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Staredit Network -> UMS Production -> The Avarian Chronicles Demo
Report, edit, etc...Posted by Mp)3 on 2005-04-09 at 14:53:25
The demo is the real version. It's just a small portion of it.
Report, edit, etc...Posted by Mp)3 on 2005-09-18 at 21:52:26
[center]EVERARCHA RPG : THE AVARIAN CHRONICLES
IS BEING REINTRODUCED INTO PRODUCTION

I'm pleased to announce to the map making community that I am resuming production on Everarcha RPG: The Avarian Chronicles.

I am very aware that much of the map making community was disappointed with the prior version of ERPG: TAC. In the same sense, I have decided to completely redesign the map to fit the expectations of those around me. As many of you were blantly aware, the largest disappoint was the inefficiency of the battle system and its workings. I have redesigned the battle system to make it much more effecient and bug-free, yet still keeping the essentialities of the prior areas. The other components, such as backpacks, items, spells, and ailments are still being incorporated into the map, and I will go into more detail what changes will be made. Hold on, folks!

CHANGES BEING MADE:
-Revised Battle System. Redesigned to be more convenient, easier to control, and more bug-free and interactive than ever before!
-Revisions in character and enemy balances to create a challenging, yet enjoyable experience for players.
-Incorporates an intricate story line yet to unfold into the Everarchan Saga.
-Unique Bosses that will pose a challenge to any player

BATTLE SYSTEM REDESIGN
Menu
There will now be a gateway menu instead of "Character to Character" based commands. This will keep the commands effecient and easier to use, but I assure you that it still opens up multitudes of opportunity for variation and strategy use. In order to issue commands however, a certain amount of minerals will be required to issue them. These minerals are known as "Command Input Capability" or CIC. Your CIC will constantly go up, and the rate of CIC will increase as you progress in the game.
Character Commands
You can now control which character is giving which command, contrary to the previous version where command was random. You can switch Character command by using your gateway menu, and it can be used any time, considering you meet the requirements to do so. It is also very easy to tell which character is in command by a constant "Transmission Circle" on that character, and I can assure you this system is very efficient.
Virtual HP (VHP) still implemented
The virtual HP (or VHP) will still be implemented. Character VHP is now represented in the Scoreboard, while enemy VHP is still represented as gas.
Battles are much less boring! (WOOHOO)
Now your battles will actually look like battles! --- Yay!
Sorrounding Terrain Battles Still Active!
Yes! Battles will still take place where you encounter your enemies! This will allow a much more variated and interesting combat sequence each time, where terrain, doodads, buildings, and other "gizmos" will affect your battles!
New Ailments
There are a few more ailments, some revised and some new ailments deviated:
Poison - Depletes HP over time
Confusion - Constantly switches Character Commands to make issuing orders more difficult
Paralysis - Pauses "Command Input Capability" to allow restricted commands for a duration of time
Blind - Makes the battle area impossible to see for a duration of time to make composing strategies more difficult

I WILL BE RELEASING A PLAYABLE DEMO SOON!
[/center]
Report, edit, etc...Posted by TheOddAngel on 2005-09-18 at 21:59:01
1 word

W00t!!!
Report, edit, etc...Posted by PodFedJay on 2005-09-18 at 22:15:26
WOw i hope this battle system is GOOD! Sounds GOOD
Report, edit, etc...Posted by Mp)3 on 2005-09-19 at 00:12:06
[center]THE DEMO IS NOW RELEASED!
http://www.staredit.net/index.php?download=1928
http://www.staredit.net/index.php?download=1928
http://www.staredit.net/index.php?download=1928
[/center]
Report, edit, etc...Posted by Moogle on 2005-09-19 at 00:13:34
No kupo nuts, BAD 3 BAD BAD! looking nice gj =)

\\Moogle
Report, edit, etc...Posted by Sniper on 2005-09-19 at 00:47:51
Um...I'm a bit confused =/
Report, edit, etc...Posted by Forsaken on 2005-09-19 at 01:43:22
Schweet...


Sounds good too me! Maybe we can release both of our maps around the same time! wink.gif
Give the SC community something to do for a few months. bleh.gif
Report, edit, etc...Posted by Mp)3 on 2005-09-19 at 01:46:08
Confused? What about?

Perhaps, but yet again, mine will probably take a while to finish. wink.gif
Report, edit, etc...Posted by Forsaken on 2005-09-19 at 01:53:56
Well, I'm not saying that mine is going to come out tomorrow or anything... I wish I was faster at making maps... I've been making mine since May... Although I did take about a 6 week break from it... No excuse though!
Report, edit, etc...Posted by Mp)3 on 2005-09-19 at 20:05:00
I think I'm going to make a new thread for the new version. Just to get some fresh starters.
Report, edit, etc...Posted by mr.ex on 2005-09-19 at 21:01:02
...good idea ohmy.gif this is geting really long...
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