤ Preserve Trigger. |
Trigger |
Players: |
¤ All Players |
Conditions: |
¤ Switch 1 is Set. |
Actions: |
¤ Wait 0 milliseconds.
|
¤ Clear Switch 1.
|
¤ Wait 0 milliseconds.
|
¤ Preserve Trigger. |
Nice hyper trigger idea...I like that a lot better!!! Thanks...
Does it have to be a straight-forward bound? I have an interesting idea that I won't reveal here that will require more skill and stratagy than a normal bound, and i'll still probably be able to pull it off in a small space.
Kow, what's your idea?
Anyways, lets have moose get the ball rolling on this and start it
lol ... I have mine done. I just need to copy it in and copy over the triggers (that is if it is jungle tileset.)
Just waiting for Moose to get this project started. How is the order going to go moose? Are we doing the list idea?
Okay, I'll try to get this organized today or tomorrow.
Good. I've been waiting for this for a fiew days now...
QUOTE(Jammed @ Sep 11 2006, 05:59 PM)
Good. I've been waiting for this for a fiew days now...
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*ditto and still waiting....
Yeah. I got lazy. I'll post it up when I can. :/
So basically.. SEN LEVEL UP BOUND! and there could be a lil guy in the corner that tells who made the obstacle, like for my obstacle there could be au nit that said Jamals2fat on it beside the obstacle.. I dunno.. gl wit it tho, i would make an ob,
No, Level Up is a single square. A quilt is many squares.
Moose, what are you waiting for?
Obviously he's more busy then you.
QUOTE(Killer_Kow(MM) @ Sep 14 2006, 03:41 PM)
Moose, what are you waiting for?
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QUOTE(Mini Moose 2707 @ Sep 13 2006, 06:39 PM)
Yeah. I got lazy. I'll post it up when I can. :/
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Hmm this sounds really cool. I remember Oo made a map called 4Bounds where 4 bound makers made their own bounds on one map. Included in this post is an incomplete version of another map we started called Oo.4Bounds.oO which was supposed to be made by me, Solar, T-MaStAA, and EviL. It was never finished, but I think this type of choice system could be used int he SEN Quilt Bound.
[attachmentid=20929]
Basically at the beginning of the game, one player would choose which member's levels they would play first, and then go from there. Once they beat all the squares, they beat the map.
Also, there should be a feature where the game resets itself when everyone dies rather than forcing the group to remake it.
Oh yeah, and I'm interested in joining this.
I like the reset itself idea there devlin, but I think there is going to be a lot of people making this map to have to choose what sqaures to do in an order...
QUOTE(O)FaRTy1billion @ Sep 10 2006, 02:32 PM)
Actually, badlands/jungle has the most colors. Twilight just has blues, whites, and greys.
You're wrong, twilight also have yellow and purple!
I know Twilight has the most colors, there is just no point in argueing with these people who think they know it all...
I'm sorry I'm being really slow on this. I'm working on something else big for SEN.
Its a conspiracy! Cue the
smilies.