Maybe an auto copy thing, where you select what you want to be changed per copy and how.
Much like Microsoft Excel where if you have one value and continue it down 10 rows, they will all fill up with the same value. If you continue it with two values it will guess the pattern and continue it down wards.
I.E.
If selected these two triggers:
Trigger |
Description: |
Trigger 1 |
|
Players: |
¤ Player 1 |
Conditions: |
¤ Player 1 brings exactly '1' [men] to 'Location 1' |
Actions: |
¤ Set hit points for all [any units] at 'Anywhere' to 1% |
Trigger |
Description: |
Trigger 2 |
|
Players: |
¤ Player 2 |
Conditions: |
¤ Player 2 brings exactly '2' [men] to 'Location 2' |
Actions: |
¤ Set hit points for all [any units] at 'Anywhere' to 2% |
And you told trigger editor to continue pattern down 10 times, it would assume your pattern and automatically create the next 10.
For example the next automatically generated trigger would be:
Trigger |
Description: |
Trigger 3 |
|
Players: |
¤ Player 3 |
Conditions: |
¤ Player 3 brings exactly '3' [men] to 'Location '3' |
Actions: |
¤ Set hit points for all [any units] at 'Anywhere' to 3% |
Etc.
I don't know if this is possible or if I'm making sense, but this would make mapping infinitely easier and faster. There is nothing worse about mapping than the repetitive trigger copying that takes hours.
This feature would be godly and should be the next thing to implicate if possible. It's the top on my list of the best things you could do and would make mappers grateful everywhere.
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