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Staredit Network -> UMS Showcase -> Tux's Maps
Report, edit, etc...Posted by KrAzY on 2005-06-25 at 15:08:24
Hey Tux, I wanna try out the first part you finished on your map.
Report, edit, etc...Posted by Tuxedo Templar on 2005-06-25 at 16:12:57
'fraid I'm not showing it to anyone until its done. I've already spoiled the few that've seen it already too much, now I need to keep some stuff a surprise for the final release wink.gif.



Still haven't decided if I'm gonna do it all in one release or divide it into two parts...
Report, edit, etc...Posted by MillenniumArmy on 2005-06-25 at 17:17:24
Release it all in one. I personally think it's better that way.
Report, edit, etc...Posted by KrAzY on 2005-06-27 at 14:04:51
I already spoiled my map... they weren't testers who signed up. sad.gif (Except Deathknight)
Report, edit, etc...Posted by jynoh01 on 2005-06-28 at 16:17:43
Trigger Happy Defense was like the BEST GAME EVER!
ur games are so cool! uberwoot.gif
Report, edit, etc...Posted by Snipe on 2005-06-29 at 14:47:39
Yea that was an awsome Defence. I really liked it. You sure got a possitive Review on it and a lot of people play it. I tihnk i'm going to go play it smile.gif.
Report, edit, etc...Posted by Tuxedo Templar on 2005-06-30 at 19:55:48
Thanks.

Update:
Well I think I've settled on the idea of releasing Rush in two parts, instead of butchering it to fit all in one map. It seems fitting, since the players will have reached their full weapon purchases by where part 1 ends anyway, and since I've gone too far in the trigger development to really be able to add new weapons to allow further purchasing, I think it works out fine on that end to simply wrap it up thus far and finish the second half of it in a seperate map.

Part 2 will feature a lot more vehicles, puzzles, locations (some really cool ones planned), music, new weapons, bosses, and a new gameplay element near the end that might put a twist on things just as you start to get used to them. wink.gif


I'm also thinking of releasing the stand-alone gunner and vehicle engine for anyone who wants to use it for their own maps. Hell, I might go as far as making a mod for it so it can be a *true* gunner system, instead of the clumsy defiler/corsair system that is in place now. But that's of course after I have everything else completed, first.
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-07-03 at 21:54:31
I know what the near game-play elemant twist at the end is happy.gif; yahoo.gif

I also finnaly found a good use of your mobile grid fill.
Report, edit, etc...Posted by Tuxedo Templar on 2005-07-04 at 11:53:53
lol, no you don't. I haven't even written it down anywhere yet. It will certainly make things interesting, though.

Oh, one thing: I'm gonna be gone for about a week to do some stuff with my family, so consider Rush on hold until then. I'll have some new stuff coming up shortly after then, including even... well, you'll see it when I make it. wink.gif
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-07-04 at 17:32:40
No, i think you spilled it when you did one of your think aloud thoughts when in the middle of a discussion about me showing you my maps that make you craige or something. or can i just say it if you rally think i'm wrong?
Report, edit, etc...Posted by axblader on 2005-07-08 at 23:12:08
U really want me to start mapmaking again lol Tux. =)
Report, edit, etc...Posted by Tuxedo Templar on 2005-07-09 at 02:39:26
Ok I'm back from my... (looks at calendar) 3 day vacation in Oregon. Saw War of the Worlds and did some stuff on the beach with my family.

Now that that's done, I'll be doing some more work on Rush soon. Of course, I'd rather not say I'm doing work when I can show it to you instead... but you'll see what I have in mind soon enough. wink.gif I'll even get a website and some extra material up soon, so stay tuned.
Report, edit, etc...Posted by Ultimo on 2005-07-09 at 02:52:43
You should of made Oregon Trail.
Report, edit, etc...Posted by Tuxedo Templar on 2005-07-09 at 03:27:53
No I cancelled that. Even if I had the patience to debug what went wrong with the main portion of it, I decided it wouldn't really make a good map in its implementation in Starcraft... accurate as it may have been. Just let it go.

Rush is where it's at, yo!
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-07-09 at 04:16:19
Wow, that's like the infinity time a person has comment including myself about Oregon trail. Seems like people really want it tux, i dunno happy.gif! Maybe it would be liked ;p
Report, edit, etc...Posted by Tuxedo Templar on 2005-07-09 at 04:36:55
You could make it if you want. Hell I'll even post the map where I left off if ya'll are so desperate.

Knock yerself out!
Report, edit, etc...Posted by DaMiNaToR on 2005-07-09 at 12:45:27
Hey tux, would you mind helping me with my Starship Troopers map? I've been having serious issues.... mellow.gif
Report, edit, etc...Posted by Tuxedo Templar on 2005-07-09 at 19:22:15
'fraid not. Try posting in the Assistance forums for help instead.
Report, edit, etc...Posted by 007Torrasque on 2005-07-09 at 21:07:27
Tux, that Oregon Trail.Txt attached file, is that what you do with every map, and whats with the (1/32) like on the creatures?
Report, edit, etc...Posted by Tuxedo Templar on 2005-07-09 at 21:21:37
More or less. I always carefully keep track of all death counters, switches, locations, and units if possible. Though sometimes I get lazy and only keep track of counters and switches.

The 1/32 thing is the probability of that particular creature spawning in the hunting area. If the triggers were working for day to day progression, then players would be allowed to go hunting, and you'd see all that in action.
Report, edit, etc...Posted by 007Torrasque on 2005-07-09 at 22:39:26
What happens when you suddenly "Freeze" while going on the rough trail?
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-07-09 at 22:43:20
Wow, that's incredible. It could take me days to pick up were you left off or to just under stand the triggers fully.
Report, edit, etc...Posted by Tuxedo Templar on 2005-07-09 at 22:43:59
The freeze is a bug. I haven't the patience to try and fix it.
Report, edit, etc...Posted by 007Torrasque on 2005-07-09 at 22:47:24
You respond to fast happy.gif;; We are supposd to be playing this Empty LAN right?

EDIT:
And oh yeah, i automatically got picked a unit when i selected option 4....
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-07-10 at 02:15:06
So mind telling me all the known bugs? maybe having another person look at it could spot it.

For me, everything seemed to work up until traveling.
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