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Staredit Network -> UMS Production -> Counter-Strike SIM
Report, edit, etc...Posted by JaFF on 2006-09-17 at 08:16:24
When will you send me the map for testing ? sly.gif
Report, edit, etc...Posted by Gigins on 2006-09-17 at 08:47:33
When it's ready lol. Today I finally managed to run map change and round start systems. Now I have to do round ending and few mayor changes in current systems. Hard to say when it's gona be ready, could be today, could be after a week. ermm.gif

I had so much more problems with map change and round start that with anything else in the map so far. cursing.gif
Report, edit, etc...Posted by JaFF on 2006-09-17 at 08:49:52
DEAD, I had an idea about how to use VHP and not create as much bugs as the previous ideas tongue.gif

But it's too late, isn't it ? pinch.gif
Report, edit, etc...Posted by Gigins on 2006-09-17 at 08:57:01
You could post it, I doubt that I will remake it all though. But I'm would like to hear it anyway. smile.gif
Report, edit, etc...Posted by JaFF on 2006-09-17 at 09:17:19
PM'ed. If you work it out, you can have a bit more triggers... tongue.gif And more locations used, but it should do the job.

ADDITION:
wallbash.gif Damn, why didn't I think of it before ? You can just make one location per map, and apply it to medium ground, and make one location per map that's applied to low ground, and that will totally fix the problem...

Wanan remake it all ? wink.gif
Report, edit, etc...Posted by Gigins on 2006-09-17 at 09:25:08
Are you aware of that turning vision on and off has about 2-3 seconds delay?

Also this would involve more locations (which I lack), more trigers and loads of work. The visions would ruin the suprise effect. It's hard to target the unit under another unit.

The only thing better is that you don't loose control of you unit.
Report, edit, etc...Posted by JaFF on 2006-09-17 at 09:30:43
Use the attack-move order, and it will do all the work for you.

Oh, why didn't you use the idea where each player has a computer player's burrowed units underneath him ? (Forgot your reasons)
Report, edit, etc...Posted by Gigins on 2006-09-18 at 16:40:29
Because of the vision problems.

And if I would do as you PMed me, imagine if I move into your location bur don't go any closer, then move away. You would still view my location although I never moved into your sight range.

ADDITION:


Counter-Strike SIM beta #1

Raw map size - 1.11Mb
Protected map size - 1.00Mb
Triggers used - 1251
Sounds used - 79

CS levels - 1
Max players - 4
Dbots - none
Firing system - yes
Armor calculations - yes
Extra acuracy triggers - none
Radio menu - yes
Buy menu - partly
Weapons - all
Kill display - yes
ACP - partly
Known bugs - yes
Rounds - yes

2 human players(p3 & p7) are replaced with computers for testing purposes. These are not Dbots, they will just spawn and attack center of the map.

All weapons have the same chances to hit head/chest/stomach/legs = 1/4.

You can buy all items in the shop except grenades, night vision and defuse kit.

Only 1 ACP function works, change map to fy_iceworld (7-1)

There is a known bug in firing system. Sometimes if 2 people shot at the same time, damage calculations can go to wrong guy. If a bug kills the game, use map change function to reset everyhting.


I'm counting on you testers. smile.gif
Report, edit, etc...Posted by Xx.Doom.xX on 2006-09-18 at 17:03:17
Ok DEAD, looks great for a testing beta. Whenever you wanna test, just tell me and ill be ready smile.gif
Report, edit, etc...Posted by JaFF on 2006-09-19 at 04:30:46
Send me the map and I shall rock.
Report, edit, etc...Posted by Xx.Doom.xX on 2006-09-19 at 15:36:05
QUOTE(Jammed @ Sep 19 2006, 04:30 AM)
Send me the map and I shall rock.
[right][snapback]563720[/snapback][/right]

Jammed, if you want, ill play 2P with you.

Just tell me when you wanna play, if you want to.
Report, edit, etc...Posted by Gigins on 2006-09-19 at 16:13:39
Anybody else having problems with the file? Jammy's not getting it but it works for me. crazy.gif
Report, edit, etc...Posted by Xx.Doom.xX on 2006-09-19 at 16:17:40
QUOTE(DEAD @ Sep 19 2006, 04:13 PM)
Anybody else having problems with the file? Jammy's not getting it but it works for me. crazy.gif
[right][snapback]563922[/snapback][/right]

Me, it says some required files are missing...
Report, edit, etc...Posted by Gigins on 2006-09-19 at 16:20:16
Damn, who said attachments work again? tongue.gif

I'll host it somewhere else. Hold on people. pinch.gif
Report, edit, etc...Posted by Xx.Doom.xX on 2006-09-19 at 16:22:21
QUOTE(DEAD @ Sep 19 2006, 04:19 PM)
Damn, who said attachments work again? tongue.gif

I'll host it somewhere else. Hold on people. pinch.gif
[right][snapback]563932[/snapback][/right]

Ok.

savefile.com? smile.gif
Report, edit, etc...Posted by Gigins on 2006-09-19 at 16:25:59
Something a bit faster. Anyway, to the PMs!! tongue.gif
Report, edit, etc...Posted by Ryu on 2006-09-19 at 20:30:36
well it be easier if we set a date or something, or somewhere to get together and test....cause i can't really test the map with 1 player sadly
Report, edit, etc...Posted by Gigins on 2006-09-20 at 11:53:10
Unfortunately, I can't take part in the test, so I won't organize them either. If anyone could want to become testing leader, it would solve the problem.
Report, edit, etc...Posted by KABOOM on 2006-09-24 at 00:26:24
well ya i cant test too much without the 2nd player unless im missing something..
Report, edit, etc...Posted by Caboose on 2006-09-24 at 03:04:17
If you need any help with anything Counter-Strike related, I'm your man. I am very good at cs and know alot about it since I play it competitivly. =]

Check out the hours on my xfire, now triple that, that's how much C-S I've played.
Report, edit, etc...Posted by Gigins on 2006-09-24 at 13:50:34
QUOTE(Caboose @ Sep 24 2006, 10:03 AM)
If you need any help with anything Counter-Strike related, I'm your man. I am very good at cs and know alot about it since I play it competitivly. =]

Check out the hours on my xfire, now triple that, that's how much C-S I've played.
[right][snapback]566903[/snapback][/right]

Can you get me exact damages of knife attack in the head+/chest+/stomach+/legs.

+ indicates that I need the damage points with and without armor.

I also could use an about calculations for shotguns and grenade.
Report, edit, etc...Posted by Caboose on 2006-09-24 at 16:14:25
Roger that! I'll get right on that. =]
Report, edit, etc...Posted by Gigins on 2006-09-24 at 16:16:51
uberwoot.gif

Thanks man.
Report, edit, etc...Posted by Zeratul_101 on 2006-09-24 at 16:24:34
just a little note for a sequel map. Lethal_Illusion's come up with a new concept that would revolutionize starcraft FPS, it hasn't been tested yet, but you might want to talk to him about it anyways. just thought you might wanna know
Report, edit, etc...Posted by Gigins on 2006-09-24 at 16:28:36
Sequel map?
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