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Staredit Network -> Portal News -> Patch 1.13b
Report, edit, etc...Posted by Ultimo on 2005-08-11 at 19:46:08
they aren't going to discriminate the mac users since you want to have fun with EUD.
Report, edit, etc...Posted by ihatett_da_hated on 2005-08-11 at 19:49:59
They corrupt replays and cause every third party program to be rewritten for the new patch. That's a huge deal worldwide.

You don't realize how many people this affects because you don't go outside the small realm of UMS.
Report, edit, etc...Posted by Merrell on 2005-08-11 at 19:50:42
Deathknight isn't telling SEN about the other methods. Some retard will most likely tell blizzard. Deathknight will just keep it to himself.
Report, edit, etc...Posted by ihatett_da_hated on 2005-08-11 at 19:52:55
There aren't only 2 options. He doesn't have to choose between keeping it secret and revealing it to everyone. He could contact Blizzard and explain it, so they could release 1.13c before too many replays are made. It's getting f**king annoying have out replays constantly corrupted.
Report, edit, etc...Posted by CheeZe on 2005-08-11 at 19:54:18
You realize the number of replays made is not determined by the number of patches going through but by the number of games played?

Also, you can always change the exe so it's a different patch if you care about replays so much. Exploits are more important than replays, so stop being greedy.
Report, edit, etc...Posted by MapUnprotector on 2005-08-11 at 19:55:12
I don't think ALL replays are corrupted because of the patch closedeyes.gif

Also I'm seeing a problem here, most people at SEN either don't want the patch because EUD's are gone, or don't want the patch because they don't want replays corrupted. Now the question is, why are they arguing against eachother?
Report, edit, etc...Posted by CheeZe on 2005-08-11 at 19:57:26
I just went through my replays. It seems none of them have been corrupted. It's quite obvious ihatett doesn't know how replays work either because he thinks a patch automatically means broken replays.

In order for the replay to be gone, they would have to patch something about the computer AI. Or a functioning glitch. Or some other thing that melee people use a lot. Or some other thing since I'm not an expert on this field either. sad.gif
Report, edit, etc...Posted by Merrell on 2005-08-11 at 20:00:23
This was like 15 minutes before the patch came, look what I said then Yoshi's..

So Yoshi, what have you got to say about this? wink.gif


EDIT: I'm -5GMT, so yeah, that was about 15-20 minutes from when it was released..


[attachmentid=12836]
Report, edit, etc...Posted by HeRtZ on 2005-08-11 at 20:00:38
well we all had fun while it lasted sad.gif
Report, edit, etc...Posted by CheeZe on 2005-08-11 at 20:02:12
QUOTE(MrrLL @ Aug 11 2005, 07:00 PM)
This was like 15 minutes before the patch came, look what I said then Yoshi's..

So Yoshi, what have you got to say about this? wink.gif
EDIT: I'm -5GMT, so yeah, that was about 15-20 minutes from when it was released..
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LoL that is the best thing ever.
Report, edit, etc...Posted by SuperToast on 2005-08-11 at 20:09:18
Thank you for finally saying them so bluntly.

My responses:
-Corrupting replays: You mention that they affect such a large amount of people. I do understand how many people play starcraft, and that most of them may play melee, but why hasn't this melee community spent any time at all trying to understand replays and make an external program to read replays? The UMS community has always been making programs to extend our abilities and allow us to do new things. If there are so many people who affected by these replays, why don't they just make their own replay viewer?


-3rd Party Programs: No, they don't have to be rewritten. What they need to do is use memory sniffers to find were certain memory locations in starcraft were moved to. Blizzard usually scrambles different areas of the memory when they release new patches in an attempt to disable the 3rd party hacks. The side effects are that your "legit" 3rd party programs have to refind the memory values as well. For most of these third party programmers, that is NOT that arduous of a task. It simply takes a few hours of dedicated time and energy to find them, then a few more to change them in the program.


Still, your saying starcraft is ruined simply because your melee community suffers from nothing more then a pair of minor inconveniences? Frankly, I can say that I would not want to be part of a community that is so fickle that it can be "destroyed" by such minor things.

As a side-note, the only community that is genuinely affected by patches is the modding community. Many times they have to completly redo parts of their coding or be forced to continually downgrade their entire starcraft application to play them. They also have to deal with being dependent on other 3rd party programs to have to update a much wider range of memory locations then any other 3rd party program. The only people who I see have the right to complain about patches would be them.


I'm going to appologize for derailing this topic any, and I would also like to ask that this thread not digress into the other thread that was made by ihatett.
Report, edit, etc...Posted by Deathknight on 2005-08-11 at 20:13:16
Why the censored.gif would the replays get corrupted after a small patch? There were only two patches that "corrupted" previous replays ever since the replay option was added.

BTW whenever the next patch is, it's just for you, ihatett. smile.gif
Report, edit, etc...Posted by ihatett_da_hated on 2005-08-11 at 20:57:47
QUOTE(Deathknight @ Aug 11 2005, 06:13 PM)
Why the censored.gif would the replays get corrupted after a small patch? There were only two patches that "corrupted" previous replays ever since the replay option was added.

BTW whenever the next patch is, it's just for you, ihatett. smile.gif
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which would those be wink.gif
Report, edit, etc...Posted by SacredElf on 2005-08-11 at 21:06:57
CASINOS GET PEOPLE BANKRUPT!
GUNS KILL PEOPLE!
MCDONALDS MAKES PEOPLE FAT!
GOD WANTED ME TO (insert randomness here)!
DEATHKNIGHT CORRUPTS REPLAYS!
Welcome to the real world, Neo... The world of pathetic blame.

happy.gif
Report, edit, etc...Posted by ihatett_da_hated on 2005-08-11 at 21:09:54
QUOTE
You don't directly corrupt replays any more than someone burning their neighbor's house down directly causes their neighbor to buy a new house. But if you can't see the correlation, you have serious, serious problems.


- me in another thread
Report, edit, etc...Posted by Corbo(MM) on 2005-08-11 at 21:18:12
i did not even had a chance to explore them that deep -.- it's obvious that blizzard it's with their eyes on Sen becareful yoshi blizz will soon hack you and bye bye sen biggrin.gif
haha k i'm jk but i feel sad that was very cool and yeah i think blizz did it because of the danger of b.net users you know the thing was working with hexadecimal lenguage, lenguage used to give comand orders to your computer if i am not wrong but i guess it would be like a very long time for us to find out how to do that unless some of you are 1337 hackers ;D
there is a saying that says "blizzard can take the UED away from us but you still can mod" that's a very good saying i feel touched just for it -.- the writer is corbo by the way if you are interested in more of corbo writing call to
(0503) 22-37-07-62 in el salvador no charge ;D
or you can get the online book by emailing thecorbo@gmail.com (the mail will be scanned with an antivirus to check for trojans) biggrin.gif

ADDITION:
woot i started a new page
Report, edit, etc...Posted by Deathknight on 2005-08-11 at 21:18:40
Replays don't become corrupted after a patch though, idiot. In your arguments, you kept implying that replays are corrupted after every patch, which is not true. Your comparison is flawed. Think of the "Guns kill people" statement. I provide the gun, Blizzard is the decision.
Report, edit, etc...Posted by -Exhaust- on 2005-08-11 at 21:21:42
Anyway, Ina way or other, If Deathknight Keep his Little Secret and spread map. Hacker will unlock his map and steal his triggers and maybe post it everywhere..That only a matter of time before the others ways are discovered, Patched, forgotten.
Report, edit, etc...Posted by ihatett_da_hated on 2005-08-11 at 21:26:15
QUOTE(Deathknight @ Aug 11 2005, 07:18 PM)
Replays don't become corrupted after a patch though, idiot. In your arguments, you kept implying that replays are corrupted after every patch, which is not true. Your comparison is flawed. Think of the "Guns kill people" statement. I provide the gun, Blizzard is the decision.
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1. You said that only 2 patches have corrupted replays. Do you sitll stand by that? If so, which 2?

2. No, my house analogy is much better.

QUOTE
You don't directly corrupt replays any more than someone burning their neighbor's house down directly causes their neighbor to buy a new house. But if you can't see the correlation, you have serious, serious problems.


They don't have a choice but to patch the crap that you dig up. Sure, they techinically do, like with my house analogy, but realistically they don't.


Why don't you make your own game to exploit? I'm serious about that. Why do you have to do it to Starcraft?
Report, edit, etc...Posted by Deathknight on 2005-08-11 at 21:26:40
OH! I'm sorry ihatett, you're always right, sorry I ever bothered you, you're right, I'm wrong. My bad for ever bringing up any argument. The arguments never existed, because you were right all along. Sorry.
Report, edit, etc...Posted by Tavrobel on 2005-08-11 at 21:27:53
QUOTE
You don't directly corrupt replays any more than someone burning their neighbor's house down directly causes their neighbor to buy a new house. But if you can't see the correlation, you have serious, serious problems.

Yeah that makes no sense. You're comparing two different things: what one does by inaction, and what someone does as a direct cause.

Sidebar:

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10 Members: Tavrobel, CheeZe, Cq)_3ooo, ShadowBrood, ihatett_da_hated, Deathknight, devilesk, LegacyWeapon, CdlZero, Heimdal
Report, edit, etc...Posted by CheeZe on 2005-08-11 at 21:28:31
inlove.gif Dk, you are so sexy.inlove.gif
Report, edit, etc...Posted by ihatett_da_hated on 2005-08-11 at 21:29:49
QUOTE(Deathknight @ Aug 11 2005, 07:26 PM)
OH! I'm sorry ihatett, you're always right, sorry I ever bothered you, you're right, I'm wrong. My bad for ever bringing up any argument. The arguments never existed, because you were right all along. Sorry.
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Answer them, buddy.


People call me arrogant, but you act like Broodwar is your own game that you can do whatever you want with, regardless of the consequences to other people.

ADDITION:
QUOTE(Tavrobel @ Aug 11 2005, 07:27 PM)
QUOTE
You don't directly corrupt replays any more than someone burning their neighbor's house down directly causes their neighbor to buy a new house. But if you can't see the correlation, you have serious, serious problems.

Yeah that makes no sense.  You're comparing two different things: what one does by inaction, and what someone does as a direct cause.

Sidebar:

12 User(s) are reading this topic (1 Guests and 1 Anonymous Users)
10 Members: Tavrobel, CheeZe, Cq)_3ooo, ShadowBrood, ihatett_da_hated, Deathknight, devilesk, LegacyWeapon, CdlZero, Heimdal
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Reread the analogy, you obviously misread it. No one is forcing your neighbor to buy a new house, right?
Report, edit, etc...Posted by CheeZe on 2005-08-11 at 21:30:02
You're right! We are open minded, so we see your point of view. You were right. You were always right. We can't argue with you because you're right! happy.gif
Report, edit, etc...Posted by -Exhaust- on 2005-08-11 at 21:30:29
Ihatett.... What you want ... People all agree that you are right? DeathKnight is the Bad guys? Melee would be screwed by EUD? Virus can hide in map?

Well.. Obviously... the only way to make you understand is to tell you that you're right..


Well.. Ihatett you are right.
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