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Staredit Network -> StarCraft Editing Related -> Anyone interested in a Map Restoration Society?
Report, edit, etc...Posted by LegacyWeapon on 2005-09-05 at 13:14:55
Next time post about the meeting and I'll convert the times for all North American timezones.
Report, edit, etc...Posted by Gigins on 2005-09-05 at 13:49:59
QUOTE(LegacyWeapon @ Sep 5 2005, 08:14 PM)
Next time post about the meeting and I'll convert the times for all North American timezones.
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Well, actually I already stated regular meeting time. So it will be each saturday 4pm by GMT-5.
Report, edit, etc...Posted by LegacyWeapon on 2005-09-05 at 15:13:00
During Daylight Savings:
12:00 Noon (GMT -9) Alaska Time
1:00 PM (GMT -8) Pacific Time
1:00 PM (GMT -7) Arizona, non-Navajo, No Daylight Savings
2:00 PM (GMT -7) Mountain Time
3:00 PM (GMT -6) Central Time
3:00 PM (GMT -5) East Indiana, No Daylight Savings
4:00 PM (GMT -5) Eastern Time
4:00 PM (GMT -4) Atlantic Time, Puerto Rico & Virgin Islands, No Daylight Savings
5:00 PM (GMT -4) Atlantic Time

I think that's all correct...
Report, edit, etc...Posted by Gigins on 2005-09-05 at 15:22:08
QUOTE(LegacyWeapon @ Sep 5 2005, 10:13 PM)

During Daylight Savings:
12:00 Noon (GMT -9) Alaska Time
1:00 PM (GMT -8) Pacific Time
1:00 PM (GMT -7) Arizona, non-Navajo, No Daylight Savings
2:00 PM (GMT -7) Mountain Time
3:00 PM (GMT -6) Central Time
3:00 PM (GMT -5) East Indiana, No Daylight Savings
4:00 PM (GMT -5) Eastern Time
4:00 PM (GMT -4) Atlantic Time, Puerto Rico & Virgin Islands, No Daylight Savings
5:00 PM (GMT -3) Atlantic Time

I think that's all correct...
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Oh yea I miscalculated before drool.gif . If the time lags then you must substract not add wallbash.gif . Good job Legacy biggrin.gif . I just don't understand why (GMT -5) Eastern Time duffers from (GMT -3) Atlantic Time only for 1 hour instead of 2?
Report, edit, etc...Posted by LegacyWeapon on 2005-09-05 at 17:14:23
Cuz I typed it wrong. [Fixed]
Report, edit, etc...Posted by SacredElf on 2005-09-05 at 17:55:01
Korean_Defence_MRS needs a lot more fixes, also there are not the Flor guns and flamethrower damage is lower than usual

What to fix

╚ Defense Locations, the movement is limited
╚ Beacons, some are blocked
╚ Remove those Kakarus
╚ if possible, remove the korean text, is ugly and annyoning

ill see if i find others thing that might be fixed
Report, edit, etc...Posted by Gigins on 2005-09-06 at 11:23:33
QUOTE(SacredElf @ Sep 6 2005, 12:55 AM)

Korean_Defence_MRS needs a lot more fixes, also there are not the Flor guns and flamethrower damage is lower than usual

What to fix
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Damn, I have already added it to DLDB. But I will update it when temp will finish it.

QUOTE
╚ Defense Locations, the movement is limited

What do you mean?
QUOTE
╚ Beacons, some are blocked

This may be considered a bug.
QUOTE
╚ Remove those Kakarus

No, It's seed map and they wanted it that way so it stays.
QUOTE
╚ if possible, remove the korean text, is ugly and annyoning

No, see above.

QUOTE
ill see if i find others thing that might be fixed

Yes, that would be good. If you would be at the meeting then nothing like this would be happened.

Looks like you guys will have to test all maps before MRS will release them. I will notice Temp about this. Thanks Elf tongue.gif .
Report, edit, etc...Posted by Vibrator on 2005-09-06 at 15:32:26
What you mentioned are not bugs. I'm pretty sure MRS does not change things that are part of gameplay but just fixes things that enable you to cheat or other bugs. For example what I fixed there was the ability to skip levels and get more men (both through cheating).
Report, edit, etc...Posted by Gigins on 2005-09-06 at 15:49:12
OK... I am now sure that we need a list that shows what is considered rigging and what is not. I will now make 1 and you will have to correct it if something will be wrong.
Report, edit, etc...Posted by SacredElf on 2005-09-06 at 15:52:41
srry, i tested it whitout p5, flamethrower is ok, i think the version i have was rigged

The movement in base, sometimes u cant move when u have lots of units, Kakarus i think were supposed to fly around the map, the korean text is dummy
QUOTE
§"{N897áÀ!§{4MÐä§ñÇÑ!?

Srry we cant translate this crap!


The beacons of Reaver+Fenix is blocked, Firebats+Medic is blocked, supply depots should be invinsibles p5 can nuke them

Addition: If there's no player 1 the game ends in defeat, that sould be fixed
Report, edit, etc...Posted by Gigins on 2005-09-06 at 16:31:42
<-Stuff that is rigging->
*adding new text messages like "OMG invisible units coming"
*changing any text message parts(except spelling) like adding colors and stuff
*adding new units
*adding new triggers(except if it is needed for bug fix)
*deleting useless units(except they somehow cause a bug or critically disturbs gameplay)
*Almost any game balancing
*Almost any gameplay change
*changing terrain(except it is needed for bug fix or you are 100% that author has missed it)
*Adding your name in any part of the map(you will get your credits on SEN DLDB)
*removing/changing any victory/defeat triggers(except v/d is caused by a trigger bug)

<-Stuff that is allowed->
*Any bug fix that is caused of wrong working triggers
*Any common trigger that is forgotten(except if it isn't there for a reason)
a)When you turn light off you can still see the turner unit(mostly civilian).
b)No lift off system. Remove/create building if lifted off. If can't build on that terrain then add warning in building name and kill if lifted off.
c)remove flags on flag beacons
*Any spelling mistakes(except when jargon is used like lings and rines)
*adding hyper triggers. But this is very special because in most cases it ruins gameplay. If so you must consult me or remove hyper triggers.
*removing any cheating options(except they are there for a reason)

Ok I have not finished it yet so give me all your ideas. I know that this list limits you but we need to gain Yoshi's support and we can't act chaotic.


ADDITION:
QUOTE(SacredElf @ Sep 6 2005, 10:52 PM)

Addition: If there's no player 1 the game ends in defeat, that sould be fixed
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That most likely is because p1 keeps some needed triggers. I have used this method a lot. It is very good for the host because if host(red) remakes then he don't have to wait until all retards leave the game.
Report, edit, etc...Posted by Oo.DR.oO on 2005-09-06 at 17:00:34
ummm ok i havent read dis whole thread but in da beggining many ppl was asking how to hex edit...w/e dat means but did anyone make a thread of teachin how to hex edit???cuz i kno im late but it looks interesting.....
Report, edit, etc...Posted by Gigins on 2005-09-06 at 17:19:37
QUOTE(Oo.DR.oO @ Sep 7 2005, 12:00 AM)

ummm ok i havent read dis whole thread but in da beggining many ppl was asking how to hex edit...w/e dat means but did anyone make a thread of teachin how to hex edit???cuz i kno im late but it looks interesting.....
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You have gotten it all wrong. We DO NOT support any hex-editing and we DO NOT show anybody how to hex edit. Yes, of course we fix protected maps but Legacy and SI unprotects maps. So every member of MRS don't have to learn hex-editing.
Report, edit, etc...Posted by Vibrator on 2005-09-06 at 17:50:20
The beacons may be blocked but you can still get to the location..
Report, edit, etc...Posted by SacredElf on 2005-09-07 at 15:11:51
QUOTE(DEAD @ Sep 6 2005, 04:31 PM)
That most likely is because p1 keeps some needed triggers. I have used this method a lot. It is very good for the host because if host(red) remakes then he don't have to wait until all retards leave the game.
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why if "Host" leaves everyone have to lose.. i think thats stupid, and it should b fixed, if p1 leaves he dont have to ruin every1 fun
Report, edit, etc...Posted by Gigins on 2005-09-07 at 15:24:49
QUOTE(SacredElf @ Sep 7 2005, 10:11 PM)
why if "Host" leaves everyone have to lose.. i think thats stupid, and it should b fixed, if p1 leaves he dont have to ruin every1 fun
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Note that p1 most likely keeps some triggers.
Report, edit, etc...Posted by SacredElf on 2005-09-07 at 15:42:50
on old maps whit old knowledge of triggering. when p1 leaves make a trigger that gives p12 units to other player
Report, edit, etc...Posted by Gigins on 2005-09-07 at 15:46:57
QUOTE(SacredElf @ Sep 7 2005, 10:42 PM)

on old maps whit old knowledge of triggering. when p1 leaves make a trigger that gives p12 units to other player
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Still NO. They wanted it that way and it will stay. It is very handy for the host, and if host isn't noob then he won't leave and mess the game up. I have used it in few my maps and I wouldn't want it to be removed. Besides it is rigging...
Report, edit, etc...Posted by SacredElf on 2005-09-07 at 15:50:32
is not riggin, is just the level starter, if the host choseed p5 and p1 leaves he will ruin the game, if p1 have to go, he will ruin every1 fun, if p1 crashed, it will ruin every1 fun, if p1 got disc, it will ruin every1 fun. think about this.
Report, edit, etc...Posted by Gigins on 2005-09-07 at 15:57:39
QUOTE(SacredElf @ Sep 7 2005, 10:50 PM)
is not riggin, is just the level starter, if the host choseed p5 and p1 leaves he will ruin the game, if p1 have to go, he will ruin every1 fun, if p1 crashed, it will ruin every1 fun, if p1 got disc, it will ruin every1 fun. think about this.
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Doesn't matter, they wanted it that way. Why do you care so much?

It is a rig because it changes victory/defeat action...
Report, edit, etc...Posted by SacredElf on 2005-09-07 at 16:01:29
bcause i like koran defence
Report, edit, etc...Posted by Staredit.Net Essence on 2005-09-24 at 22:53:14
i would love to help, i also find alot of maps with problems that i wish i could fix, but i cant because its protected...so ya...count me in if u need more ppl
Report, edit, etc...Posted by Gigins on 2005-09-25 at 02:53:25
QUOTE(Suicidale @ Sep 25 2005, 05:52 AM)

i would love to help, i also find alot of maps with problems that i wish i could fix, but i cant because its protected...so ya...count me in if u need more ppl
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Yes, we need. And we critically need map reports(maps with bugs, but yet not touched). So please PM all these maps and I will get them unprotected and give them to fixers and you.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-09-25 at 21:27:58
ok, i have a couple that are bugged but they are on my bro's comp so ill get them to you later.
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